System and method of integrated spatial and temporal navigation
    1.
    发明授权
    System and method of integrated spatial and temporal navigation 有权
    综合空间和时间导航的系统和方法

    公开(公告)号:US07589732B2

    公开(公告)日:2009-09-15

    申请号:US10287816

    申请日:2002-11-05

    IPC分类号: G06T15/00

    摘要: The system displays an image portraying a virtual space as viewed by a virtual camera at a first location on a spatially navigable camera surface within the virtual space. A user begins a drag operation. Based on the dragging, the virtual camera is spatially translated from the first location on the spatially navigable region to a second location on the spatially navigable region. The orientation of the virtual camera at the second location may be automatically set to either point towards the pre-defined look-at point or to point in a direction normal to the spatially navigable region at the second location. The system then displays an image portraying the virtual space in accordance with the location and orientation of the virtual camera at the second location in the spatially navigable camera surface. While the drag operation continues, the system determines that further translating the virtual camera would place the virtual camera beyond the spatially navigable region. In response, the system begins displaying a transition, which may be an interpolated animation of the virtual camera, an animation semi-transparently blended with a slate, a pre-authored animation of the virtual camera, or other visual effect. While further continuing to drag, and based on the same, the system either advances display of the transition, reverses display of the transition, or otherwise temporally controls the display of the transition.

    摘要翻译: 该系统显示在虚拟空间内的空间可导航的相机表面上的第一位置处的虚拟照相机所观察到的描绘虚拟空间的图像。 用户开始拖动操作。 基于拖动,虚拟相机在空间上可导航区域上的第一位置被空间转换到空间可导航区域上的第二位置。 可以将第二位置处的虚拟相机的方向自动设置为指向预定义的观看点或指向与第二位置处的空间可导航区域垂直的方向。 然后,系统根据虚拟相机在空间可导航相机表面的第二位置处的位置和方位来显示描绘虚拟空间的图像。 当拖动操作继续时,系统确定进一步翻译虚拟相机将使虚拟相机超出空间可通航区域。 作为响应,系统开始显示转换,其可以是虚拟相机的内插动画,与平板半透明混合的动画,虚拟相机的预创作动画或其他视觉效果。 在进一步继续拖动的同时,该系统可以提前显示转换,反转转换的显示,或以其他方式临时控制转换的显示。

    Digital tape drawing system
    3.
    发明授权
    Digital tape drawing system 有权
    数字磁带绘图系统

    公开(公告)号:US06642927B1

    公开(公告)日:2003-11-04

    申请号:US09406088

    申请日:1999-09-24

    IPC分类号: G06T1120

    摘要: A system that provides a bimanual user interface in which an input device is provided for each of the users hands, a left hand (LH) device and a right hand (RH) device. The input devices are used in conjunction with a large format, upright, human scale display at which the user can stand and upon which the input devices are moved. The positions of the input devices on the display are marked by displayed cursors. The system detects the position of the input devices relative to the display and draws a vector corresponding to unfastened tape between positions of cursors of the corresponding input devices and pointing from the LH device to the RH device. By changing the state of the LH input device the unfastened tape can be fastened or pinned along the vector as the user moves the LH device toward the RH device. By changing the state of the RH device, the tape can be unfastened by moving the LH device away from the RH device. Straight lines are drawn by holding the RH fixed while the LH pins the tape. Curves are drawn by moving the RH device while the LH device pins the tape. The switch between straight and curved lines occurs without an explicit mode switch simply by keeping the RH device fixed or moving it. The radius of the curvature of curved lines corresponds to the separation between the LH and RH devices.

    摘要翻译: 一种提供双手(LH)装置和右手(RH)装置)的双手用户界面的系统,其中为每个用户手,左手(LH)装置和右手(RH)装置提供输入装置。 输入设备与大尺寸,直立的人体尺寸显示器结合使用,用户可以在该尺寸显示器上移动输入设备。 显示器上的输入设备的位置由显示的光标标记。 该系统相对于显示器检测输入装置的位置,并且在相应输入装置的光标位置和从LH装置指向RH装置的位置之间绘制与未松开带对应的矢量。 通过改变LH输入设备的状态,当用户将LH设备朝向RH设备移动时,松开的胶带可以沿矢量被固定或固定。 通过改变RH装置的状态,可以通过将LH装置移离RH装置来松开带子。 当LH固定磁带时,通过保持RH固定来绘制直线。 在LH设备插入磁带的同时移动RH设备来绘制曲线。 直线和曲线之间的切换通过简单地通过保持RH装置固定或移动而没有明确的模式切换而发生。 曲线曲率的半径对应于LH和RH装置之间的间隔。

