GAMING MACHINE RUNNING COMMON GAME
    1.
    发明申请
    GAMING MACHINE RUNNING COMMON GAME 有权
    游戏机运行通用游戏

    公开(公告)号:US20120115613A1

    公开(公告)日:2012-05-10

    申请号:US13291915

    申请日:2011-11-08

    IPC分类号: A63F9/24

    摘要: When a common game condition is established, at least one of the following games is run: a first common game in which a participating gaming terminal is able to win a bonus type more than once and a payout based on a unit payout amount corresponding to the bonus type that the gaming terminal wins is awarded to the gaming terminal; a second common game in which a participating gaming terminal is able to win a bonus type more than once and a payout based on the number of winnings is awarded to the gaming terminal; and a third common game in which one of the participating gaming terminals is able to win one of the predetermined bonus types and a payout is awarded to the gaming terminal which wins said one of the bonus types.

    摘要翻译: 当建立常见的游戏条件时,运行以下游戏中的至少一个:第一通用游戏,其中参与游戏终端能够多次获得奖励类型,并且基于与对应于游戏终端的单元支付量相对应的支付 游戏终端获胜的奖金类型授予游戏终端; 第二普通游戏,其中参与游戏终端能够多次获得奖励类型,并且基于奖金数量的奖励被授予游戏终端; 以及第三常见游戏,其中参与游戏终端中的一个能够赢得预定奖励类型中的一个,并且向赢得所述一种奖励类型的游戏终端授予支付。

    GAMING MACHINE RUNNING COMMON GAME
    2.
    发明申请
    GAMING MACHINE RUNNING COMMON GAME 有权
    游戏机运行通用游戏

    公开(公告)号:US20120115614A1

    公开(公告)日:2012-05-10

    申请号:US13291926

    申请日:2011-11-08

    IPC分类号: A63F9/24

    摘要: A plurality of gaming terminals each having a terminal display on which a plurality of symbols are lined up, a plurality of upper displays forming a single common effect image display screen constituted by gaming terminal areas corresponding to the respective gaming terminals, and a center controller are included. The center controller determines whether a common game is being run when an independent special game is started, and produces an effect in the gaming terminal area corresponding to the gaming terminal, only when the common game is not being run.

    摘要翻译: 多个游戏终端各自具有多个符号排列在其上的终端显示器,形成由对应于各个游戏终端的游戏终端区域构成的单个共同效果图像显示屏幕的多个上显示器和中央控制器 包括。 当独立的特殊游戏开始时,中央控制器确定是否正在运行公共游戏,并且仅在没有运行公共游戏时在与游戏终端相对应的游戏终端区域中产生效果。

    GAMING MACHINE RUNNING COMMON GAME
    3.
    发明申请
    GAMING MACHINE RUNNING COMMON GAME 有权
    游戏机运行通用游戏

    公开(公告)号:US20120115612A1

    公开(公告)日:2012-05-10

    申请号:US13291896

    申请日:2011-11-08

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3211 G07F17/323

    摘要: A plurality of gaming terminals each having a terminal display on which a plurality of symbols are provided, a plurality of upper displays forming a single common effect display screen which is constituted by gaming terminal areas corresponding to the respective gaming terminals, and a center controller are provided. When the common game starts, the center controller displays a common game start effect image on a common effect display screen and transmits a common game start effect image display command to the gaming terminals so that the common game start effect image divided for respective gaming terminal areas is displayed on the terminal display of each of the gaming terminals corresponding to the gaming terminal areas.

    摘要翻译: 多个游戏终端,每个具有终端显示器,其中提供有多个符号;多个上显示器,形成由与各个游戏终端相对应的游戏终端区域构成的单个共同效果显示屏;以及中央控制器 提供。 当共同游戏开始时,中央控制器在公共效果显示屏幕上显示常见的游戏开始效果图像,并将公共游戏开始效果图像显示命令发送到游戏终端,使得针对各个游戏终端区域划分的公共游戏开始效果图像 显示在对应于游戏终端区域的每个游戏终端的终端显示器上。

    GAMING MACHINE AND GAME CONTROL METHOD THEREOF
    4.
    发明申请
    GAMING MACHINE AND GAME CONTROL METHOD THEREOF 有权
    游戏机和游戏控制方法

    公开(公告)号:US20130040719A1

    公开(公告)日:2013-02-14

    申请号:US13569977

    申请日:2012-08-08

    IPC分类号: A63F13/00

    摘要: Game qualification time may be set to allow participation in a common game from a basic game. This game qualification time is awarded in accordance with a bet amount stored in a RAM 243, after receiving a bet which is input by means of a 1-bet button 26 and a maximum bet button 27. A winning probability in a quick catch bonus game that occurs when a game result of the basic game is a predetermined game result is increased in accordance with the length of the game qualification time stored in a game qualification time management table in the RAM 243 (i.e., a basic quick catch bonus payout table is replaced with a special quick catch bonus payout table).

