Method and apparatus for automatic synthesis of controllers
    1.
    发明授权
    Method and apparatus for automatic synthesis of controllers 有权
    自动合成控制器的方法和装置

    公开(公告)号:US07117186B2

    公开(公告)日:2006-10-03

    申请号:US10355443

    申请日:2003-01-30

    IPC分类号: G08N5/00

    摘要: A general automated method for synthesizing the design of both the topology and parameter values for controllers is described. The automated method automatically makes decisions concerning the total number of signal processing blocks to be employed in the controller, the type of each signal processing block, the topological interconnections between the signal processing blocks, the values of all parameters for the signal processing blocks, and the existence, if any, of internal feedback between the signal processing blocks within the controller. The general automated method can simultaneously optimize prespecified performance metrics (such as minimizing the time required to bring the plant outputs to the desired values as measured by the integral of the time-weighted absolute error or the integral of the squared error), satisfy time-domain constraints (such as overshoot, disturbance rejection, limits on control variables, and limits on state variables), and satisfy frequency domain constraints (bandwidth).

    摘要翻译: 描述了用于合成控制器的拓扑和参数值的设计的一般自动化方法。 自动化方法自动地做出关于控制器中使用的信号处理块的总数的决定,每个信号处理块的类型,信号处理块之间的拓扑互连,信号处理块的所有参数的值以及 在控制器内的信号处理块之间存在内部反馈(如果有的话)。 一般的自动化方法可以同时优化预先指定的性能指标(例如,最小化将工厂输出转换为按时间加权绝对误差的积分或平方误差的积分所测量的所需值所需的时间) 域约束(如过冲,干扰抑制,控制变量限制和状态变量限制),并满足频域约束(带宽)。

    Method and apparatus for automatic synthesis controllers
    2.
    发明授权
    Method and apparatus for automatic synthesis controllers 有权
    自动合成控制器的方法和装置

    公开(公告)号:US06564194B1

    公开(公告)日:2003-05-13

    申请号:US09393863

    申请日:1999-09-10

    IPC分类号: G06N312

    摘要: A general automated method for synthesizing the design of both the topology and parameter values for controllers is described. The automated method automatically makes decisions concerning the total number of signal processing blocks to be employed in the controller, the type of each signal processing block, the topological interconnections between the signal processing blocks, the values of all parameters for the signal processing blocks, and the existence, if any, of internal feedback between the signal processing blocks within the controller. The general automated method can simultaneously optimize prespecified performance metrics (such as minimizing the time required to bring the plant outputs to the desired values as measured by the integral of the time-weighted absolute error or the integral of the squared error), satisfy time-domain constraints (such as overshoot, disturbance rejection, limits on control variables, and limits on state variables), and satisfy frequency domain constraints (bandwidth).

    摘要翻译: 描述了用于合成控制器的拓扑和参数值的设计的一般自动化方法。 自动化方法自动地做出关于控制器中使用的信号处理块的总数的决定,每个信号处理块的类型,信号处理块之间的拓扑互连,信号处理块的所有参数的值以及 在控制器内的信号处理块之间存在内部反馈(如果有的话)。 一般的自动化方法可以同时优化预先指定的性能指标(例如,最小化将工厂输出转换为按时间加权绝对误差的积分或平方误差的积分所测量的所需值所需的时间) 域约束(如过冲,干扰抑制,控制变量限制和状态变量限制),并满足频域约束(带宽)。

    Genetic programming problem solver with automatically defined stores loops and recursions
    3.
    发明授权
    Genetic programming problem solver with automatically defined stores loops and recursions 有权
    遗传编程问题求解器,具有自动定义的存储,循环和递归

    公开(公告)号:US06532453B1

    公开(公告)日:2003-03-11

    申请号:US09290521

    申请日:1999-04-12

    IPC分类号: G06F1518

    CPC分类号: G06N3/126

    摘要: The present invention is a genetic programming problem solver that automatically generates computer programs to solve problems. The genetic programming problem solver incorporates architecture-altering operations. In one embodiment, the genetic programming problem solver uses architecture-altering operations for automatically defined functions and loops, together with indexed memory, to generate the resulting computer programs. In a second embodiment, the genetic programming problem solver uses architecture-altering operations of automatically defined function, loops, recursions, and stores to generate the resulting computer programs.

