-
公开(公告)号:US11967086B2
公开(公告)日:2024-04-23
申请号:US17435923
申请日:2019-07-31
Applicant: Intel Corporation
Inventor: Yikai Fang , Qiang Li , Wenlong Li , Chenning Liu , Chen Ling , Hongzhi Tao , Yumeng Wang , Hang Zheng
IPC: G06T7/292 , A63F13/213 , A63F13/42 , A63F13/65 , G06T7/246 , G06T7/70 , G06T15/20 , G06V10/82 , G06V20/40 , G06V40/10
CPC classification number: G06T7/246 , A63F13/213 , A63F13/42 , A63F13/65 , G06T7/292 , G06T7/70 , G06T15/20 , G06V10/82 , G06V20/42 , G06V40/10 , A63F2300/8082 , G06T2207/20084 , G06T2207/30221
Abstract: A method for trajectory generation based on player tracking is described herein. The method includes determining a temporal association for a first player in a captured field of view and determining a spatial association for the first player. The method also includes deriving a global player identification based on the temporal association and the spatial association and generating a trajectory based on the global player identification.
-
公开(公告)号:US11861907B2
公开(公告)日:2024-01-02
申请号:US17626994
申请日:2019-08-13
Applicant: Intel Corporation
Inventor: Yikai Fang , Qiang Li , Wenlong Li , Haihua Lin , Chen Ling , Ming Lu , Hongzhi Tao , Xiaofeng Tong , Yumeng Wang
CPC classification number: G06V20/42 , G06V10/761 , G06V10/82 , G06V20/47 , G06V40/103 , H04N23/80 , G06V2201/07
Abstract: Methods, systems and apparatuses may provide for technology that selects a player from a plurality of players based on an automated analysis of two-dimensional (2D) video data associated with a plurality of cameras, wherein the selected player is nearest to a projectile depicted in the 2D video data. The technology may also track a location of the selected player over a subsequent plurality of frames in the 2D video data and estimate a location of the projectile based on the location of the selected player over the subsequent plurality of frames.
-
公开(公告)号:US11257282B2
公开(公告)日:2022-02-22
申请号:US17054078
申请日:2018-12-24
Applicant: Intel Corporation
Inventor: Xiaofeng Tong , Qiang Li , Wenlong Li , Yikai Fang , Ofer Shkedi
Abstract: Methods and apparatus to detect collision of a virtual camera with objects in a three-dimensional volumetric model are disclosed herein. An example virtual camera system disclosed herein includes cameras to obtain images of a scene in an environment. The example virtual camera system also includes a virtual camera generator to create a 3D volumetric model of the scene based on the images, identify a 3D location of a virtual camera to be disposed in the 3D volumetric model, and detect whether a collision occurs between the virtual camera and one or more objects in the 3D volumetric model.
-
公开(公告)号:US20210281887A1
公开(公告)日:2021-09-09
申请号:US17253182
申请日:2018-11-12
Applicant: Intel Corporation
Inventor: Xiaofeng Tong , Eli Turiel , Qiang Li , Wenlong Li , Yikai Fang , Doron Houminer , Asaf Shiloni
IPC: H04N21/218 , H04N21/6587 , A63B24/00 , H04N5/232
Abstract: Methods, systems and apparatuses may provide for technology that identifies a player captured in a multi-camera video feed of a game that involves the identified player and estimates a first field of view from the perspective of the identified player for a selected from of the multi-camera video feed. Additionally, the technology automatically generates, based on the first field of view, a camera path for a replay of the selected frame from the perspective of the identified player. In one example, the technology also determines a trajectory of a projectile captured in the multi-camera video feed, estimates, based on the trajectory, a second field of view from the perspective of the projectile, and automatically generates, based on the second field of view, a replay of one or more selected frames of the multi-camera video feed from the perspective of the projectile.
-
公开(公告)号:US20210241518A1
公开(公告)日:2021-08-05
申请号:US17054078
申请日:2018-12-24
Applicant: Intel Corporation
Inventor: Xiaofeng Tong , Qiang Li , Wenlong Li , Yikai Fang , Ofer Shkedi
Abstract: Methods and apparatus to detect collision of a virtual camera with objects in a three-dimensional volumetric model are disclosed herein. An example virtual camera system disclosed herein includes cameras to obtain images of a scene in an environment. The example virtual camera system also includes a virtual camera generator to create a 3D volumetric model of the scene based on the images, identify a 3D location of a virtual camera to be disposed in the 3D volumetric model, and detect whether a collision occurs between the virtual camera and one or more objects in the 3D volumetric model.
