Application-specific biometric templates
    1.
    发明申请
    Application-specific biometric templates 审中-公开
    应用特定生物识别模板

    公开(公告)号:US20060235729A1

    公开(公告)日:2006-10-19

    申请号:US11453959

    申请日:2006-06-14

    IPC分类号: G06F19/00 A61B5/00

    摘要: Disclosed are techniques for transforming a biometric template so that each application uses a unique template format. One transformed template cannot be successfully matched to a second template extracted from the same biologic entity unless the second template is transformed so that its format is identical to that of the first template. Thus a template generated in a format corresponding to application A could not be used to authenticate a user for application B because the enrollment database for application B would have a different format than the enrollment database for application A.

    摘要翻译: 公开了用于转换生物特征模板的技术,使得每个应用程序使用唯一的模板格式。 一个转换的模板无法成功匹配从相同生物实体提取的第二个模板,除非第二个模板被转换,使其格式与第一个模板的格式相同。 因此,与应用程序A相对应的格式生成的模板不能用于对应用程序B的用户进行身份验证,因为应用程序B的注册数据库具有与应用程序A的注册数据库不同的格式。

    Bracket and handle for cooking vessel
    3.
    发明申请
    Bracket and handle for cooking vessel 有权
    烹饪容器的支架和手柄

    公开(公告)号:US20100031475A1

    公开(公告)日:2010-02-11

    申请号:US12228123

    申请日:2008-08-11

    IPC分类号: A47J45/07

    CPC分类号: A47J45/071 Y10T16/4707

    摘要: A cooking vessel bracket and handle provides a first handle portion and a second handle portion each having opposing end portions, parallel spaced apart sides and a back defining a channel between the ends. First handle has handle flanges at first end portion and locking seat at second end portion. Second end portion of first handle and first end portion of second handle are pivotally interconnected for first handle to optionally fold into channel of second handle. Spring biased locking pin within channel of first handle protrudes from first handle between the handle flanges for releasable engagement with pot bracket carried by vessel and operatively communicates with a thumb slide for axial movement in channel. Spring biased handle lock in second handle channel releasably engages with locking seat of first handle to secure the first handle and second handle in extended end to end alignment for use.

    摘要翻译: 烹饪容器支架和手柄提供第一手柄部分和第二手柄部分,每个手柄部分和第二手柄部分各自具有相对的端部,平行的间隔开的侧面和在端部之间限定通道的背面。 第一手柄在第一端部具有手柄凸缘和在第二端部处具有锁定座。 第一手柄的第二端部和第二手柄的第一端部可枢转地互连,用于第一手柄以可选地折叠到第二手柄的通道中。 第一手柄的通道内的弹簧偏置锁定销从手柄凸缘之间的第一手柄突出,用于与容器承载的罐托架可释放地接合,并与拇指滑块可操作地连通以在通道中轴向移动。 第二手柄通道中的弹簧偏置手柄锁定件可释放地与第一手柄的锁定座接合,以将第一手柄和第二手柄延伸到端部对准以供使用。

    AUTONOMIC SEISMIC DATA PROCESSING
    4.
    发明申请
    AUTONOMIC SEISMIC DATA PROCESSING 有权
    自动地震数据处理

    公开(公告)号:US20090099779A1

    公开(公告)日:2009-04-16

    申请号:US12246855

    申请日:2008-10-07

    IPC分类号: G01V1/36 G01V1/28

    CPC分类号: G01V1/28

    摘要: Implementations of various technologies for a method for processing seismic data. In one implementation, the method may include receiving a record of seismic data. The record of seismic data may have a plurality of attributes. A first seismic data process may be performed on the record of seismic data. The first seismic data process may generate a plurality of datasets. A selection of a portion of the plurality of attributes for ranking the datasets may be received. A quality score may be determined for each attribute of the portion of the plurality of attributes for each dataset. A ranking may be determined for each dataset based on the quality score.

    摘要翻译: 实施地震数据处理方法的各种技术。 在一个实现中,该方法可以包括接收地震数据的记录。 地震数据的记录可以具有多个属性。 可以对地震数据的记录执行第一地震数据处理。 第一地震数据处理可以生成多个数据集。 可以接收用于对数据集进行排序的多个属性的一部分的选择。 可以为每个数据集的多个属性的部分的每个属性确定质量得分。 可以基于质量得分来确定每个数据集的排名。

    Autonomic seismic data processing
    5.
    发明授权
    Autonomic seismic data processing 有权
    自动地震数据处理

    公开(公告)号:US08954282B2

    公开(公告)日:2015-02-10

    申请号:US12246855

    申请日:2008-10-07

    IPC分类号: G01V1/00 G01V1/28

    CPC分类号: G01V1/28

    摘要: Implementations of various technologies for a method for processing seismic data. In one implementation, the method may include receiving a record of seismic data. The record of seismic data may have a plurality of attributes. A first seismic data process may be performed on the record of seismic data. The first seismic data process may generate a plurality of datasets. A selection of a portion of the plurality of attributes for ranking the datasets may be received. A quality score may be determined for each attribute of the portion of the plurality of attributes for each dataset. A ranking may be determined for each dataset based on the quality score.

