DETERMINING EFFECTIVENESS OF PROMOTING STORIES WITHIN A SOCIAL NETWORKING SYSTEM
    1.
    发明申请
    DETERMINING EFFECTIVENESS OF PROMOTING STORIES WITHIN A SOCIAL NETWORKING SYSTEM 审中-公开
    确定在社会网络系统中促进故事的有效性

    公开(公告)号:US20140279069A1

    公开(公告)日:2014-09-18

    申请号:US13836828

    申请日:2013-03-15

    Applicant: Facebook, Inc.

    CPC classification number: G06Q30/0277

    Abstract: A social networking system provides stories about objects in the social networking system to a viewing user. To increase the likelihood that a story will also be provided to other users, the social networking system allows the viewing user to promote the story. When a user promotes a story, the social networking system may monitor the effectiveness of the promotion. For example, the social networking system generates a ghost story corresponding to a promoted story and not associated with promotion information. When a promoted story is selected to be provided to a user, the social networking system determines whether the ghost story would have been selected to be provided to the user. If the ghost story would have been selected, the social networking system determines the promotion did not affect selection of the promoted story.

    Abstract translation: 社交网络系统向观看用户提供关于社交网络系统中的对象的故事。 为了增加向其他用户提供故事的可能性,社交网络系统允许观看用户宣传故事。 当用户宣传故事时,社交网络系统可以监控促销的有效性。 例如,社交网络系统产生与促销故事相对应的幽灵故事,与促销信息无关。 当选择将提升的故事提供给用户时,社交网络系统确定是否将幽灵故事选择为提供给用户。 如果鬼故事被选中,社交网络系统决定促销活动不会影响推广故事的选择。

    METHOD FOR IMPLEMENTING AN ALTERNATIVE PAYMENT
    2.
    发明申请
    METHOD FOR IMPLEMENTING AN ALTERNATIVE PAYMENT 审中-公开
    实施替代付款的方法

    公开(公告)号:US20140279509A1

    公开(公告)日:2014-09-18

    申请号:US13828150

    申请日:2013-03-14

    Applicant: FACEBOOK, INC.

    CPC classification number: G06Q20/227 G06Q20/12 G06Q20/32

    Abstract: One variation of a method includes: receiving a transaction request, the transaction request comprising an identity of a user, a location of a vendor, and a price of a transaction; identifying a set of payment methods available to the user, a particular payment method in the set of payment methods characterized by a discrete payment structure defining a discrete payment increment; ranking the available payment methods according to a preferred payment method associated with the location of the vendor, according to the discrete payment structure of the particular payment method, and according to the price of the transaction; receiving a selection from the user for the particular payment method for the transaction; and authorizing a payment to the vendor with the particular payment method.

    Abstract translation: 方法的一个变体包括:接收交易请求,所述交易请求包括用户的身份,供应商的位置以及交易的价格; 识别可用于用户的一组支付方法,所述一组支付方法中的特定支付方法,其特征在于定义离散支付增量的离散支付结构; 根据与供应商的位置相关联的优选支付方式,根据特定支付方式的离散支付结构,并根据交易价格对可用的支付方式进行排序; 从用户接收用于交易的特定支付方式的选择; 并以特定的付款方式授权向供应商付款。

    ASSOCIATING AN INDICATION OF USER EMOTIONAL REACTION WITH CONTENT ITEMS PRESENTED BY A SOCIAL NETWORKING SYSTEM
    3.
    发明申请
    ASSOCIATING AN INDICATION OF USER EMOTIONAL REACTION WITH CONTENT ITEMS PRESENTED BY A SOCIAL NETWORKING SYSTEM 有权
    使用社会网络系统提供的内容项目来表示用户情感反应的指示

    公开(公告)号:US20140279418A1

    公开(公告)日:2014-09-18

    申请号:US13842705

    申请日:2013-03-15

    Applicant: Facebook, Inc.

    Abstract: A social networking system user may associate an emoji representing the user's emotional reaction with a content item presented by the social networking system. The user is presented with one or more emoji maintained by the social networking system and selects an emoji for associating with the content item. If certain emoji are selected, the social networking system prompts the user for compensation or requests compensation from an entity associated with the selected emoji. The selected emoji is associated with the content item and a connection, or other information, between the user and the object identifying the selected emoji is stored by the social networking system. The selected emoji may be displayed with the content item to the user and to other users connected to the user.