    摘要翻译: 游戏限定时间可以被设置为允许参与基本游戏的普通游戏。 在接收到通过1-bet按钮26和最大投注按钮27输入的投注之后,根据存储在RAM 243中的投注金额来授予该游戏资格认证时间。快速追加奖励游戏中的获胜概率 当基本游戏的游戏结果是预定游戏结果时,根据存储在RAM 243中的游戏资格认证时间管理表中的游戏判定时间的长度来增加(即,基本快速抓取奖金支付表是 取代了一个特别的快速奖金支付表)。

    GAMING TERMINAL AND METHOD OF PROVIDING NOTIFICATION
    5.
    发明申请
    GAMING TERMINAL AND METHOD OF PROVIDING NOTIFICATION 有权
    游戏终端和提供通知的方法

    公开(公告)号:US20130040723A1

    公开(公告)日:2013-02-14

    申请号:US13545057

    申请日:2012-07-10

    IPC分类号: A63F9/24

    摘要: A gaming terminal includes: a terminal image display panel; a lever-type operation device configured to receive an operation of a player; a support mechanism which rotatably supports the operation device at one end portion of the operation device and includes a restriction member configured to restrict inclination of the operation device, the restriction member being positioned so that the operation device abuts the restriction member when the operation device is inclined at a first angle; an inclination detecting mechanism which detects an angle of inclination of the operation device; and a controller which causes the terminal image display panel to output a predetermined sound and/or to give a visual indication to give a warning to the player when the angle of inclination of the operation device detected by the inclination detecting mechanism is greater than a second angle which is equal to or greater than the first angle.

    摘要翻译: 游戏终端包括:终端图像显示面板; 配置为接收玩家的操作的杠杆式操作装置; 支撑机构,其在操作装置的一个端部处可旋转地支撑操作装置,并且包括限制构件,其构造成限制操作装置的倾斜,所述限制构件被定位成使得当操作装置是操作装置时操作装置与限制构件抵接 以第一角度倾斜; 检测所述操作装置的倾斜角度的倾斜检测机构; 以及控制器,其使得终端图像显示面板输出预定声音和/或给出当由倾斜检测机构检测到的操作装置的倾斜角度大于第二时间时向玩家发出警告的视觉指示 角度等于或大于第一角度。

    GAMING MACHINE CAPABLE OF BROADCASTING A STATUS OF A GAME BY A REEL ACTION
    6.
    发明申请
    GAMING MACHINE CAPABLE OF BROADCASTING A STATUS OF A GAME BY A REEL ACTION 审中-公开
    通过滚动行动广播游戏状态的游戏机

    公开(公告)号:US20120115569A1

    公开(公告)日:2012-05-10

    申请号:US13275011

    申请日:2011-10-17

    IPC分类号: A63F9/24

    CPC分类号: G07F17/34 G07F17/3213

    摘要: A gaming machine capable of prompting a player to pay his or her attention to a unit game that is attractive to the player, by performing a rendering caused by WILD symbol display or symbol movement mode. Symbols that are associated with a first scroll line are moved in a first direction, and symbols that are associated with a second scroll line are moved in a direction that is different from the first direction. After a predetermined period of time has elapsed, a WILD symbol that is included in the symbols that are associated with the second scroll line is displayed in a stopped state, and as triggered by the fact that the WILD symbol has been displayed in the stopped state, the symbols that are associated with the first scroll line are displayed so that a movement speed is gradually slowed down.

    摘要翻译: 能够通过执行由WILD符号显示或符号移动模式引起的渲染,能够促使玩家将其注意力集中于对玩家有吸引力的单位游戏的游戏机。 与第一滚动线相关联的符号沿第一方向移动,并且与第二滚动线相关联的符号沿与第一方向不同的方向移动。 在经过预定时间之后,在停止状态下显示包含在与第二滚动线相关联的符号中的WILD符号,并且由于WILD符号已被显示在停止状态 显示与第一滚动线相关联的符号,使得移动速度逐渐减慢。

    GAMING MACHINE CAPABLE OF BROADCASTING A STATUS OF A GAME BY A REEL ACTION
    7.
    发明申请
    GAMING MACHINE CAPABLE OF BROADCASTING A STATUS OF A GAME BY A REEL ACTION 审中-公开
    通过滚动行动广播游戏状态的游戏机

    公开(公告)号:US20120115568A1

    公开(公告)日:2012-05-10

    申请号:US13274780

    申请日:2011-10-17

    IPC分类号: A63F9/24

    CPC分类号: G07F17/34 G07F17/3213

    摘要: The present invention provides a gaming machine that is capable of prompting a player to concentrate his or her consciousness to a unit game that attracts the player's interest by performing rendering when a li-zhi has been established, the gaming machine beings capable of visually recognizing by the player an outcome of symbols without keeping off his or her eye from moving symbols. The gaming machine is configured to display symbols associated with at least one scroll line in a second mode that is different from a first mode from among scroll lines corresponding to the moving symbols as triggered by the fact that a li-zhi has been established by means of symbols displayed in a stopped state.

