SPATIAL LAYOUT OF HIERARCHICAL SHARED RESOURCES
    1.
    发明申请
    SPATIAL LAYOUT OF HIERARCHICAL SHARED RESOURCES 有权
    分层分布资源的空间布局

    公开(公告)号:US20080209387A1

    公开(公告)日:2008-08-28

    申请号:US11678494

    申请日:2007-02-23

    IPC分类号: G06F9/44 G06F3/00

    CPC分类号: G06F8/71

    摘要: A hierarchical shared resources spatial visualization system and method including a visualization runtime user interface that quickly and efficiently displays a spatial layout of a shared resource having a hierarchical nature. The user interface provides a spatial layout of the hierarchical shared resource and overlays salient activity information of a group's interaction with the shared resource. In software development, the user interface provides software teams with awareness of activity by other developers in the group regarding files in the shared source code base. The salient activity includes active file information (such as which files are open and by whom) and source repository actions (such as a developer's activity within a project's source repository system). Visual geometry and colors are employed to create a visually distinctive environment that is used to convey the salient activity information quickly and efficiently.

    摘要翻译: 分层共享资源空间可视化系统和方法,其包括可视化运行时用户界面,其快速且有效地显示具有分层性质的共享资源的空间布局。 用户界面提供分层共享资源的空间布局,并覆盖组与共享资源交互的显着活动信息。 在软件开发中,用户界面为软件团队提供了群组中其他开发人员关于共享源代码库中文件的活动意识。 突出的活动包括活动文件信息(例如哪些文件是打开的,由谁)和源存储库操作(例如项目源存储库系统中的开发人员活动)。 使用视觉几何和颜色来创建视觉上独特的环境,用于快速有效地传达显着活动信息。

    Spatial layout of hierarchical shared resources
    2.
    发明授权
    Spatial layout of hierarchical shared resources 有权
    分层共享资源的空间布局

    公开(公告)号:US08949769B2

    公开(公告)日:2015-02-03

    申请号:US11678494

    申请日:2007-02-23

    IPC分类号: G06F9/44

    CPC分类号: G06F8/71

    摘要: A hierarchical shared resources spatial visualization system and method including a visualization runtime user interface that quickly and efficiently displays a spatial layout of a shared resource having a hierarchical nature. The user interface provides a spatial layout of the hierarchical shared resource and overlays salient activity information of a group's interaction with the shared resource. In software development, the user interface provides software teams with awareness of activity by other developers in the group regarding files in the shared source code base. The salient activity includes active file information (such as which files are open and by whom) and source repository actions (such as a developer's activity within a project's source repository system). Visual geometry and colors are employed to create a visually distinctive environment that is used to convey the salient activity information quickly and efficiently.

    摘要翻译: 分层共享资源空间可视化系统和方法,其包括可视化运行时用户界面,其快速且有效地显示具有分层性质的共享资源的空间布局。 用户界面提供分层共享资源的空间布局,并覆盖组与共享资源交互的显着活动信息。 在软件开发中,用户界面为软件团队提供了群组中其他开发人员关于共享源代码库中文件的活动意识。 突出的活动包括活动文件信息(例如哪些文件是打开的,由谁)和源存储库操作(例如项目源存储库系统中的开发人员活动)。 使用视觉几何和颜色来创建视觉上独特的环境,用于快速有效地传达显着活动信息。

    System and method that facilitates computer desktop use via scaling of displayed objects with shifts to the periphery
    5.
    发明授权
    System and method that facilitates computer desktop use via scaling of displayed objects with shifts to the periphery 有权
    系统和方法,通过缩放显示的对象,转移到周边,便于计算机桌面使用

    公开(公告)号:US07536650B1

    公开(公告)日:2009-05-19

    申请号:US10851459

    申请日:2004-05-21

    IPC分类号: G06F3/048

    CPC分类号: G06F3/0481 G06F2203/04806

    摘要: The present invention relates to a system that facilitates multi-tasking in a computing environment. A focus area component defines a focus area within a display space—the focus area occupying a subset area of the display space area. A scaling component scales display objects as a function of proximity to the focus area, and a behavior modification component modifies respective behavior of the display objects as a function their location of the display space. Thus, and more particularly the subject invention provides for interaction technique(s) and user interface(s) in connection with managing display objects on a display surface. One aspect of the invention defines a central focus area where the display objects are displayed and behave as usual, and a periphery outside the focus area where the display objects are reduced in size based on their location, getting smaller as they near an edge of the display surface so that many more objects can remain visible. In addition or alternatively, the objects can fade as they move toward an edge, fading increasing as a function of distance from the focus area and/or use of the object and/or priority of the object. Objects in the periphery can also be modified to have different interaction behavior (e.g., lower refresh rate, fading, reconfigured to display sub-objects based on relevance and/or visibility, static, etc.) as they may be too small for standard rendering. The methods can provide a flexible, scalable surface when coupled with automated policies for moving objects into the periphery, in response to the introduction of new objects or the resizing of pre-existing objects by a user or autonomous process.

