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公开(公告)号:US20220319139A1
公开(公告)日:2022-10-06
申请号:US17849595
申请日:2022-06-25
Applicant: Microsoft Technology Licensing, LLC
Inventor: Anthony Arnold WIESER , Martin Grayson , Kenton O'Hara , Edward Rintel , Camilla Alice Longden , Philipp Steinacher , Dominic Roedel , Advait Sarkar , Shu Sam Chen , Jens Emil Krarup Gronbaek , Ding Wang
IPC: G06T19/00 , H04N21/2187 , G06T19/20 , G06T17/20 , G06T7/70 , G06F3/14 , H04N7/15 , G06T7/20 , H04N7/14
Abstract: A method of providing a geographically distributed live mixed-reality meeting is described. The method comprises receiving, from a camera at a first endpoint, a live video stream; generating an mixed reality view incorporating the received video stream; rendering the mixed reality view at a display at the first endpoint and transmitting the mixed reality view to at least one other geographically distant endpoint; receiving data defining a bounding area; calculating a real world anchor for the bounding area using the data defining the bounding area; rendering the bounding area in the mixed reality view at a real world position determined using the real world anchor; and applying different rule sets to content objects placed into the mixed reality view by users dependent upon the position of the content objects relative to the bounding area in real world space.
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公开(公告)号:US12079940B2
公开(公告)日:2024-09-03
申请号:US17849595
申请日:2022-06-25
Applicant: Microsoft Technology Licensing, LLC
Inventor: Anthony Arnold Wieser , Martin Grayson , Kenton Paul Anthony O'Hara , Edward Sean Lloyd Rintel , Camilla Alice Longden , Philipp Steinacher , Dominic Roedel , Advait Sarkar , Shu Sam Chen , Jens Emil Krarup Gronbaek , Ding Wang
IPC: G06T19/00 , G06F3/14 , G06T7/20 , G06T7/70 , G06T17/20 , G06T19/20 , H04N7/14 , H04N7/15 , H04N21/2187
CPC classification number: G06T19/006 , G06F3/1454 , G06T7/20 , G06T7/70 , G06T17/20 , G06T19/20 , H04N7/147 , H04N7/15 , H04N7/157 , H04N21/2187 , G06T2207/10016 , G06T2210/12 , G06T2219/024
Abstract: A method of providing a geographically distributed live mixed-reality meeting is described. The method comprises receiving, from a camera at a first endpoint, a live video stream; generating an mixed reality view incorporating the received video stream; rendering the mixed reality view at a display at the first endpoint and transmitting the mixed reality view to at least one other geographically distant endpoint; receiving data defining a bounding area; calculating a real world anchor for the bounding area using the data defining the bounding area; rendering the bounding area in the mixed reality view at a real world position determined using the real world anchor; and applying different rule sets to content objects placed into the mixed reality view by users dependent upon the position of the content objects relative to the bounding area in real world space.
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公开(公告)号:US11386620B2
公开(公告)日:2022-07-12
申请号:US15984316
申请日:2018-05-18
Applicant: Microsoft Technology Licensing, LLC
Inventor: Anthony Arnold Wieser , Martin Grayson , Kenton Paul Anthony O'Hara , Edward Sean Lloyd Rintel , Camilla Alice Longden , Philipp Steinacher , Dominic Roedel , Advait Sarkar , Shu Sam Chen , Jens Emil Krarup Gronbaek , Ding Wang
IPC: G06T19/00 , H04N21/2187 , G06T19/20 , G06T17/20 , G06T7/70 , G06F3/14 , H04N7/15 , G06T7/20 , H04N7/14
Abstract: A method of providing a geographically distributed live mixed-reality meeting is described. The method comprises receiving, from a camera at a first endpoint, a live video stream; generating an mixed reality view incorporating the received video stream; rendering the mixed reality view at a display at the first endpoint and transmitting the mixed reality view to at least one other geographically distant endpoint; receiving data defining a bounding area; calculating a real world anchor for the bounding area using the data defining the bounding area; rendering the bounding area in the mixed reality view at a real world position determined using the real world anchor; and applying different rule sets to content objects placed into the mixed reality view by users dependent upon the position of the content objects relative to the bounding area in real world space.
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