    摘要翻译: 本发明提供了一种游戏机,其能够促使玩家将自己的意识集中在单元游戏中,该游戏通过在已经建立起来时通过执行渲染来吸引玩家的兴趣,游戏机器能够通过视觉识别 玩家的符号结果,而不会让他或她的眼睛移动符号。 游戏机被配置为在与由移动符号相对应的滚动线之间的与第一模式不同的第二模式中显示与至少一个滚动线相关联的符号,这是由于已经通过装置建立了li-zhi 的符号显示在停止状态。

    GAMING MACHINE AND CONTROL METHOD THEREOF
    8.
    发明申请
    GAMING MACHINE AND CONTROL METHOD THEREOF 有权
    游戏机及其控制方法

    公开(公告)号:US20120115566A1

    公开(公告)日:2012-05-10

    申请号:US13244569

    申请日:2011-09-25

    IPC分类号: A63F9/24

    CPC分类号: G07F17/34 G07F17/3202

    摘要: The controller of the gaming machine executing processing operations of: (a) determining a magnification of a respective one of plural kinds of colors which are produced in a color displayable manner by means of the multiple color light emitting backlight and then displaying on the display; (b) determining a light emitting color by means of the multiple color light emitting backlight and then controlling light emission in the determined color; and (c) executing a payout of a number which is obtained by multiplying the magnification that corresponds to the color determined in the processing (b), from among the magnifications of the respective colors, the magnifications being determined in the processing (a), for a payment that corresponds to the pattern of the specific symbols.

    摘要翻译: 游戏机的控制器执行以下处理操作:(a)通过多色发光背光确定以彩色可显示的方式产生的多种颜色中的相应一种颜色的放大倍数,然后在显示器上显示; (b)借助于所述多色发光背光确定发光颜色,然后控制所确定的颜色的发光; 以及(c)执行通过将与处理(b)中确定的颜色相对应的放大倍数与各颜色的放大倍数之间的放大倍率与在处理(a)中确定的倍率相乘而得到的数字的支出, 用于与特定符号的图案对应的付款。

    GAMING MACHINE RUNNING COMPETING GAME BETWEEN GAMING TERMINALS
    9.
    发明申请
    GAMING MACHINE RUNNING COMPETING GAME BETWEEN GAMING TERMINALS 有权
    游戏终端之间的游戏机运行竞赛游戏

    公开(公告)号:US20120252547A1

    公开(公告)日:2012-10-04

    申请号:US13426058

    申请日:2012-03-21

    IPC分类号: A63F13/12

    CPC分类号: G07F17/3276

    摘要: A gaming machine, at the time of the result of the base game associated with the payout, determines whether at least a competing game condition associated with the payout is satisfied or not. In the case where it is determined that the competing game condition is satisfied, the gaming machine sets the neighboring gaming terminals as opponents. When the opponent participates in the competing game for winning a payout by competing against the opponent, the gaming machine repeatedly runs an auxiliary unit game as a trigger of running a competing game. In the auxiliary unit game, pieces move on a plurality of chained frames scroll-displayed on the common display. In the case where the frame on which the piece is stopped corresponds to the trigger of the competing game, the competing game is run.

    摘要翻译: 在与支付相关联的基本游戏结果时,游戏机确定是否满足至少与支付相关联的竞争游戏条件。 在确定竞争游戏条件满足的情况下,游戏机将相邻的游戏终端设置为对手。 当对手参与通过与对手竞争来获得支付的竞争游戏时,游戏机重复地运行辅助单元游戏作为运行竞争游戏的触发器。 在辅助单元游戏中,片段在公共显示器上滚动显示的多个链接帧上移动。 在停止片段的框架对应于竞争游戏的触发的情况下,竞争游戏被运行。

    GAMING MACHINE HAVING TWO IMAGE DISPLAY DEVICES
    10.
    发明申请
    GAMING MACHINE HAVING TWO IMAGE DISPLAY DEVICES 有权
    具有两个图像显示设备的游戏机

    公开(公告)号:US20120108315A1

    公开(公告)日:2012-05-03

    申请号:US13287604

    申请日:2011-11-02

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3211 G07F17/3267

    摘要: A gaming machine is provided which is capable of causing a player's eye to smoothly move from a main game to a rendering when the rendering is started.When a predetermined number or more of predetermined symbols are displayed on a first display as a result of a first game, a first control signal for displaying on the first display a dice image in a mode of rolling of the dice for determining progress of a second game that is different from the first game is output from a controller to the first display, as triggered by detection of an operation of an operating device by a player. After a first predetermined period of time has elapsed after output of the first control signal has been started, a second control signal for display control to display a dice image in a dice rolling mode on the second display is output from the controller to the second display.

    摘要翻译: 提供了一种游戏机,其能够使得玩家的眼睛在开始渲染时从主游戏顺利地移动到呈现。 当作为第一游戏的结果,在第一显示器上显示预定数量或更多个预定符号时,用于在第一显示器上以骰子的滚动模式显示骰子图像以确定第二游戏的进度的第一控制信号 通过由玩家检测到操作装置的操作触发,从控制器输出与第一游戏不同的游戏。 在第一控制信号的输出已经开始经过第一预定时间段之后,用于在第二显示器上以骰子滚动模式显示骰子图像的显示控制的第二控制信号从控制器输出到第二显示器 。