    摘要翻译: 本发明涉及一种便于在计算环境中进行多任务处理的系统。 聚焦区域组件定义显示空间区域内的聚焦区域 - 聚焦区域占据显示空间区域的子区域。 缩放组件将显示对象缩放为与焦点区域的接近度的函数,并且行为修改组件根据显示对象的位置来修改显示对象的相应行为。 因此,更具体地,本发明提供了与在显示表面上管理显示对象有关的交互技术和用户界面。 本发明的一个方面定义了中心聚焦区域,其中显示对象被显示和照常行为,以及基于它们的位置使显示对象尺寸减小的聚焦区域外的外围,随着它们靠近边缘的边缘而变小 显示表面,使得更多的对象可以保持可见。 另外或替代地,当物体朝着边缘移动时,物体可以衰减,随着距离焦点区域的距离和/或物体的使用和/或物体的优先级的函数的衰减而增加。 外围的对象也可以修改为具有不同的交互行为(例如,较低的刷新率,衰落,基于相关性和/或可见性,静态等重新配置以显示子对象),因为它们可能对于标准渲染而言太小 。 当与用户或自主过程引入新对象或调整预先存在的对象的响应相结合时,可以提供灵活的,可扩展的表面,用于将对象移动到外围的自动化策略。

    System and method that facilitates computer desktop use via scaling of displayed objects with shifts to the periphery
    6.
    发明授权
    System and method that facilitates computer desktop use via scaling of displayed objects with shifts to the periphery 有权
    系统和方法,通过缩放显示的对象,转移到周边,便于计算机桌面使用

    公开(公告)号:US07386801B1

    公开(公告)日:2008-06-10

    申请号:US10851928

    申请日:2004-05-21

    IPC分类号: G06F3/048

    CPC分类号: G06F3/0481 G06F2203/04803

    摘要: The present invention relates to a system that facilitates multi-tasking in a computing environment. A focus area component defines a focus area within a display space—the focus area occupying a subset area of the display space area. A scaling component scales display objects as a function of proximity to the focus area, and a behavior modification component modifies respective behavior of the display objects as a function their location of the display space. Thus, and more particularly the subject invention provides for interaction technique(s) and user interface(s) in connection with managing display objects on a display surface. One aspect of the invention defines a central focus area where the display objects are displayed and behave as usual, and a periphery outside the focus area where the display objects are reduced in size based on their location, getting smaller as they near an edge of the display surface so that many more objects can remain visible. In addition or alternatively, the objects can fade as they move toward an edge, fading increasing as a function of distance from the focus area and/or use of the object and/or priority of the object. Objects in the periphery can also be modified to have different interaction behavior (e.g., lower refresh rate, fading, reconfigured to display sub-objects based on relevance and/or visibility, static, etc.) as they may be too small for standard rendering. The methods can provide a flexible, scalable surface when coupled with automated policies for moving objects into the periphery, in response to the introduction of new objects or the resizing of pre-existing objects by a user or autonomous process.

    摘要翻译: 本发明涉及一种便于在计算环境中进行多任务处理的系统。 聚焦区域组件定义显示空间区域内的聚焦区域 - 聚焦区域占据显示空间区域的子区域。 缩放组件将显示对象缩放为与焦点区域的接近度的函数,并且行为修改组件根据显示对象的位置来修改显示对象的相应行为。 因此,更具体地,本发明提供了与在显示表面上管理显示对象有关的交互技术和用户界面。 本发明的一个方面定义了中心聚焦区域,其中显示对象被显示和照常行为,以及基于它们的位置使显示对象尺寸减小的聚焦区域外的外围,随着它们靠近边缘的边缘而变小 显示表面,使得更多的对象可以保持可见。 另外或替代地,当物体朝着边缘移动时,物体可以衰减,随着距离焦点区域的距离和/或物体的使用和/或物体的优先级的函数的衰减而增加。 外围的对象也可以修改为具有不同的交互行为(例如,较低的刷新率,衰落,基于相关性和/或可见性,静态等重新配置以显示子对象),因为它们可能对于标准渲染而言太小 。 当与用户或自主过程引入新对象或调整预先存在的对象的响应相结合时,可以提供灵活的,可扩展的表面,用于将对象移动到外围的自动化策略。

    Computer desktop use via scaling of displayed objects with shifts to the periphery
    8.
    发明授权
    Computer desktop use via scaling of displayed objects with shifts to the periphery 有权
    计算机桌面使用通过缩放显示的对象与移动到外围

