摘要:
An exercise game system of the present invention includes a plurality of game clients and a game server. The game clients transmit over a network, exercise intensity information in which exercise intensities of the players performing various types of exercises are measured. The game server drives an exercise game by receiving exercise intensity information of the respective players from the game clients over the network, and by determining a motion of a game object to be displayed on a game screen based on exercise intensity information that is balanced according to a predetermined balancing rule about at least one element of exercise intensity, a change rate, and a duration time according to different types of exercises. In this instance, the game screen is represented to be capable of recognizing the motion of the game object that is affected by adjusting the intensity of exercise performed by the players.
摘要:
Disclosed herein is mobile middleware, a context monitoring method, a context-aware system, and a context-aware service provision method, which support energy-efficient context monitoring. The mobile middleware receives a request for a CMQ from context-aware application programs, receives sensor data from sensors, monitors whether the CMQ is satisfied, and transmits an event to the context-aware application programs according to results of the monitoring. In this case, the mobile middleware controls the sensors so that only sensor data required to determine whether the CMQ is satisfied needs to be transmitted so as to reduce energy consumption during the performance of the monitoring. Therefore, the mobile middleware can perform energy-efficient context monitoring, required by the context-aware application programs.
摘要:
Methods and systems of processing a data stream are disclosed. A developer may develop a service only by programming a Service Unit (SU) including a service logic (SL) and including a Service Unit Description Language (SUDL) file, so that the developer may not need to program complicated stream processing code, such as stream source connection code, network input/output (I/O) code, and buffering code. In addition, the stream source connected dynamically to the service and a service execution mode (such as push and pull modes) may be converted by simply changing setting files based on the service model. The system includes modules for managing and processing the stream in reality, such as stream source connection modules, network I/O processing modules, and stream buffering modules, the modules operating the developed program through the service model.
摘要:
Methods and systems of processing a data stream are disclosed. A developer may develop a service only by programming a Service Unit (SU) including a service logic (SL) and including a Service Unit Description Language (SUDL) file, so that the developer may not need to program complicated stream processing code, such as stream source connection code, network input/output (I/O) code, and buffering code. In addition, the stream source connected dynamically to the service and a service execution mode (such as push and pull modes) may be converted by simply changing setting files based on the service model. The system includes modules for managing and processing the stream in reality, such as stream source connection modules, network I/O processing modules, and stream buffering modules, the modules operating the developed program through the service model.
摘要:
Disclosed herein is mobile middleware, a context monitoring method, a context-aware system, and a context-aware service provision method, which support energy-efficient context monitoring. The mobile middleware receives a request for a CMQ from context-aware application programs, receives sensor data from sensors, monitors whether the CMQ is satisfied, and transmits an event to the context-aware application programs according to results of the monitoring. In this case, the mobile middleware controls the sensors so that only sensor data required to determine whether the CMQ is satisfied needs to be transmitted so as to reduce energy consumption during the performance of the monitoring. Therefore, the mobile middleware can perform energy-efficient context monitoring, required by the context-aware application programs.