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公开(公告)号:US07788597B1
公开(公告)日:2010-08-31
申请号:US09411171
申请日:1999-10-01
CPC分类号: G06F17/30861
摘要: Radio client/server architectures and graphical user interfaces for toolbars and explorer bars utilized in conjunction with Web browsers providing streaming-media content are disclosed. In one aspect of the present invention, the graphical user interface is of a Web browser with a radio toolbar that displays one or more buttons capable of controlling a source of streaming media. The graphical user interface can also include a menu bar, a standard-buttons toolbar, an address toolbar, horizontal or vertical explorer bars, a links toolbar and/or a status bar. The architecture aspect of the present invention includes a plurality of computer-executable components. One component is a radio server that plays a radio source of streaming-media. Another component is an interface for communicating with the radio server. A third component is at least one radio-client that communicates through the interface in order to provide instructions to the radio server.
摘要翻译: 公开了与提供流媒体内容的Web浏览器一起使用的用于工具栏和浏览器栏的无线客户端/服务器架构和图形用户界面。 在本发明的一个方面,图形用户界面是具有无线电工具栏的Web浏览器,其显示能够控制流媒体源的一个或多个按钮。 图形用户界面还可以包括菜单栏,标准按钮工具栏,地址工具栏,水平或垂直浏览器栏,链接工具栏和/或状态栏。 本发明的架构方面包括多个计算机可执行组件。 一个组件是播放流媒体的无线电源的无线电服务器。 另一个组件是用于与无线电服务器通信的接口。 第三组件是至少一个无线电客户端,通过接口进行通信,以向无线电服务器提供指令。
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公开(公告)号:US08745498B2
公开(公告)日:2014-06-03
申请号:US12788676
申请日:2010-05-27
申请人: Shafiq Ur Rahman , Sohail Baig Mohammed , Khurshed Mazhar , Kevin P. Larkin , Patrick N. Nelson , Bret P. O'Rourke
发明人: Shafiq Ur Rahman , Sohail Baig Mohammed , Khurshed Mazhar , Kevin P. Larkin , Patrick N. Nelson , Bret P. O'Rourke
IPC分类号: G06F17/00
CPC分类号: G06F17/30056
摘要: An exemplary system includes a media control operable to begin playing a media segment automatically after buffering the media segment, and a host application operable to receive a reference to the media segment, initialize the media control with the media segment, and cause the media control to postpone playing of the media segment after the media segment is buffered. An exemplary method includes receiving a playlist referencing a first media segment and a second media segment, the second media segment operable to play automatically without a prompt after being loaded, presenting the first media segment, and prerolling the second media segment.
摘要翻译: 示例性系统包括媒体控制,其可操作以在缓冲媒体片段之后自动开始播放媒体片段;以及主机应用,可操作以接收对媒体片段的引用,使用媒体片段初始化媒体控制,并使媒体控制 在媒体片段被缓冲之后推迟播放媒体片段。 示例性方法包括接收参考第一媒体片段和第二媒体片段的播放列表,第二媒体片段可操作以在被加载之后自动播放而不提示,呈现第一媒体片段,以及预卷动第二媒体片段。
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公开(公告)号:US07743329B2
公开(公告)日:2010-06-22
申请号:US10608648
申请日:2003-06-27
申请人: Shafiq Ur Rahman , Sohail Baig Mohammed , Khurshed Mazhar , Kevin P. Larkin , Patrick N. Nelson , Bret P. O'Rourke
发明人: Shafiq Ur Rahman , Sohail Baig Mohammed , Khurshed Mazhar , Kevin P. Larkin , Patrick N. Nelson , Bret P. O'Rourke
IPC分类号: G06F17/00
CPC分类号: G06F17/30056
摘要: Incorporating interactive media into a playlist allows for media, operable to play automatically without a prompt after being loaded, to be loaded into a playlist and played from the playlist without overlapping playback with other media in the playlist. Incorporating interactive media into a playlist involves employing a playlist, a media wrapper, a media control, and a media player to preroll media, immediately stop playing the prerolled media while other media is playing, signal that media has finished playing in order to seamlessly begin playing the next media in the playlist.
