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公开(公告)号:US20070262999A1
公开(公告)日:2007-11-15
申请号:US11746293
申请日:2007-05-09
申请人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navarro , Andy Brown , David Pridmore , Jon Maine
发明人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navarro , Andy Brown , David Pridmore , Jon Maine
IPC分类号: G06T15/70
CPC分类号: A63F13/42 , A63F13/10 , A63F13/57 , A63F13/833 , A63F2300/6045 , A63F2300/64 , A63F2300/8029 , G06T13/00 , G06T2213/12
摘要: An interactive animation environment. The interactive animation environment includes at least one user-controlled object, and the animation method for providing this environment includes determining a position of the user-controlled object, defining a plurality of regions about the position, detecting a user input to move the position of the user-controlled object, associating the detected user input to move the position of the user-controlled object with a region in the direction of movement, and providing an animation of the user-controlled object associated with the mapped region. A system and controller for implementing the method is also disclosed. A computer program and computer program product for implementing the invention is further disclosed.
摘要翻译: 交互式动画环境。 交互式动画环境包括至少一个用户控制对象,并且用于提供该环境的动画方法包括确定用户控制对象的位置,定义关于该位置的多个区域,检测用户输入以移动 所述用户控制对象将所检测到的用户输入相关联,以使所述用户控制对象的位置与所述移动方向上的区域相关联,以及提供与所述映射区域相关联的所述用户控制对象的动画。 还公开了一种用于实现该方法的系统和控制器。 进一步公开了用于实现本发明的计算机程序和计算机程序产品。
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公开(公告)号:US07952585B2
公开(公告)日:2011-05-31
申请号:US12916825
申请日:2010-11-01
申请人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navarro , Andy Brown , David Pridmore , Jon Maine
发明人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navarro , Andy Brown , David Pridmore , Jon Maine
IPC分类号: G06T13/00
CPC分类号: A63F13/42 , A63F13/10 , A63F13/57 , A63F13/833 , A63F2300/6045 , A63F2300/64 , A63F2300/8029 , G06T13/00 , G06T2213/12
摘要: An interactive animation environment. The interactive animation environment includes at least one user-controlled object, and the animation method for providing this environment includes determining a position of the user-controlled object, defining a plurality of regions about the position, detecting a user input to move the position of the user-controlled object, associating the detected user input to move the position of the user-controlled object with a region in the direction of movement, and providing an animation of the user-controlled object associated with the mapped region. A system and controller for implementing the method is also disclosed. A computer program and computer program product for implementing the invention is further disclosed.
摘要翻译: 交互式动画环境。 交互式动画环境包括至少一个用户控制对象,并且用于提供该环境的动画方法包括确定用户控制对象的位置,定义关于该位置的多个区域,检测用户输入以移动 所述用户控制对象将所检测到的用户输入相关联,以使所述用户控制对象的位置与所述移动方向上的区域相关联,以及提供与所述映射区域相关联的所述用户控制对象的动画。 还公开了一种用于实现该方法的系统和控制器。 进一步公开了用于实现本发明的计算机程序和计算机程序产品。
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公开(公告)号:US07843455B2
公开(公告)日:2010-11-30
申请号:US11746293
申请日:2007-05-09
申请人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navvarro , Andy Brown , David Pridmore , Jon Maine
发明人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navvarro , Andy Brown , David Pridmore , Jon Maine
IPC分类号: G06T13/00
CPC分类号: A63F13/42 , A63F13/10 , A63F13/57 , A63F13/833 , A63F2300/6045 , A63F2300/64 , A63F2300/8029 , G06T13/00 , G06T2213/12
摘要: An interactive animation environment. The interactive animation environment includes at least one user-controlled object, and the animation method for providing this environment includes determining a position of the user-controlled object, defining a plurality of regions about the position, detecting a user input to move the position of the user-controlled object, associating the detected user input to move the position of the user-controlled object with a region in the direction of movement, and providing an animation of the user-controlled object associated with the mapped region. A system and controller for implementing the method is also disclosed. A computer program and computer program product for implementing the invention is further disclosed.
