Methods and Systems for Generating Detailed Datasets of an Environment via Gameplay

    公开(公告)号:US20190076731A1

    公开(公告)日:2019-03-14

    申请号:US15699459

    申请日:2017-09-08

    申请人: Niantic, Inc.

    摘要: An example method includes obtaining, from a camera of a computing device, an image of an environment and then determining, based on a first comparison of the image to a stored dataset in a database, that the stored dataset lacks one or more details of the environment. Following, the method includes providing a command by the computing device that indicates a request to obtain additional data of the environment, and in response to the command, obtaining, from one or more sensors of the computing device, additional data of the environment. The method also includes determining, based on a second comparison to the stored dataset in the database, that the additional data of the environment differs from data of the environment in the stored dataset, and then providing one or more points for gameplay on an interface of the computing device.

    Methods and systems for generating detailed datasets of an environment via gameplay

    公开(公告)号:US10300373B2

    公开(公告)日:2019-05-28

    申请号:US15699459

    申请日:2017-09-08

    申请人: Niantic, Inc.

    摘要: An example method includes obtaining, from a camera of a computing device, an image of an environment and then determining, based on a first comparison of the image to a stored dataset in a database, that the stored dataset lacks one or more details of the environment. Following, the method includes providing a command by the computing device that indicates a request to obtain additional data of the environment, and in response to the command, obtaining, from one or more sensors of the computing device, additional data of the environment. The method also includes determining, based on a second comparison to the stored dataset in the database, that the additional data of the environment differs from data of the environment in the stored dataset, and then providing one or more points for gameplay on an interface of the computing device.

    Collision detection, estimation, and avoidance

    公开(公告)号:US10384346B2

    公开(公告)日:2019-08-20

    申请号:US15699444

    申请日:2017-09-08

    申请人: Niantic, Inc.

    摘要: An example method involves obtaining a log of sensor data indicative of an environment during a prior time period, with the log of sensor data including a sequence of image frames, and determining that the log of sensor data relates to a collision involving a physical object in the environment at a particular time within the prior time period. The method also involves, responsive to determining that the log of sensor data relates to the collision, generating a training data set for the collision from the log of sensor data. The training data set for the collision may include multiple image frames of the sequence of image frames that are prior to an image frame in the sequence of image frames that corresponds to the particular time.

    Methods and Systems for Generation of a Knowledge Graph of an Object

    公开(公告)号:US20190080245A1

    公开(公告)日:2019-03-14

    申请号:US15699449

    申请日:2017-09-08

    申请人: Niantic, Inc.

    摘要: An example method includes obtaining, using a camera of a computing device, a two-dimensional (2D) image of an object, and receiving, from a server, an identification of the object based on the 2D image of the object. The method further includes obtaining, using one or more sensors of the computing device, additional data of the object, and obtaining, using the one or more sensors of the computing device, additional data of a surrounding environment of the object. Following, the method includes generating a knowledge graph including (i) the additional data of the object associated with the identification of the object and (ii) the additional data of the surrounding environment of the object also associated with the identification of the object and organized in a hierarchical semantic manner to illustrate relationships between the object and at least one item represented by the additional data of the surrounding environment of the object.