Abstract:
Use of a mobile device for facilitating cashless wagering in a gaming system. An electronic gaming machine (EGM) receives account information of a user from the mobile device associated with the user. The mobile device wirelessly communicates the account information to the EGM. One or more financial transactions may be initialized between the mobile device and the EGM such that the initializing enables the mobile device to perform cashless wagering in the EGM for funding a bet associated with the account information.
Abstract:
Various embodiments of the present disclosure provide a gaming system and method providing a game having a plurality of activatable award indicators. Generally, in various embodiments, the gaming system enables a player to play any of a plurality of different games, each of which is associated with a different activatable award indicator of an award generator that is associated with a plurality of awards. For each different game, when a particular award indicator activation event occurs during play of that game, the gaming system activates the award indicator associated with that game. When an award determination triggering event occurs, the gaming system indicates a different award of the award generator for each active award indicator and provides the indicated awards to the player. The gaming system of the present disclosure thus enables the player to activate different award indicators through play of different games.
Abstract:
Use of a financial transaction device of a cashless wagering system is facilitated in a gaming system. The financial transaction device, having at least an account identifier linking the financial transaction card to at least one financial account of at least one financial institution associated with the gaming network, is provided by an electronic gaming machine (EGM), a financial institution, and/or a gaming network, for depositing the financial amount into at least one financial account, performing a cashless wagering operation in the EGM, and/or using the financial transaction device for payment of goods and services by gaming and non-gaming venues. The financial transaction device is used for depositing the financial amount into at least one financial account of the at least one financial institution associated with the gaming network by one of the EGM and the ATM, cashless wagering in the EGM, and/or purchasing the goods and services.
Abstract:
Various embodiments of the present disclosure are directed to a gaming system and method providing a card game with an extra award for each winning hand including one or more extra hands of cards or a modifier for an extra award. In various embodiments, if the first hand includes any winning card combination from a first set of designated winning card combinations, the gaming system provides one or more extra hands of cards, wherein each extra hand initially includes one or more cards from the first hand and then provides one or more extra draws of cards to complete that extra hand. In various embodiments, when the first hand includes any winning card combination from a second set of designated winning card combinations, the gaming system provides a multiplier value which the gaming system applies to the award for the winning card combination from the first hand of cards.
Abstract:
The gaming systems and methods provide selective re-deals for no-hold initial hands for plays of a draw poker game, wherein each of the no-hold initial hands includes no pairs of Jacks or better, no two pairs, no three-of-a-kinds, no four-of-a-kinds, no straights, no flushes, no full houses, no straight flushes, no matching pairs of 2s, 3s, 4s, 5s, 6s, 7s, 8s, 9s, or 10s, no combinations of cards that are missing one card from forming a straight, a flush, or a straight flush, and no royal cards.
Abstract:
Various embodiments of the present disclosure are directed to a gaming system and method for increasing the likelihood of obtaining a designated outcome for a play of a game. In certain embodiments, when a triggering event occurs in association with a play of a game, the gaming system increases the likelihood of obtaining a designated outcome for that play of the game. In other embodiments, when a triggering event occurs in association with a play of a game, the gaming system increases the likelihood of obtaining a designated outcome for another play of the game, such as the next play of the game.
Abstract:
Various embodiments of the present disclosure are directed to a gaming system and method for increasing the likelihood of obtaining a designated outcome for a play of a game. In certain embodiments, when a triggering event occurs in association with a play of a game, the gaming system increases the likelihood of obtaining a designated outcome for that play of the game. In other embodiments, when a triggering event occurs in association with a play of a game, the gaming system increases the likelihood of obtaining a designated outcome for another play of the game, such as the next play of the game.
Abstract:
Various embodiments of the present disclosure are directed to a gaming system and method providing a card game including a plurality of sequential hands with a sequentially increasing quantity of displayed cards. In one embodiment, the gaming system displays a first hand including a first quantity of cards, evaluates the displayed first hand using a first paytable for any winning card combinations, and displays any award based on the first paytable. If the first hand does not include a designated advancement condition, the gaming system ends the play of the game. If the first hand includes a designated advancement condition, the gaming system displays a second hand including a second different quantity of cards, evaluates the displayed second hand using a second different paytable for any designated advancement condition, and displays any award based on the second paytable.
Abstract:
The present disclosure is directed to a gaming system and method providing a game in which symbols can be selected more than once. In one embodiment, the gaming system initiates a play of the game, displays a plurality of different symbols, and receives a selection of at least one of the symbols to form a player symbol set. The gaming system randomly selects a designated quantity of the symbols to form a gaming system symbol set. Each of the symbols can be selected more than once. The gaming system determines any awards based on a comparison of the player symbol set with the gaming system symbol set, and provides any determined awards. If an additional award opportunity triggering event associated with the gaming system symbol set including a plurality of instances of a same one of the symbols occurs, the gaming system provides an additional award opportunity.