Markup Language for Interactive Geographic Information System
    2.
    发明申请
    Markup Language for Interactive Geographic Information System 有权
    互动地理信息系统的标记语言

    公开(公告)号:US20100104174A1

    公开(公告)日:2010-04-29

    申请号:US12651842

    申请日:2010-01-04

    IPC分类号: G06K9/00

    CPC分类号: G06F17/30241 G06F17/3087

    摘要: Data-driven guarded evaluation of conditional-data associated with data objects is used to control activation and processing of the data objects in an interactive geographic information system. Methods of evaluating conditional-data to control activation of the data objects are disclosed herein. Data structures to specify conditional data are also disclosed herein.

    摘要翻译: 与数据对象相关联的条件数据的数据驱动的守卫评估用于控制交互式地理信息系统中的数据对象的激活和处理。 本文公开了评估条件数据以控制数据对象的激活的方法。 本文还公开了用于指定条件数据的数据结构。

    Markup language for interactive geographic information system
    3.
    发明授权
    Markup language for interactive geographic information system 有权
    交互式地理信息系统的标记语言

    公开(公告)号:US07643673B2

    公开(公告)日:2010-01-05

    申请号:US11762049

    申请日:2007-06-12

    IPC分类号: G06K9/00

    CPC分类号: G06F17/30241 G06F17/3087

    摘要: Data-driven guarded evaluation of conditional-data associated with data objects is used to control activation and processing of the data objects in an interactive geographic information system. Methods of evaluating conditional-data to control activation of the data objects are disclosed herein. Data-structures to specify conditional data are also disclosed herein.

    摘要翻译: 与数据对象相关联的条件数据的数据驱动的守卫评估用于控制交互式地理信息系统中的数据对象的激活和处理。 本文公开了评估条件数据以控制数据对象的激活的方法。 本文还公开了用于指定条件数据的数据结构。

    Entity display priority in a distributed geographic information system
    4.
    发明授权
    Entity display priority in a distributed geographic information system 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US08290942B2

    公开(公告)日:2012-10-16

    申请号:US13030101

    申请日:2011-02-17

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    Entity display priority in a distributed geographic information system
    5.
    发明授权
    Entity display priority in a distributed geographic information system 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US08626754B2

    公开(公告)日:2014-01-07

    申请号:US13621042

    申请日:2012-09-15

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    System and method for leveraging independent innovation in entertainment content and graphics hardware
    7.
    发明授权
    System and method for leveraging independent innovation in entertainment content and graphics hardware 有权
    利用娱乐内容和图形硬件的自主创新的系统和方法

    公开(公告)号:US08713516B2

    公开(公告)日:2014-04-29

    申请号:US11516176

    申请日:2006-09-05

    IPC分类号: G06F9/44

    摘要: A system and method is presented that leverages independent innovation in entertainment content and graphics hardware. In this system and method, the current image generation run-time application is replaced with a new framework defining the connectivity, features, and behavior necessary to implement a graphics system. All this takes place in the context of a software platform utilizing a late-integration mechanism that dynamically integrates the various real-time components in a run-time application. Ultimately displacing hardware as the central focus of development efforts, this software platform functionally is the graphics application, at least as viewed by the simulation host computer, database developers, and those responsible for visual system procurement and maintenance. An innovative software architecture, the Graphical Application Platform (GAP) is presented. The GAP builds on image generator, workstation, and scene graph success by extending the concepts of platform and framework into the real-time graphics domain—bridging the gap between image generation concerns and contemporary hardware and software realities by decoupling content, hardware and applications. This new approach also provides technology to address emerging concerns related to the selection and acquisition processes in the context of new low-cost, high-performance graphics hardware.