    摘要翻译: 实施地震数据处理方法的各种技术。 在一个实现中,该方法可以包括接收地震数据的记录。 地震数据的记录可以具有多个属性。 可以对地震数据的记录执行第一地震数据处理。 第一地震数据处理可以生成多个数据集。 可以接收用于对数据集进行排序的多个属性的一部分的选择。 可以为每个数据集的多个属性的部分的每个属性确定质量得分。 可以基于质量得分来确定每个数据集的排名。

    SEISMIC DATA PROCESSING WORKFLOW DECISION TREE
    7.
    发明申请
    SEISMIC DATA PROCESSING WORKFLOW DECISION TREE 审中-公开
    地震数据处理工作流决策树

    公开(公告)号:US20090099778A1

    公开(公告)日:2009-04-16

    申请号:US12246781

    申请日:2008-10-07

    IPC分类号: G01V1/28

    CPC分类号: G01V1/28

    摘要: Implementations of various technologies for a method for modifying a seismic data processing workflow. In one implementation, the method may include displaying the seismic data processing workflow in a hierarchical structure. The hierarchical structure may have one or more branches and one or more nodes. Each branch may represent a parameter value. Each node may represent a data output of a seismic data process performed with the parameter value. A selection of a node may be received. A graphical representation of the data output for the selected node may be displayed.

    摘要翻译: 实施用于修改地震数据处理工作流的方法的各种技术。 在一个实现中,该方法可以包括以层次结构显示地震数据处理工作流程。 分层结构可以具有一个或多个分支和一个或多个节点。 每个分支可以表示参数值。 每个节点可以表示用参数值执行的地震数据处理的数据输出。 可以接收节点的选择。 可以显示所选节点的数据输出的图形表示。

    VERTICAL AND HORIZONTAL PERCEPTION AUDIO FOR A GAMING DEVICE
    9.
    发明申请
    VERTICAL AND HORIZONTAL PERCEPTION AUDIO FOR A GAMING DEVICE 有权
    用于游戏设备的垂直和水平视觉音频

    公开(公告)号:US20140357368A1

    公开(公告)日:2014-12-04

    申请号:US13906631

    申请日:2013-05-31

    IPC分类号: A63F13/54 A63F13/90

    摘要: Examples disclosed herein relate to an electronic gaming device including one or more processors, a memory, and one or more display devices. The electronic gaming device further includes a left surround audio device, a right surround audio device, a dialog enhancing center channel speaker, a low frequency effects device, a left speaker, and a right speaker. The combination of the left surround audio device; the right surround audio device; the dialog enhancing center channel speaker; the low frequency effects device; the left speaker; and/or the right speaker produce one or more sound effects in a vertical direction.

    摘要翻译: 本文公开的示例涉及包括一个或多个处理器,存储器和一个或多个显示设备的电子游戏设备。 电子游戏装置还包括左环绕音频装置,右环绕音频装置,对话增强中心声道扬声器,低频效果装置,左扬声器和右扬声器。 左环绕音响装置的组合; 右侧环绕音频设备; 对话增强中心通道扬声器; 低频效应装置; 左扬声器 和/或右扬声器在垂直方向上产生一个或多个声音效果。

    ELECTRONIC GAMING SYSTEM WITH 3D DEPTH IMAGE SENSING
    10.
    发明申请
    ELECTRONIC GAMING SYSTEM WITH 3D DEPTH IMAGE SENSING 审中-公开
    具有3D深度图像感测的电子游戏系统

    公开(公告)号:US20140179435A1

    公开(公告)日:2014-06-26

    申请号:US13722791

    申请日:2012-12-20

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3206

    摘要: Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more sensors to obtain scene images. These scene images may be based on 2D data, 3D data, and/or a combination thereof.

    摘要翻译: 本文公开的示例涉及可以在一个或多个支付线上接收赌注的系统和方法。 系统和方法可以利用一个或多个传感器来获得场景图像。 这些场景图像可以基于2D数据,3D数据和/或其组合。