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公开(公告)号:US20240153188A1
公开(公告)日:2024-05-09
申请号:US18455084
申请日:2023-08-24
Applicant: NVIDIA Corporation
Inventor: Jingbo WANG , Ye YUAN , Cheng XIE , Sanja FIDLER , Jan KAUTZ , Umar IQBAL , Zan GOJCIC , Sameh KHAMIS
CPC classification number: G06T13/40 , G06T7/251 , G06T2207/20084 , G06T2210/21
Abstract: In various examples, systems and methods are disclosed relating to generating physics-plausible whole body motion, including determining a mesh sequence corresponding to a motion of at least one dynamic character of one or more dynamic characters and a mesh of a terrain using a video sequence, determining using a generative model and based at least one the mesh sequence and the mesh of the terrain, an occlusion-free motion of the at least one dynamic character by infilling physics-plausible character motions in the mesh sequence for at least one frame of the video sequence that includes an occlusion of at least a portion of the at least one dynamic character, and determining physics-plausible whole body motion of the at least one dynamic character by applying physics-based imitation upon the occlusion-free motion.