Social ranking metric
    1.
    发明授权
    Social ranking metric 有权
    社会排名指标

    公开(公告)号:US09483528B1

    公开(公告)日:2016-11-01

    申请号:US13848017

    申请日:2013-03-20

    Applicant: Google Inc.

    CPC classification number: G06F17/3053 G06F17/30867

    Abstract: The disclosure includes a system and method for calculating social ranking scores for websites. The system includes a processor and a memory storing instructions that, when executed, cause the system to: process user interaction data describing user social activities associated with a website; classify the user social activities based on a plurality of social activity types associated with the user social activities, the plurality of social activity types including one or more characteristics describing the user social activities; determine candidate user social activities based on the classified user social activities, the candidate user social activities configured to calculate a social ranking score for the website; and calculate the social ranking score for the website based on the candidate user social activities, the social ranking score indicating a social ranking for the website.

    Abstract translation: 本公开包括用于计算网站的社会排名得分的系统和方法。 该系统包括处理器和存储指令的存储器,所述指令在被执行时导致系统:处理描述与网站相关联的用户社交活动的用户交互数据; 基于与用户社交活动相关联的多个社交活动类型对用户社交活动进行分类,所述多个社交活动类型包括描述用户社交活动的一个或多个特征; 基于分类用户社交活动确定候选用户社交活动,配置用于计算网站的社会排名得分的候选用户社交活动; 并根据候选人的社交活动计算网站的社会排名得分,社会排名得分表示网站的社会排名。

    MEASUREMENT OF EDUCATIONAL CONTENT EFFECTIVENESS
    2.
    发明申请
    MEASUREMENT OF EDUCATIONAL CONTENT EFFECTIVENESS 审中-公开
    测量教育内容的有效性

    公开(公告)号:US20150302755A1

    公开(公告)日:2015-10-22

    申请号:US14258490

    申请日:2014-04-22

    Applicant: GOOGLE INC.

    CPC classification number: G09B5/12

    Abstract: A method and system for evaluating the effectiveness of educational content is disclosed. An indicator of behavior of a user operating a user device is obtained. The indicator of the behavior of the user represents a usage of the user device by the user. An expected educational level of the user is obtained and a current educational skill level of the user is determined based on the indicator of the behavior of the user. The effectiveness of the educational content is evaluated based on a comparison of the current and expected educational skill levels of the user.

    Abstract translation: 披露了评估教育内容有效性的方法和系统。 获得操作用户设备的用户的行为指示符。 用户的行为指标表示用户使用用户设备。 获得用户期望的教育水平,并且基于用户的行为的指示符确定用户的当前教育技能水平。 基于用户当前和预期教育技能水平的比较来评估教育内容的有效性。

    Shared virtual reality
    3.
    发明授权

    公开(公告)号:US09830679B2

    公开(公告)日:2017-11-28

    申请号:US14225034

    申请日:2014-03-25

    Applicant: Google Inc.

    Abstract: An immersive three dimensional (3-D) virtual reality sharing system is disclosed. The system comprises a content controller configured to determine the physical locations of a reference point and boundary in a physical space and map them to a corresponding point and boundary in a virtual world. The physical location and orientation of a user device relative to the reference point and boundary are used to determine a corresponding location and orientation in the 3-D virtual world. A representation of a portion of the 3-D virtual world corresponding to the determined location and orientation is rendered at the user device. As the user device is moved in the physical world, a corresponding updated location in the 3-D virtual world is determined, and the rendered representation updated. Thus, the user device acts as a window into the 3-D virtual world.

    Recommended content for an endorsement user interface
    4.
    发明授权
    Recommended content for an endorsement user interface 有权
    推荐内容用于背书用户界面

    公开(公告)号:US09374396B2

    公开(公告)日:2016-06-21

    申请号:US13730252

    申请日:2012-12-28

    Applicant: Google Inc.

    CPC classification number: H04L65/403 G06Q10/10 G06Q30/02 G06Q50/01 H04L65/4084

    Abstract: In one aspect, a system for providing a user interface including recommended content in response to an endorsement input is described. The system includes a processor and a memory storing instructions that, when executed, causes the system to: receive an input from a first user; determine that the input is related to an endorsement of a first content item from a first source; determine a social correlation between the first content item and a second content item from a second source, determine a source correlation between the first source and the second source, determine recommended content using the social correlation and the source correlation and provide the recommended content to the first user.

    Abstract translation: 在一个方面,描述了一种用于提供包括响应于背书输入的推荐内容的用户界面的系统。 该系统包括处理器和存储指令的存储器,所述指令在被执行时使得系统:从第一用户接收输入; 确定所述输入与来自第一来源的第一内容项的认可有关; 确定来自第二来源的第一内容项目和第二内容项目之间的社会关联,确定第一源和第二源之间的源相关性,使用社会关联和源关联确定推荐内容,并将推荐内容提供给 第一个用户

    SHARED VIRTUAL REALITY
    5.
    发明申请
    SHARED VIRTUAL REALITY 有权
    共享虚拟现实

    公开(公告)号:US20150279081A1

    公开(公告)日:2015-10-01

    申请号:US14225034

    申请日:2014-03-25

    Applicant: Google Inc.

    Abstract: An immersive three dimensional (3-D) virtual reality sharing system is disclosed. The system comprises a content controller configured to determine the physical locations of a reference point and boundary in a physical space and map them to a corresponding point and boundary in a virtual world. The physical location and orientation of a user device relative to the reference point and boundary are used to determine a corresponding location and orientation in the 3-D virtual world. A representation of a portion of the 3-D virtual world corresponding to the determined location and orientation is rendered at the user device. As the user device is moved in the physical world, a corresponding updated location in the 3-D virtual world is determined, and the rendered representation updated. Thus, the user device acts as a window into the 3-D virtual world.

    Abstract translation: 公开了沉浸式三维(3-D)虚拟现实共享系统。 该系统包括内容控制器,其被配置为确定物理空间中的参考点和边界的物理位置,并将其映射到虚拟世界中的相应点和边界。 用户设备相对于参考点和边界的物理位置和方向用于确定3-D虚拟世界中相应的位置和方向。 对应于所确定的位置和方向的3-D虚拟世界的一部分的表示在用户设备处呈现。 随着用户设备在物理世界中的移动,确定了三维虚拟世界中相应的更新位置,并更新了渲染表示。 因此,用户设备充当三维虚拟世界中的窗口。

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