    摘要翻译: 本发明是一种自动生成计算机程序来解决问题的遗传编程问题求解器。 遗传编程问题求解器包含架构更改操作。 在一个实施例中,遗传编程问题解决器使用用于自动定义的功能和循环的架构改变操作以及索引的存储器来生成所得到的计算机程序。 在第二实施例中,遗传编程问题求解器使用自动定义的函数,循环,递归和存储的架构改变操作来生成所得到的计算机程序。

    Method and apparatus for automated design of complex structures using genetic programming
    4.
    发明授权
    Method and apparatus for automated design of complex structures using genetic programming 有权
    使用遗传编程自动设计复杂结构的方法和装置

    公开(公告)号:US06360191B1

    公开(公告)日:2002-03-19

    申请号:US09225643

    申请日:1999-01-05

    IPC分类号: G06G748

    摘要: An automated design process and apparatus for use in designing complex structures, such as circuits, to satisfy prespecified design goals, using genetic operations. The present invention uses a population of entities which may be evolved to generate structures that may potentially satisfy the design goals. The behavior of such generated structures is evaluated in view of the design goals, and those structures more closely meeting the design goals are evolved further until a structure is generated that either meets the prespecified design goal or some other process completion criteria. In this manner, a design complex structure may be obtained.

    摘要翻译: 用于设计复杂结构(如电路)的自动设计过程和设备,以满足预先设计的设计目标,使用遗传操作。 本发明使用可以演化以产生可能满足设计目标的结构的实体群体。 考虑到设计目标,对这种生成的结构的行为进行评估,并且更紧密地满足设计目标的那些结构将进一步发展,直到生成满足预定设计目标或某些其他过程完成标准的结构为止。 以这种方式,可以获得设计复杂结构。

    Apparatus for improved general-purpose PID and non-PID controllers
    6.
    发明授权
    Apparatus for improved general-purpose PID and non-PID controllers 失效
    用于改进通用PID和非PID控制器的装置

    公开(公告)号:US06847851B1

    公开(公告)日:2005-01-25

    申请号:US10194190

    申请日:2002-07-12

    IPC分类号: G05B11/42 G05B13/02

    CPC分类号: G05B11/42

    摘要: An apparatus is provided for controlling a system to achieve a specified response. In one embodiment, the apparatus is a proportional, integrative, and derivative (PID) controller having a proportional element, an integrative element, and a derivative element coupled together. The elements respond to a reference signal and generate a control signal that causes a plant to generate a plant output. The proportional element has a gain element where the gain is a function of the ultimate gain of the plant (Ku) and the ultimate period of the plant (Tu). The controllers may also be embodied in non-PID controllers that share common elements, such as the use of: (a) Astrom-Hagglund controller output as an input for a subsequent controller; (b) internal feedback; and (c) a subsequent controller that performs a subtraction operation to generate the difference between the output of the Astrom-Hagglund controller and the output of the subsequent controller.

    摘要翻译: 提供了一种用于控制系统以实现指定响应的装置。 在一个实施例中,该装置是具有比例元件,积分元件和耦合在一起的导数元件的比例,积分和微分(PID)控制器。 元件响应参考信号并产生一个控制信号,使控制信号产生一个工厂输出。 比例元素具有增益元素,其中增益是植物(Ku)的最终增益和植物(Tu)的最终期间的函数。 控制器还可以体现在共享公共元件的非PID控制器中,例如使用:(a)Astrom-Hagglund控制器输出作为后续控制器的输入; (b)内部反馈; 和(c)执行减法运算以产生Astrom-Hagglund控制器的输出与后续控制器的输出之间的差的后续控制器。

    Video gaming system with pool prize structures
    7.
    发明授权
    Video gaming system with pool prize structures 失效
    具有游泳池奖结构的视频游戏系统

    公开(公告)号:US4652998A

    公开(公告)日:1987-03-24

    申请号:US568080

    申请日:1984-01-04

    摘要: A video amusement gaming system with pool prize structures including remote game terminals and a central controller with two-way communications between the remote game terminals and the central controller. Prize awards are based upon random shuffling of a set of prize awards among a predetermined pool of plays for each remote game terminal. This ensures an equal distribution of prize awards to each remote game terminal. The shuffling of prizes is based upon a random seed produced either by the remote terminal of the central controller or by both.