-
公开(公告)号:US20240161316A1
公开(公告)日:2024-05-16
申请号:US18281946
申请日:2021-04-26
Applicant: Intel Corporation
Inventor: Hongzhai Tao , Yikai Fang , Longwei Fang
CPC classification number: G06T7/251 , G06T7/277 , G06T7/73 , G06V10/761 , G06T2207/20044 , G06T2207/30196 , G06V2201/07
Abstract: A method and system of image processing with multi-skeleton tracking uses a temporal object key point loss metric.
-
公开(公告)号:US11842496B2
公开(公告)日:2023-12-12
申请号:US17251195
申请日:2018-09-26
Applicant: Intel Corporation
Inventor: Qiang Li , Xiaofeng Tong , Yikai Fang , Chen Ling , Wenlong Li
CPC classification number: G06T7/13 , G06F18/251 , G06V10/803 , G06V20/52 , G06V20/64 , G06V40/103 , H04N13/282
Abstract: A mechanism is described for facilitating real-time multi-view detection of objects in multi-camera environments, according to one embodiment. A method of embodiments, as described herein, includes mapping first lines associated with objects to a ground plane; and forming clusters of second lines corresponding to the first lines such that an intersection point in a cluster represents a position of an object on the ground plane.
-
公开(公告)号:US11763467B2
公开(公告)日:2023-09-19
申请号:US17255837
申请日:2018-09-28
Applicant: INTEL CORPORATION
Inventor: Xiaofeng Tong , Chen Ling , Ming Lu , Qiang Li , Wenlong Li , Yikai Fang , Yumeng Wang
CPC classification number: G06T7/292 , G06F18/22 , G06T7/215 , G06T7/70 , G06V20/40 , G06V20/52 , H04N7/181 , G06T2207/20084 , G06T2207/30224
Abstract: A multi-camera architecture for detecting and tracking a ball in real-time. The multi-camera architecture includes network interface circuitry to receive a plurality of real-time videos taken from a plurality of high-resolution cameras. Each of the high-resolution cameras simultaneously captures a sports event, wherein each of the plurality of high-resolution cameras includes a viewpoint that covers an entire playing field where the sports event is played. The multi-camera architecture further includes one or more processors coupled to the network interface circuitry and one or more memory devices coupled to the one or more processors. The one or more memory devices includes instructions to determine the location of the ball for each frame of the plurality of real-time videos, which when executed by the one or more processors, cause the multi-camera architecture to simultaneously perform one of a detection scheme or a tracking scheme on a frame from each of the plurality of real-time videos to detect the ball used in the sports event and perform a multi-camera build to determine a location of the ball in 3D for the frame from each of the plurality of real-time videos using one of detection or tracking results for each of the cameras.
-
公开(公告)号:US20220198684A1
公开(公告)日:2022-06-23
申请号:US17435923
申请日:2019-07-31
Applicant: Intel Corporation
Inventor: Yikai Fang , Qiang Li , Wenlong Li , Chenning Liu , Chen Ling , Hongzhi Tao , Yumeng Wang , Hang Zheng
Abstract: A method for trajectory generation based on player tracking is described herein. The method includes determining a temporal association for a first player in a captured field of view and determining a spatial association for the first player. The method also includes deriving a global player identification based on the temporal association and the spatial association and generating a trajectory based on the global player identification.
-
公开(公告)号:US20210056746A1
公开(公告)日:2021-02-25
申请号:US16987707
申请日:2020-08-07
Applicant: Intel Corporation
Inventor: Yikai Fang , Yangzhou Du , Qiang Eric Li , Xiaofeng Tong , Wenlong Li , Minje Park , Myung-Ho Ju , Jihyeon Kate Yi , Tae-Hoon Pete Kim
Abstract: Examples of systems and methods for augmented facial animation are generally described herein. A method for mapping facial expressions to an alternative avatar expression may include capturing a series of images of a face, and detecting a sequence of facial expressions of the face from the series of images. The method may include determining an alternative avatar expression mapped to the sequence of facial expressions, and animating an avatar using the alternative avatar expression.
-
-
-
-
-
-
-
-
-