SYSTEM AND METHOD FOR GENERATING VIRTUAL MARKS BASED ON GAZE TRACKING

    公开(公告)号:US20170285742A1

    公开(公告)日:2017-10-05

    申请号:US15473104

    申请日:2017-03-29

    Applicant: Google Inc.

    Abstract: An electronic system generates at a display virtual writing corresponding to tracked motion of the tip of a pointer with respect to a surface based on proximity of the tip of the pointer to the surface and the gaze of a user's eye. The electronic system determines the location and motion of the tip of the pointer with respect to the surface based on images captured by scene cameras, and determines the focus and gaze direction of the user's eye based on images captured by a user-facing camera. By generating virtual writing at the display corresponding to tracked motion of the tip of the pointer based on proximity of the tip of the pointer to the surface and based on the focus and gaze direction of the user's eye, the electronic system can enable virtual writing and associated collaboration services without the need for a specialized writing surface or pointer.

    Systems and methods for high-resolution gaze tracking

    公开(公告)号:US10032074B2

    公开(公告)日:2018-07-24

    申请号:US15206670

    申请日:2016-07-11

    Applicant: Google Inc.

    Abstract: A system mounted within eyewear or headwear to unobtrusively produce and track reference locations on the surface of one or both eyes of an observer is provided to improve the accuracy of gaze tracking. The system utilizes multiple illumination sources and/or multiple cameras to generate and observe glints from multiple directions. The use of multiple illumination sources and cameras can compensate for the complex, three-dimensional geometry of the head and the significant anatomical variations of the head and eye region that occurs among individuals. The system continuously tracks the initial placement and any slippage of eyewear or headwear. In addition, the use of multiple illumination sources and cameras can maintain high-precision, dynamic eye tracking as an eye moves through its full physiological range. Furthermore, illumination sources placed in the normal line-of-sight of the device wearer increase the accuracy of gaze tracking by producing reference vectors that are close to the visual axis of the device wearer.

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