    Techniques for pointing to locations within a volumetric display
    5.
    发明授权
    Techniques for pointing to locations within a volumetric display 有权
    指向体积显示中的位置的技术

    公开(公告)号:US07701441B2

    公开(公告)日:2010-04-20

    申请号:US11907514

    申请日:2007-10-12

    IPC分类号: G09G5/08 G06F3/033

    摘要: The present invention is a system that creates a volumetric display and a user controllable volumetric pointer within the volumetric display. The user can point by aiming a beam which is vector, planar or tangent based, positioning a device in three-dimensions in association with the display, touching a digitizing surface of the display enclosure or otherwise inputting position coordinates. The cursor can take a number of different forms including a ray, a point, a volume and a plane. The ray can include a ring, a bead, a segmented wand, a cone and a cylinder. The user designates an input position and the system maps the input position to a 3D cursor position within the volumetric display. The system also determines whether any object has been designated by the cursor by determining whether the object is within a region of influence of the cursor. The system also performs any function activated in association with the designation.

    摘要翻译: 本发明是在体积显示内创建体积显示和用户可控的体积指示器的系统。 用户可以通过瞄准基于矢量,平面或切线的光束来指向与显示器相关联的三维定位设备,触摸显示器外壳的数字化表面或以其他方式输入位置坐标。 光标可以采取许多不同的形式,包括射线,点,体积和平面。 射线可以包括环,珠,分段魔杖,锥体和圆柱体。 用户指定输入位置,并且系统将输入位置映射到体积显示内的3D光标位置。 系统还通过确定对象是否在光标的影响区域内来确定是否已经由光标指定了任何对象。 该系统还执行与指定相关联的激活的任何功能。

    Volume management system for volumetric displays
    6.
    发明授权
    Volume management system for volumetric displays 有权
    体积显示器的音量管理系统

    公开(公告)号:US07839400B2

    公开(公告)日:2010-11-23

    申请号:US10183966

    申请日:2002-06-28

    IPC分类号: G06T17/00

    摘要: The present invention is a system that manages a volumetric display using volume windows. The volume windows have the typical functions, such as minimize, resize, etc., which operate in a volume. When initiated by an application a volume window is assigned to the application in a volume window data structure. Application data produced by the application is assigned to the windows responsive to which applications are assigned to which windows in the volume window data structure. Input events are assigned to the windows responsive to whether they are spatial or non-spatial. Spatial events are assigned to the window surrounding the event or cursor where a policy resolves situations where more than one window surrounds the cursor. Non-spatial events are assigned to the active or working window.

    摘要翻译: 本发明是使用体积窗口管理体积显示的系统。 卷窗口具有在卷中操作的典型功能,例如最小化,调整大小等。 当应用程序启动时,卷窗口将以卷窗口数据结构分配给应用程序。 应用程序产生的应用程序数据被分配给窗口,响应于哪些应用程序被分配到卷窗口数据结构中的哪个窗口。 响应于它们是空间还是非空间,将输入事件分配给窗口。 空间事件分配给事件或光标周围的窗口,其中策略可以解决多个窗口围绕光标的情况。 非空间事件分配给活动窗口或工作窗口。

    Widgets displayed and operable on a surface of a volumetric display enclosure
    7.
    发明授权
    Widgets displayed and operable on a surface of a volumetric display enclosure 有权
    窗口小部件在体积显示外壳的表面上显示和可操作

    公开(公告)号:US07554541B2

    公开(公告)日:2009-06-30

    申请号:US10183945

    申请日:2002-06-28

    IPC分类号: G06T17/00

    摘要: The present invention is a system that places 2D user interface widgets in optimal positions in a 3D volumetric display where they can be easily used based on the knowledge user have about traditional 2D display systems. The widgets are placed on a shell or outer edge surface of a volumetric display, in a ring around the outside bottom of the display, in a vertical or horizontal plane within the display and/or responsive to the users focus of attention. Virtual 2D widgets are mapped to volumetric voxels of the 3D display system. This mapping includes any mapping between a 2D representation or virtual display map of the widget to the corresponding voxels. For example, a 2D texture map of the widget image may be mapped into voxels. Control actions in the 3D volume initiated by conventional control devices, such as a mouse or a touch sensitive dome enclosure surface, are mapped to controls of the widgets and appropriate control functions are performed.