摘要翻译: 将交互式媒体合并到播放列表允许媒体,可操作以在加载之后自动播放,而不需要在播放列表中与播放列表中的其他媒体重叠播放,并将其加载到播放列表中并播放。 将交互式媒体结合到播放列表中涉及使用播放列表,媒体包装器,媒体控制和媒体播放器来预先播放媒体,在其他媒体播放时立即停止播放预卷动的媒体,指示媒体已经完成播放,以便无缝地开始 播放播放列表中的下一个媒体。
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公开(公告)号:US20100235743A1
公开(公告)日:2010-09-16
申请号:US12788676
申请日:2010-05-27
申请人: Shafiq Ur Rahman , Sohail Baig Mohammed , Khurshed Mazhar , Kevin P. Larkin , Patrick N. Nelson , Bret P. O'Rourke
发明人: Shafiq Ur Rahman , Sohail Baig Mohammed , Khurshed Mazhar , Kevin P. Larkin , Patrick N. Nelson , Bret P. O'Rourke
IPC分类号: G06F3/14
CPC分类号: G06F17/30056
摘要: An exemplary system includes a media control operable to begin playing a media segment automatically after buffering the media segment, and a host application operable to receive a reference to the media segment, initialize the media control with the media segment, and cause the media control to postpone playing of the media segment after the media segment is buffered. An exemplary method includes receiving a playlist referencing a first media segment and a second media segment, the second media segment operable to play automatically without a prompt after being loaded, presenting the first media segment, and prerolling the second media segment.
摘要翻译: 示例性系统包括媒体控制,其可操作以在缓冲媒体片段之后自动开始播放媒体片段;以及主机应用,可操作以接收对媒体片段的引用,使用媒体片段初始化媒体控制,并使媒体控制 在媒体片段被缓冲之后推迟播放媒体片段。 示例性方法包括接收参考第一媒体片段和第二媒体片段的播放列表,第二媒体片段可操作以在被加载之后自动播放而不提示,呈现第一媒体片段,以及预卷动第二媒体片段。
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公开(公告)号:US07543235B2
公开(公告)日:2009-06-02
申请号:US11128759
申请日:2005-05-13
IPC分类号: G06F13/00
CPC分类号: G06F8/38
摘要: Methods and systems for creating and rendering skins are described. In one described embodiment, a method of providing a skin model for use in rendering a skin comprises receiving a skin definition file that contains information associated with a skin, and one or more other files that are associated with the skin; providing at least some of the one or more other files directly into computer memory, without the files entering a computer file system; and processing the skin definition file to provide a hierarchical data structure that describes the skin.
摘要翻译: 描述了用于创建和渲染外观的方法和系统。 在一个所描述的实施例中,提供用于渲染皮肤的皮肤模型的方法包括接收包含与皮肤相关联的信息的皮肤定义文件和与皮肤相关联的一个或多个其它文件; 将一个或多个其他文件中的至少一些直接提供到计算机存储器中,而不进入文件进入计算机文件系统; 并处理皮肤定义文件以提供描述皮肤的分层数据结构。
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公开(公告)号:US07480868B2
公开(公告)日:2009-01-20
申请号:US11128975
申请日:2005-05-13
IPC分类号: G06F3/00
CPC分类号: G06F8/38
摘要: Methods and systems for creating and rendering skins are described. In one described embodiment, a skin-organizing method comprises providing one or more file types that define different aspects of a skin; and organizing the files types using a hierarchical tag-based structure.
