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公开(公告)号:US20170169663A1
公开(公告)日:2017-06-15
申请号:US14966787
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY
IPC: G07F17/32
CPC classification number: G07F17/3255 , G07F17/3204 , G07F17/3209 , G07F17/3225 , G07F17/3239 , G07F17/3246
Abstract: A computer device and method for dynamically displaying at least one advertisement to a player of a game are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to select an advertisement to present to the player based on player movement data. The player movement data may also be used to generate advertising preferences for the player, and may be compiled into an advertising profile. The advertising profile may then be shared with other advertisers.
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公开(公告)号:US20170169664A1
公开(公告)日:2017-06-15
申请号:US14966836
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Christopher SPURRELL
IPC: G07F17/32
CPC classification number: G07F17/3262 , G07F17/3209 , G07F17/3211 , G07F17/3225 , G07F17/323 , G07F17/3239 , G07F17/3246 , G07F17/3255 , G07F17/3269 , G07F17/3286
Abstract: An electronic gaming machine is provided. The computer device comprises at least one data storage unit storing game data for a game, a display unit to display graphical game components to a player of the game, at least one data capture unit, such as a camera, to collect data about the player's gaze, and a processor to process the player gaze data, determine if a player gaze condition is satisfied, determine whether a game condition is satisfied. If both the player gaze condition and the game condition are satisfied, the processor modifies at least some of the graphical game components based on the player gaze condition and the game condition.
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公开(公告)号:US20170169653A1
公开(公告)日:2017-06-15
申请号:US14966517
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Aaron COREY
IPC: G07F17/32
CPC classification number: G07F17/3206 , A63F13/213 , A63F13/40 , G06F3/012 , G06F3/013 , G06F3/017 , G06Q30/0261 , G06T13/40 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3251 , H04N13/302 , H04N13/383 , H04N13/398
Abstract: An electronic gaming machine to play an interactive game where a player's eye gaze acts as x-ray vision. A graphics processor generates an interactive game environment and defines a viewing area as its subset. A display device displays the viewing area, where a visible game component masks an invisible game component. A display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors player eye gaze to collect player eye gaze data. A game controller calculates a player eye gaze location relative to the viewing area, the location corresponding to the invisible game component, and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect representative of a visual update to the visible game component to reveal the invisible game component.
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公开(公告)号:US20170169651A1
公开(公告)日:2017-06-15
申请号:US15069151
申请日:2016-03-14
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Aaron COREY , Stefan KEILWERT
CPC classification number: G07F17/3239 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.
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公开(公告)号:US20170169662A1
公开(公告)日:2017-06-15
申请号:US14966633
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Aaron COREY , Stefan KEILWERT
CPC classification number: G07F17/3239 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.
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公开(公告)号:US20170168570A1
公开(公告)日:2017-06-15
申请号:US14969156
申请日:2015-12-15
Applicant: IGT Canada Solutions ULC
Inventor: David FROY
IPC: G06F3/01 , G06F3/0484 , G07F17/32 , G06F3/041
CPC classification number: G06F3/016 , G06F3/0416 , G06F3/04842 , G07F17/3209
Abstract: An electronic gaming machine (EGM) for providing haptic feedback to a player is provided. The EGM includes a touchscreen having a touchscreen surface. The EGM also includes a heating device coupled to the touchscreen to selectively radiate heat from the touchscreen surface. The EGM further includes a processor coupled to the touchscreen and to the heating device. The processor may be configured to detect a game condition associated with the game and, in response to detecting the game condition, control the heating device to set a level of heat radiating from the touchscreen surface.
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公开(公告)号:US20170165573A1
公开(公告)日:2017-06-15
申请号:US15069372
申请日:2016-03-14
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Aaron COREY , Stefan KEILWERT
IPC: A63F13/40 , G06T13/80 , G06T15/00 , G07F17/32 , G06F3/0482 , G06Q20/34 , G06Q30/02 , A63F13/25 , G06F3/01 , G06F3/0484
CPC classification number: G07F17/3239 , A63F13/213 , A63F13/25 , A63F13/40 , A63F13/426 , G06F3/005 , G06F3/013 , G06F3/017 , G06F3/0482 , G06F3/04842 , G06Q20/3433 , G06Q30/0261 , G06T13/80 , G06T15/005 , G07F17/3206 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3244 , G07F17/3246 , G07F17/3248 , G07F17/3251 , G07F17/3267 , G07F17/34
Abstract: An electronic gaming machine where the player plays an interactive game using their player eye gaze. A graphics processor generates an interactive game environment and defines a viewing area as its subset, the viewing area having visible game components. A display device displays the viewing area having the plurality of visible game components. The display controller controls rendering of the viewing area on the display device using the graphics processor. At least one data capture camera device continuously monitors the player eye gaze to collect player eye gaze data. The game controller determines the location of the player's eye gaze relative to the viewing area and triggers a control command to the display controller. In response, the display controller controls the display device in real-time to provide a graphical animation effect displayed on the display device representative of a visual update to the visible game components in the viewing area.
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公开(公告)号:US20170169659A1
公开(公告)日:2017-06-15
申请号:US14966762
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY
IPC: G07F17/32
CPC classification number: G07F17/3227 , G07F17/3211 , G07F17/3244
Abstract: A computer device and method for displaying a 3D avatar and causing the 3D avatar to move are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to generate avatar movement data for moving the 3D avatar. The 3D avatar may mimic the motions of the player, or may react to the player's motions in complimentary fashion. Additionally, the electronic gaming machine may be networked to other like electronic gaming machines, which may share avatar movement data amongst themselves.
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公开(公告)号:US20170169658A1
公开(公告)日:2017-06-15
申请号:US14966696
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Christopher Spurrell
IPC: G07F17/32
CPC classification number: G07F17/3225 , G07F17/3206 , G07F17/3211 , G07F17/3244
Abstract: An enhanced electronic gaming machine is provided, the electronic gaming machine adapted for generating an interactive game environment having graphical game components for at least an interactive network of intercommunicating paths and an electronic player token; a game controller for detecting a plurality of points of eye gaze of the player relative to the displayed graphical game components for the interactive network of intercommunicating paths; the game controller mapping the plurality of points of eye gaze of the player to the interactive network of intercommunicating paths and triggering a graphical animation representative of movement of the electronic player token based on a player pathway generated at least based on the plurality of points of eye gaze.
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公开(公告)号:US20170169649A1
公开(公告)日:2017-06-15
申请号:US14966845
申请日:2015-12-11
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: David FROY , Edward BOWRON , Reuben DUPUIS , Vicky LEBLANC , Karen VAN NIEKERK , Christopher SPURRELL
IPC: G07F17/32
CPC classification number: G07F17/323 , G07F17/3206 , G07F17/3209 , G07F17/3223
Abstract: A computer device and method for dynamically displaying at least one message to a player of a game are provided. The computer device may be an electronic gaming machine, and comprises a camera which can be used to collect data on the movement of a player of an electronic game. The movements of the player may then be analyzed and used to select message presentation rules based on player movement data. The message presentation rules may govern the presentation of new messages, the removal of old messages, or change the way a given message is presented.
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