摘要翻译: 交互式动画环境。 交互式动画环境包括至少一个用户控制对象,并且用于提供该环境的动画方法包括确定用户控制对象的位置,定义关于该位置的多个区域,检测用户输入以移动 所述用户控制对象将所检测到的用户输入相关联,以使所述用户控制对象的位置与所述移动方向上的区域相关联,以及提供与所述映射区域相关联的所述用户控制对象的动画。 还公开了一种用于实现该方法的系统和控制器。 进一步公开了用于实现本发明的计算机程序和计算机程序产品。
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公开(公告)号:US20110043529A1
公开(公告)日:2011-02-24
申请号:US12916825
申请日:2010-11-01
申请人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navvarro , Andy Brown , David Pridmore , Jon Maine
发明人: Nicholas Bridger , Ed Bainbridge , Jon Williams , Matthew Humphries , David Navvarro , Andy Brown , David Pridmore , Jon Maine
IPC分类号: G06T13/00
CPC分类号: A63F13/42 , A63F13/10 , A63F13/57 , A63F13/833 , A63F2300/6045 , A63F2300/64 , A63F2300/8029 , G06T13/00 , G06T2213/12
摘要: An interactive animation environment. The interactive animation environment includes at least one user-controlled object, and the animation method for providing this environment includes determining a position of the user-controlled object, defining a plurality of regions about the position, detecting a user input to move the position of the user-controlled object, associating the detected user input to move the position of the user-controlled object with a region in the direction of movement, and providing an animation of the user-controlled object associated with the mapped region. A system and controller for implementing the method is also disclosed. A computer program and computer program product for implementing the invention is further disclosed.
摘要翻译: 交互式动画环境。 交互式动画环境包括至少一个用户控制对象,并且用于提供该环境的动画方法包括确定用户控制对象的位置,定义关于该位置的多个区域,检测用户输入以移动 所述用户控制对象将所检测到的用户输入相关联,以使所述用户控制对象的位置与所述移动方向上的区域相关联,以及提供与所述映射区域相关联的所述用户控制对象的动画。 还公开了一种用于实现该方法的系统和控制器。 进一步公开了用于实现本发明的计算机程序和计算机程序产品。
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公开(公告)号:US20080109284A1
公开(公告)日:2008-05-08
申请号:US11869369
申请日:2007-10-09
CPC分类号: H04N7/163 , G06Q10/00 , G06Q30/00 , G06Q30/0202 , G06Q30/0204 , G06Q30/0256 , H04H60/45 , H04N21/42201 , H04N21/42203 , H04N21/4223 , H04N21/4415 , H04N21/44222 , H04N21/4532 , H04N21/4542 , H04N21/4751 , H04N21/812
摘要: Displaying personalized content to content observers by content providers (e.g., advertisers) who disseminate content over a network is disclosed. In particular, enabling the display of targeted content to television viewers is disclosed. Identification of the content observer(s) observing a content display device at a particular time (and/or identification of the content display site) is made, and targeted content for display is selected based on a determination of content appropriate for display to those content observer(s) in accordance with a criterion based on the identity and/or a characteristic of the content observer(s) (and/or the content display site). The attention of each content observer can be sold to the content provider that places the highest value on that content observer's attention. In particular, the value paid by content providers over time can be maximized.
摘要翻译: 公开了通过网络传播内容的内容提供商(例如,广告商)向内容观察者显示个性化内容。 特别地,公开了向电视观众展示目标内容。 进行在特定时间观察内容显示装置(和/或内容显示站点的识别)的内容观察者的识别,并且基于适合于显示给内容的内容的确定来选择用于显示的目标内容 根据基于内容观察者(和/或内容显示站点)的身份和/或特征的标准的观察者。 每个内容观察者的注意力可以被销售给内容提供者,该内容提供者对该观察者的注意力给予最高的价值。 特别是,随着时间的推移,内容提供商所支付的价值可以最大化。
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