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公开(公告)号:US20190303391A1
公开(公告)日:2019-10-03
申请号:US16379436
申请日:2019-04-09
Applicant: Facebook, Inc.
Inventor: Ehud Weinsberg , Li Yang , Bogdan State , Amaç Herdagdelen , Thomas Frederick Dimson , Bai Xiao , Danilo Torres de Sa Resende
IPC: G06F16/28
Abstract: Systems, methods, and non-transitory computer-readable media can acquire a set of labels associated with a set of content items. Each label in the set of labels can be associated with at least one content item in the set of content items. It can be determined that at least two labels, out of the set of labels, are related. The at least two labels can be determined to be related based on at least one of a co-occurrence metric associated with the at least two labels or a topic similarity metric associated with the at least two labels. One label can be selected, out of the at least two labels, as being representative of the at least two labels.
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公开(公告)号:US11185787B2
公开(公告)日:2021-11-30
申请号:US16702253
申请日:2019-12-03
Applicant: Facebook, Inc.
Inventor: Andrea Vaccari , Richard Kenneth Zadorozny , Jeremy Harrison Goldberg , Peter Henry Martinazzi , Lei Guang , Li Yang , Jennifer A. Burge
IPC: A63F9/24 , A63F13/87 , G06Q50/00 , A63F13/79 , A63F13/2145 , A63F13/48 , A63F13/92 , A63F13/35 , G06F21/10 , A63F13/795 , A63F13/49 , H04L29/06
Abstract: This disclosure is directed to enabling access to a game instance through a messenger application. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving the messenger application.
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公开(公告)号:US10518181B2
公开(公告)日:2019-12-31
申请号:US15475801
申请日:2017-03-31
Applicant: Facebook, Inc.
Inventor: Andrea Vaccari , Richard Kenneth Zadorozny , Jeremy Harrison Goldberg , Peter Henry Martinazzi , Lei Guang , Li Yang , Jennifer A. Burge
Abstract: This disclosure is directed to enabling access to a game instance through a messenger application. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving the messenger application.
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公开(公告)号:US20180280812A1
公开(公告)日:2018-10-04
申请号:US15475801
申请日:2017-03-31
Applicant: Facebook, Inc.
Inventor: Andrea Vaccari , Richard Kenneth Zadorozny , Jeremy Harrison Goldberg , Peter Henry Martinazzi , Lei Guang , Li Yang , Jennifer A. Burge
IPC: A63F13/87 , H04L29/06 , G06Q50/00 , A63F13/79 , A63F13/2145
Abstract: This disclosure is directed to enabling access to a game instance through a messenger application. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving the messenger application.
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