    Abstract translation: 社交网络系统用户可以将表示用户的情绪反应的表情与由社交网络系统呈现的内容项相关联。 用户被呈现由社交网络系统维护的一个或多个表情符号,并且选择用于与内容项目相关联的表情符号。 如果选择某些表情符号,则社交网络系统提示用户进行补偿或从与所选表情符号相关联的实体请求赔偿。 选择的表情符号与内容项目相关联,并且用户和识别所选表情的对象之间的连接或其他信息由社交网络系统存储。 选择的表情符号可以与内容项目一起显示给用户和连接到用户的其他用户。

    SYSTEMS AND METHODS FOR EFFICIENT DATA SAMPLING AND ANALYSIS

    公开(公告)号:US20180129663A1

    公开(公告)日:2018-05-10

    申请号:US15346575

    申请日:2016-11-08

    Applicant: Facebook, Inc.

    CPC classification number: G06F16/24578 G06Q30/0201 G06Q50/01

    Abstract: Systems, methods, and non-transitory computer-readable media can select a first sample set comprising one or more data elements from a dataset based on a first priority score ranking at a first time for a first analysis. A second sample set comprising one or more data elements from the dataset is selected based on a second priority score ranking at a second time for a second analysis. An evaluation subset of one or more data elements from the second sample set is determined based on a comparison of the first sample set and the second sample set. The data elements in the second sample set that are not included in the evaluation subset are not analyzed ni the second analysis.

    ASSOCIATING AN INDICATION OF USER EMOTIONAL REACTION WITH CONTENT ITEMS PRESENTED BY A SOCIAL NETWORKING SYSTEM
    7.
    发明申请
    ASSOCIATING AN INDICATION OF USER EMOTIONAL REACTION WITH CONTENT ITEMS PRESENTED BY A SOCIAL NETWORKING SYSTEM 审中-公开
    使用社会网络系统提供的内容项目来表示用户情感反应的指示

    公开(公告)号:US20150088699A1

    公开(公告)日:2015-03-26

    申请号:US14555506

    申请日:2014-11-26

    Applicant: Facebook, Inc.

    Abstract: A social networking system user may associate a graphical element representing the user's emotional reaction with a content item presented by the social networking system. The user is presented with one or more graphical elements maintained by the social networking system and selects a graphical element for associating with the content item. If certain graphical elements are selected, the social networking system prompts the user for compensation or requests compensation from an entity associated with the selected graphical element. The selected graphical element is associated with the content item and a connection, or other information, between the user and the object identifying the selected graphical element is stored by the social networking system. The selected graphical element may be displayed with the content item to the user and to other users connected to the user.

    Abstract translation: 社交网络系统用户可以将表示用户的情感反应的图形元素与由社交网络系统呈现的内容项相关联。 用户被呈现由社交网络系统维护的一个或多个图形元素,并且选择用于与内容项目相关联的图形元素。 如果选择某些图形元素,则社交网络系统提示用户对与所选择的图形元素相关联的实体进行补偿或请求补偿。 所选择的图形元素与内容项目相关联,并且用户和标识所选图形元素的对象之间的连接或其他信息由社交网络系统存储。 所选择的图形元素可以与内容项目一起显示给用户和连接到用户的其他用户。

    Associating an indication of user emotional reaction with content items presented by a social networking system
    8.
    发明授权
    Associating an indication of user emotional reaction with content items presented by a social networking system 有权
    将用户情感反应的指示与社交网络系统呈现的内容相关联

    公开(公告)号:US08918339B2

    公开(公告)日:2014-12-23

    申请号:US13842705

    申请日:2013-03-15

    Applicant: Facebook, Inc.

    Abstract: A social networking system user may associate an emoji representing the user's emotional reaction with a content item presented by the social networking system. The user is presented with one or more emoji maintained by the social networking system and selects an emoji for associating with the content item. If certain emoji are selected, the social networking system prompts the user for compensation or requests compensation from an entity associated with the selected emoji. The selected emoji is associated with the content item and a connection, or other information, between the user and the object identifying the selected emoji is stored by the social networking system. The selected emoji may be displayed with the content item to the user and to other users connected to the user.

    Abstract translation: 社交网络系统用户可以将表示用户的情绪反应的表情与由社交网络系统呈现的内容项相关联。 用户被呈现由社交网络系统维护的一个或多个表情符号,并且选择用于与内容项目相关联的表情符号。 如果选择某些表情符号,则社交网络系统提示用户进行补偿或从与所选表情符号相关联的实体请求赔偿。 选择的表情符号与内容项目相关联,并且用户和识别所选表情的对象之间的连接或其他信息由社交网络系统存储。 选择的表情符号可以与内容项目一起显示给用户和连接到用户的其他用户。

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