User detection for projection-based augmented reality system

    公开(公告)号:US11172189B1

    公开(公告)日:2021-11-09

    申请号:US16236323

    申请日:2018-12-28

    Applicant: Facebook, Inc.

    Abstract: In one embodiment, a method includes sending, to an interaction device including a projector and a camera, a media content item and instructions causing the projector to project the media content item on a projectable surface and receiving, from the interaction device, one or more media objects captured by the camera, where one or more of the media objects include images of a user in proximity to the projectable surface. The method includes determining one or more movements of the user based on the one or more of the media objects and updating the media content item based on the determined movements. The method also includes sending, to the interaction device, the updated media content item and instructions causing the projector to project the updated media content item on the projectable surface.

    Systems and methods for presenting content

    公开(公告)号:US10824320B2

    公开(公告)日:2020-11-03

    申请号:US15063423

    申请日:2016-03-07

    Applicant: Facebook, Inc.

    Abstract: Systems, methods, and non-transitory computer-readable media can determine at least one request to access a content item, wherein the content item was composed using a set of camera feeds that capture at least one scene from a set of different positions. A viewport interface can be provided on a display screen of the computing device through which playback of the content item is presented, the viewport interface being configured to allow a user operating the computing device to virtually navigate the at least one scene by changing i) a direction of the viewport interface relative to the scene or ii) a zoom level of the viewport interface. A navigation indicator can be provided in the viewport interface, the navigation indicator being configured to visually indicate any changes to a respective direction and zoom level of the viewport interface during playback of the content item.

    Parallax viewer system calibration

    公开(公告)号:US10606347B1

    公开(公告)日:2020-03-31

    申请号:US15987748

    申请日:2018-05-23

    Applicant: Facebook, Inc.

    Abstract: A parallax viewer system allows 3D content, such as 360 degree 3D panoramas or other 3D environments, to be viewed by a user through a traditional 2D screen. A parallax viewer system operating on a user device can use a user-facing camera and a 2D screen to simulate a 3D environment for a user viewing the 2D screen. By changing the rendered view of the 3D environment as the user's head moves with respect to the screen, the parallax viewer system can provide many of the immersion benefits of a VR or 3D display using a traditional 2D display. In some implementations, the parallax viewer system can be calibrated to work in new situations (for example, on a new user device) by determining the relationship between the user-facing camera and the screen used to display the virtual environment.

    Display screen with animated graphical user interface

    公开(公告)号:USD825610S1

    公开(公告)日:2018-08-14

    申请号:US29601286

    申请日:2017-04-20

    Applicant: Facebook, Inc.

    Abstract: The design consists of the features of the shape, ornament, pattern and configuration of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE as shown in the drawings. The portions shown in stippled lines do not form part of the design.Drawings of the design are enclosed, in which:FIG. 1 is a front view of a first image in a sequence of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 2 is a front view of a second image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 3 is a front view of a third image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 4 is a front view of a fourth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 5 is a front view of a fifth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 6 is a front view of a sixth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 7 is a front view of a seventh image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 8 is a front view of an eighth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 9 is a front view of a ninth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 10 is a front view of a tenth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 11 is a front view of an eleventh image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 12 is a front view of a twelfth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 13 is a front view of a thirteenth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 14 is a front view of a fourteenth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design;FIG. 15 is a front view of a fifteenth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design; andFIG. 16 is a front view of a fifteenth image of a DISPLAY SCREEN WITH ANIMATED GRAPHICAL USER INTERFACE showing the new design.

    Systems and methods for capturing image data for recreation in a virtual environment

    公开(公告)号:US11017585B1

    公开(公告)日:2021-05-25

    申请号:US16005555

    申请日:2018-06-11

    Applicant: Facebook, Inc.

    Abstract: In one embodiment, a method includes a computing system which may receive captured image data from a camera assembly. The camera assembly may include one or more cameras and an actuator to move the cameras. The image data may include frames that were captured while the actuator was moving the cameras. The computing system may determine for each frame, the time and position of the camera at the point that the image data was captured. The computing system may then generate an index of the captured image data and the associated time and position data. The index may be utilized for reconstructing the scene around the camera assembly from a viewpoint which is different from the viewpoint of any one of the cameras. This reconstruction may be performed based on one or more frames of the captured image data queried using the index, the viewpoint, and a time of interest.

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