    公开(公告)号:US08225224B1

    公开(公告)日:2012-07-17

    申请号:US10851569

    申请日:2004-05-21

    IPC分类号: G06F3/00

    摘要: The present invention relates to facilitating multi-tasking in a computing environment. A focus area component defines a focus area within a display space—the focus area occupying a subset area of the display space area. A sealing component scales display objects as a function of proximity to the focus area, and a behavior modification component modifies respective behavior of the display objects as a function of their location of the display space. The subject invention provides for interaction technique(s) and other interface(s) in connection with managing display objects on a display surface. One aspect defines a central focus area, such that the display objects are displayed and behave as usual. Also included as a periphery outside the focus area where the display objects are reduced in size based on their location, getting smaller as the display objects near an edge of the display surface with many more objects visible.

    摘要翻译: 本发明涉及促进计算环境中的多任务。 聚焦区域组件定义显示空间区域内的聚焦区域 - 聚焦区域占据显示空间区域的子区域。 密封组件根据与聚焦区域的接近度来缩放显示对象,并且行为修改组件根据其显示空间的位置来修改显示对象的相应行为。 本发明提供了在显示表面上管理显示对象的交互技术和其他接口。 一个方面定义了中心焦点区域,使得显示对象被显示并且照常行为。 还包括作为显示对象根据其位置缩小尺寸的对焦区域外围的外围,随着显示对象在显示表面的边缘附近变得越来越小,其中更多的对象可见。

    ADAPTIVE TREE VISUALIZATION FOR TOURNAMENT-STYLE BRACKETS
    9.
    发明申请
    ADAPTIVE TREE VISUALIZATION FOR TOURNAMENT-STYLE BRACKETS 审中-公开
    自适应树可视化用于旅游风格的支架

    公开(公告)号:US20090098937A1

    公开(公告)日:2009-04-16

    申请号:US11871924

    申请日:2007-10-12

    IPC分类号: A63F13/00

    CPC分类号: G06Q10/109 G06T11/206

    摘要: An adaptive tree visualization system and method for adaptively deforming a traditional bracket tree to visualize information about competitors in a linear manner. A one-dimensional result line emanates from the name of each competitor such that the progress of each competitor can be immediately determined by examining the length of the competitor's result line. The result line typically is composed of multiple result line segments. Each line segment spans a particular time period column to indicate that the competitor is matched up with another competitor during that time period. A pending result line segment spans the adjacent time period to indicate that the results of the match-up are unknown. Once the result of the match-up is known, the pending result line is added to the result line segment of the winning competitor. This extends the winner's result line into the next time period while the loser's result line remains unchanged.

    摘要翻译: 一种自适应树可视化系统和方法,用于使传统的支架树自适应变形,以线性方式可视化竞争对手的信息。 一维结果线来自每个竞争对手的名字,从而可以通过检查竞争对手的结果线的长度立即确定每个竞争对手的进度。 结果行通常由多个结果行段组成。 每个线段跨越特定的时间段列表,以指示竞争对手在该时间段内与另一个竞争对手相匹配。 待处理的结果行段跨越相邻的时间段,以指示匹配的结果是未知的。 一旦匹配结果已知,则待决结果行将添加到获胜竞争对手的结果行段。 这将赢家的结果线延伸到下一个时间段,而输家的结果线保持不变。

    Common block interface for data and control with handshake protocol
    10.
    发明授权
    Common block interface for data and control with handshake protocol 有权
    具有握手协议的数据和控制的通用块接口

    公开(公告)号:US08161207B1

    公开(公告)日:2012-04-17

    申请号:US11801845

    申请日:2007-05-11

    CPC分类号: G06F13/4226

    摘要: A method and apparatus for handshaking using a 2-wire protocol is described. An electronic component may be divided into blocks, with the blocks performing one or more functions. The blocks may be in series with one another to form a pipeline. The blocks may use interface circuitry to transfer information upstream from or downstream to another block. The interface circuitry uses the 2-wire handshaking for the transfer including a transmit readiness wire configured to carry a signal indicative of readiness of the upstream circuit to output data and a receive readiness wire configured to carry a signal indicative of readiness of the downstream circuit to receive the data.

    摘要翻译: 描述使用2线协议进行握手的方法和装置。 电子部件可以被分成块,其中块执行一个或多个功能。 块可以彼此串联以形成管道。 块可以使用接口电路来向另一个块的上游或下游传输信息。 接口电路使用2线握手进行传输,包括配置为传送指示上游电路准备就绪的信号输出数据的发送就绪线,以及被配置为将指示下游电路准备就绪的信号传送到的接收就绪线 接收数据。