    摘要翻译: 具有池奖结构的视频娱乐游戏系统,包括远程游戏终端和在远程游戏终端与中央控制器之间具有双向通信的中央控制器。 奖励奖励基于每个远程游戏终端的预定游戏池中的一组奖品的随机洗牌。 这样可确保每个远程游戏终端获得奖励的平均分配。 奖品的洗牌是基于由中央控制器的远程终端或两者产生的随机种子。

    Illusion of skill game machine for a gaming system
    8.
    发明授权
    Illusion of skill game machine for a gaming system 失效
    游戏系统的技能游戏机的幻觉

    公开(公告)号:US4582324A

    公开(公告)日:1986-04-15

    申请号:US567910

    申请日:1984-01-04

    摘要: A video amusement game terminal for a gaming system for playing a game providing the illusion of skill. A game processor provides a video game presentation in response to player control wherein a prize award is disclosed through presentation of achievement by the player of a designated objective. The presentation provides to the player the illusion that the prize award is determined by player skill in achievement of the designated objective.

    摘要翻译: 一种用于玩游戏的游戏系统的视频娱乐游戏终端,提供技能幻觉。 游戏处理器提供响应于玩家控制的视频游戏呈现,其中通过演示者呈现指定目标的成就来公开奖励。 演示文稿向玩家提供了幻灯片,奖品由玩家在实现指定目标方面的技能决定。

    Motor control circuit for a simulated weight stack
    9.
    发明授权
    Motor control circuit for a simulated weight stack 失效
    用于模拟重量堆叠的电机控制电路

    公开(公告)号:US5117170A

    公开(公告)日:1992-05-26

    申请号:US511830

    申请日:1990-04-20

    摘要: A control for a DC motor coupled to a user interface to provide a counterforce which simulates a weight stack in an exercise machine. The control includes a position transducer coupled to the motor to provide a signal proportional to the displacement of the user interface. In one embodiment a circuit is provided to generate a control signal which follows the displacement signal when it is less than a maximum torque signal, the control voltage following maximum torque signal when it is less than the displacement signal. In a second embodiment a microprocessor control unit is responsive to the displacement signal to provide a control signal for the motor which starts increasing from a first value when the user interface is displaced an initial amount and which continues gradually increasing to a maximum value as the user interface is moved through a given displacement from the initial displacement. The control signal is used to soft start the motor such that the counterforce provided by the motor simulates a weight stack supported by a spring over small displacements of the user interface.

    摘要翻译: 用于连接到用户界面的DC马达的控制,以提供模拟运动机器中的重量堆叠的反作用力。 控制器包括耦合到电机的位置传感器以提供与用户接口的位移成比例的信号。 在一个实施例中,提供一个电路来产生一个控制信号,当它小于一个最大转矩信号时跟随该位移信号的控制信号,该最小转矩信号是小于该位移信号时的最大转矩信号之后的控制电压。 在第二实施例中,微处理器控制单元响应于位移信号以提供用于马达的控制信号,该控制信号在用户接口移位初始量时开始从第一值增加,并且随着使用者继续逐渐增加到最大值 界面从初始位移移动到给定的位移。 控制信号用于软启动电动机,使得由电动机提供的反作用力在由用户界面的小位移模拟由弹簧支撑的重量堆叠。

    Bingo apparatus
    10.
    发明授权
    Bingo apparatus 有权
    宾果装置

    公开(公告)号:US09135773B2

    公开(公告)日:2015-09-15

    申请号:US13507344

    申请日:2012-06-21

    IPC分类号: A63F9/24 G07F17/32

    摘要: Described is a method of constructing prize structures that are particularly useful in gaming systems which can be used to implement various games such as bingo and poker. In particular the described pay structures and game systems can have sufficient granularity such that the outcome or payoff of the game being played can be expanded to provide higher payout amounts as well as closely replicate the payoff of a second game. Included are methods and apparatus for playing bingo games and determining which bingo cards are winners. In addition, methods and apparatus for evaluating or checking each card in a bingo game using a bit marked card technique and vector operations are described.

    摘要翻译: 描述了一种在游戏系统中特别有用的构建奖励结构的方法,该游戏系统可用于实现诸如宾果和扑克之类的各种游戏。 特别地,所描述的薪酬结构和游戏系统可以具有足够的粒度,使得可以扩展正在玩的游戏的结果或收益以提供更高的支付量,并且紧密地复制第二游戏的回报。 包括玩宾果游戏和确定哪些宾果牌是赢家的方法和设备。 此外,描述了使用位标记卡技术和向量操作来评估或检查宾果游戏中的每张卡的方法和装置。