    摘要翻译: 提出了利用娱乐内容和图形硬件的自主创新的系统和方法。 在该系统和方法中,当前图像生成运行时应用程序被定义实现图形系统所必需的连接性,特征和行为的新框架所取代。 所有这一切都发生在使用后期集成机制的软件平台的上下文中,该后期集成机制可以在运行时应用程序中动态集成各种实时组件。 最终将硬件置换为开发工作的中心焦点,该软件平台功能上是图形应用程序,至少由模拟主机,数据库开发人员以及负责视觉系统采购和维护的人员所观察。 提出了一种创新的软件体系结构,即图形应用平台(GAP)。 通过将平台和框架的概念扩展到实时图形领域,GAP建立在图像生成器,工作站和场景图形的基础上,通过解耦内容,硬件和应用程序,弥补了图像生成问题与当代硬件和软件现实之间的差距。 这种新方法还提供了技术来解决与新型低成本,高性能图形硬件相关的选择和采集过程中出现的新兴问题。

    Entity Display Priority In A Distributed Geographic Information System
    8.
    发明申请
    Entity Display Priority In A Distributed Geographic Information System 有权
    分布式地理信息系统中的实体显示优先级

    公开(公告)号:US20110208724A1

    公开(公告)日:2011-08-25

    申请号:US13030101

    申请日:2011-02-17

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    Entity display priority in a distributed geographic information system
    9.
    发明授权
    Entity display priority in a distributed geographic information system 有权
    实体在分布式地理信息系统中显示优先级

    公开(公告)号:US07933897B2

    公开(公告)日:2011-04-26

    申请号:US11548689

    申请日:2006-10-11

    IPC分类号: G06F17/30

    摘要: A system for ranking geospatial entities is described. In one embodiment, the system comprises an interface for receiving ranking data about a plurality of geospatial entities and an entity ranking module. The module uses a ranking mechanism to generate place ranks for the geospatial entities based on the ranking data. Ranked entity data generated by the entity ranking module is stored in a database. The entity ranking module may be configured to evaluate a plurality of diverse attributes to determine a total score for a geospatial entity. The entity ranking module may be configured to organize ranked entity data into placemark layers.

    摘要翻译: 描述了一种用于排列地理空间实体的系统。 在一个实施例中,系统包括用于接收关于多个地理空间实体和实体排名模块的排名数据的接口。 该模块使用排名机制根据排名数据为地理空间实体产生地位。 由实体排名模块生成的排名实体数据存储在数据库中。 实体排名模块可以被配置为评估多个不同属性以确定地理空间实体的总分。 实体排名模块可以被配置为将排名的实体数据组织成地标层。

    System and method for leveraging independent innovation in entertainment content and graphics hardware
    10.
    发明授权
    System and method for leveraging independent innovation in entertainment content and graphics hardware 有权
    利用娱乐内容和图形硬件的自主创新的系统和方法

    公开(公告)号:US07103873B2

    公开(公告)日:2006-09-05

    申请号:US09779453

    申请日:2001-02-09

    IPC分类号: G06F9/44 G06F9/46

    摘要: A method for supporting development of content independent of a run time platform is provided. A method includes storing processing blocks and storing an application graph that expresses the identity of the stored processing blocks and data connectivity therebetween. The application graph can be traversed by a graphical application platform at run time to execute appropriate blocks. A game development and run time system includes a graphical application platform that enables a game application to run on any of multiple hardware platforms. The graphical application platform has an application real time kernel, a plurality of standard features implemented as executable blocks of logic, and connections between blocks that implement data flow between the blocks. Capabilities of the game application and any of the hardware platforms can be implemented modularly by adding additional corresponding blocks and connections.

    摘要翻译: 提供了一种支持独立于运行时平台的内容开发的方法。 一种方法包括存储处理块并存储表示所存储的处理块的身份的应用图和数据连接。 应用程序图可以在运行时由图形应用程序平台遍历,以执行适当的程序块。 游戏开发和运行时系统包括使游戏应用程序能够在多个硬件平台上运行的图形应用平台。 图形应用平台具有应用实时内核,被实现为可执行逻辑块的多个标准特征以及在块之间实现数据流的块之间的连接。 游戏应用程序和任何硬件平台的功能可以通过添加额外的对应块和连接来实现模块化实现。