摘要翻译: 描述了用于创建和渲染外观的方法和系统。 在一个所描述的实施例中,皮肤组织方法包括提供定义皮肤不同方面的一种或多种文件类型; 并使用基于分层的基于标签的结构来组织文件类型。
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公开(公告)号:US07458020B2
公开(公告)日:2008-11-25
申请号:US11129004
申请日:2005-05-13
IPC分类号: G06F17/00
CPC分类号: G06F8/38
摘要: Methods and systems for creating and rendering skins are described. In one described embodiment skins can be defined as sets of script files, art files, media files, and text files. These files can be used to create new and different skin appearances, layouts and functionalities. The files are organized for use using a hierarchical tag-based data structure, an example of which is an XML data structure. The data structure is processed to provide an object model. The object model can be a scriptable object model that enables script to execute to provide an interactive, dynamic skin that can respond to internal and external events. In one embodiment, a computer architecture used for rendering the skin includes a layout manager that processes an intermediate representation of the XML data structure to provide the scriptable object model. Various components of the scriptable object model can include a script engine for receiving and executing script, and one or more rendering elements. Each rendering element represents a different skin element and can be individually configured to respond to script via the script engine. The inventive systems and techniques can provide a robust, dynamic skin that can be rendered and re-rendered at runtime.
摘要翻译: 描述了用于创建和渲染外观的方法和系统。 在一个描述的实施例中,皮肤可以被定义为脚本文件,艺术文件,媒体文件和文本文件的集合。 这些文件可用于创建新的和不同的皮肤外观,布局和功能。 这些文件使用基于分层标签的数据结构进行组织使用,其示例是XML数据结构。 处理数据结构以提供对象模型。 对象模型可以是一个可编写脚本的对象模型,可以执行脚本以提供可以响应内部和外部事件的交互式动态外观。 在一个实施例中,用于呈现皮肤的计算机体系结构包括处理XML数据结构的中间表示以提供可脚本化对象模型的布局管理器。 可脚本化对象模型的各种组件可以包括用于接收和执行脚本的脚本引擎以及一个或多个呈现元素。 每个渲染元素表示不同的皮肤元素,并且可以单独配置为通过脚本引擎来响应脚本。 本发明的系统和技术可以提供可以在运行时呈现和重新呈现的健壮的动态皮肤。
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公开(公告)号:US07451402B2
公开(公告)日:2008-11-11
申请号:US11128758
申请日:2005-05-13
CPC分类号: G06F8/38
摘要: Methods and systems for creating and rendering skins are described, whereby an XML data structure comprises multiple tag pairs, individual tag pairs being associated with and referencing information that can be utilized to render a skin.
摘要翻译: 描述了用于创建和渲染皮肤的方法和系统,由此XML数据结构包括多个标签对,各个标签对与可用于渲染皮肤的信息相关联并引用可用于呈现皮肤的信息。
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公开(公告)号:US07451399B2
公开(公告)日:2008-11-11
申请号:US11129151
申请日:2005-05-13
IPC分类号: G06F3/16
CPC分类号: G06F8/38
摘要: Methods and systems for creating and rendering skins are described. In one described embodiment, a skin is defined using at least one skin definition that defines the skin in a hierarchical tag-based language.
摘要翻译: 描述了用于创建和渲染外观的方法和系统。 在一个描述的实施例中,使用至少一个以分层标签为基础的语言定义皮肤的皮肤定义来定义皮肤。
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公开(公告)号:US07475078B2
公开(公告)日:2009-01-06
申请号:US11420989
申请日:2006-05-30
IPC分类号: G06F17/30
CPC分类号: G06F17/30053
摘要: A system and method for retrieving media data from a portable media device for storage on a client computer during synchronization between the portable media device and the client computer. A media player application (MPA) identifies media data on the portable media device that has been modified since a last synchronization process, and automatically or selectively retrieves the modified and/or unmodified media data from the portable media device for storage on the client computer.
摘要翻译: 一种用于在便携式媒体设备和客户端计算机之间的同步期间从便携式媒体设备检索媒体数据以存储在客户计算机上的系统和方法。 媒体播放器应用程序(MPA)识别自上一次同步过程以来已被修改的便携式媒体设备上的媒体数据,并且自动或选择性地从便携式媒体设备检索经修改和/或未修改的媒体数据以存储在客户端计算机上。
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