摘要:
User behavior while interacting with one or more first representations of digital content can be monitored. Interaction information can be determined by monitoring the user behavior while interacting. Interaction information can include information identifying interaction areas of the first representation, degree of interaction information, and sequence of interaction information. The interaction information can be maintained and used to deform a second representation of digital content. The first and second representations can be of the same or different digital content.
摘要:
User behavior while interacting with one or more first representations of digital content can be monitored. Interaction information can be determined by monitoring the user behavior while interacting. Interaction information can include information identifying interaction areas of the first representation, degree of interaction information, and sequence of interaction information. The interaction information can be maintained and used to deform a second representation of digital content. The first and second representations can be of the same or different digital content.
摘要:
A flash real time operating system for embedded applications employing flash memory is capable of storing and accessing individual bytes of data corresponding to a particular logical address in real time. The operating system writes data bytes to sequential physical blocks within the flash memory. Physical blocks written with data bytes corresponding to the same logical address are connected by a linked list, which is dynamically modified to reduce access times required to read and write data to the flash memory. The operating system also monitors the number of physical blocks written with data within each physical sector. When one physical sector reaches its storage capacity, the operating system transfers the physical blocks holding valid data from the old physical sector to a new, previously erased physical sector.
摘要:
A flash real time operating system for embedded applications employing flash memory is capable of storing and accessing individual bytes of data corresponding to a particular logical address in real time. The operating system writes data bytes to sequential physical blocks within the flash memory. Physical blocks written with data bytes corresponding to the same logical address are connected by a linked list, which is dynamically modified to reduce access times required to read and write data to the flash memory. The operating system also monitors the number of physical blocks written with data within each physical sector. When one physical sector reaches its storage capacity, the operating system transfers the physical blocks holding valid data from the old physical sector to a new, previously erased physical sector.
摘要:
Inputs drawn on a control surface or inputs retrieved based on tokens or other objects placed on a control surface are identified and a view of a camera, or a virtual view of a camera or camera array is directed toward a corresponding location in a scene based on the inputs. A panoramic or wide angle view of the scene is displayed on the control surface as a reference for user placement of tokens, drawings, or icons. Camera icons may also be displayed for directing views of specific cameras to specific views identified by any of drag and drop icons, tokens, or other inputs drawn on the control surface. Clipping commands, are sent to a display device along with the wide angle view which is then clipped to a view corresponding to the input and displayed on a display device, broadcasting mechanism, or provided to a recording device.