    摘要翻译: 本发明是一种将2D用户界面小部件置于3D体积显示器中的最佳位置的系统,其中可以基于知识用户对传统2D显示系统的易用性进行使用。 小部件被放置在体积显示器的外壳或外边缘表面上,在显示器的外部底部的环中,在显示器内的垂直或水平平面中和/或响应于用户的关注焦点。 虚拟2D小部件被映射到3D显示系统的体积体素。 该映射包括将小部件的2D表示或虚拟显示映射与对应的体素之间的任何映射。 例如,小部件图像的2D纹理贴图可以映射到体素。 由诸如鼠标或触摸敏感的圆顶壳体表面的常规控制装置启动的3D体积中的控制动作被映射到小部件的控件并且执行适当的控制功能。

    Techniques for pointing to locations within a volumetric display
    8.
    发明授权
    Techniques for pointing to locations within a volumetric display 有权
    指向体积显示中的位置的技术

    公开(公告)号:US07528823B2

    公开(公告)日:2009-05-05

    申请号:US11907513

    申请日:2007-10-12

    IPC分类号: G06F3/033 G09G5/08

    摘要: The present invention is a system that creates a volumetric display and a user controllable volumetric pointer within the volumetric display. The user can point by aiming a beam which is vector, planar or tangent based, positioning a device in three-dimensions in association with the display, touching a digitizing surface of the display enclosure or otherwise inputting position coordinates. The cursor can take a number of different forms including a ray, a point, a volume and a plane. The ray can include a ring, a bead, a segmented wand, a cone and a cylinder. The user designates an input position and the system maps the input position to a 3D cursor position within the volumetric display. The system also determines whether any object has been designated by the cursor by determining whether the object is within a region of influence of the cursor. The system also performs any function activated in association with the designation.

    摘要翻译: 本发明是在体积显示内创建体积显示和用户可控的体积指示器的系统。 用户可以通过瞄准基于矢量,平面或切线的光束来指向与显示器相关联的三维定位设备,触摸显示器外壳的数字化表面或以其他方式输入位置坐标。 光标可以采取许多不同的形式,包括射线,点,体积和平面。 射线可以包括环,珠,分段魔杖,锥体和圆柱体。 用户指定输入位置,并且系统将输入位置映射到体积显示内的3D光标位置。 系统还通过确定对象是否在光标的影响区域内来确定是否已经由光标指定了任何对象。 该系统还执行与指定相关联的激活的任何功能。

    System for physical rotation of volumetric display enclosures to facilitate viewing
    9.
    发明授权
    System for physical rotation of volumetric display enclosures to facilitate viewing 有权
    用于体积显示外壳物理旋转的系统,以方便查看

    公开(公告)号:US07138997B2

    公开(公告)日:2006-11-21

    申请号:US10188765

    申请日:2002-06-28

    IPC分类号: G06T15/00

    摘要: The present invention is a system that allows a user to physically rotate a three-dimensional volumetric display enclosure with a corresponding rotation of the display contents. The rotation of the enclosure is sampled with an encoder and the display is virtually rotated by a computer maintaining the scene by an amount corresponding to the physical rotation before being rendered. This allows the user to remain in one position while viewing different parts of the displayed scene corresponding to different viewpoints. The display contents can be rotated in direct correspondence with the display enclosure or with a gain (positive or negative) that accelerates the rotation of the contents with respect to the physical rotation of the enclosure. Any display widgets in the scene, such as a virtual keyboard, can be maintained stationary with respect to the user while scene contents rotate by applying a negative rotational gain to the widgets. The rotation can also be controlled by a time value such that the rotation continues until a specified time is reached or expires.

    摘要翻译: 本发明是允许用户物理地旋转具有显示内容的相应旋转的三维体积显示外壳的系统。 外壳的旋转用编码器进行采样,并且显示器由维护场景的计算机虚拟地旋转与呈现之前的物理旋转相对应的量。 这允许用户在观看对应于不同视点的所显示场景的不同部分的同时保持在一个位置。 显示内容可以与显示器外壳直接对应地旋转,或者具有加速内容物相对于外壳的物理旋转的旋转的增益(正或负)旋转。 场景中的任何显示小部件(例如虚拟键盘)可以相对于用户保持静止,而场景内容通过向小部件施加负旋转增益而旋转。 旋转也可以通过时间值来控制,使得旋转继续直到达到指定的时间或到期。

    Volume management system for volumetric displays
    10.
    发明授权
    Volume management system for volumetric displays 有权
    体积显示器的音量管理系统

    公开(公告)号:US07986318B2

    公开(公告)日:2011-07-26

    申请号:US11345452

    申请日:2006-02-02

    IPC分类号: G06T15/00

    摘要: The present invention is a system that manages a volumetric display using volume windows. The volume windows have the typical functions, such as minimize, resize, etc., which operate in a volume. When initiated by an application a volume window is assigned to the application in a volume window data structure. Application data produced by the application is assigned to the windows responsive to which applications are assigned to which windows in the volume window data structure. Input events are assigned to the windows responsive to whether they are spatial or non-spatial. Spatial events are assigned to the window surrounding the event or cursor where a policy resolves situations where more than one window surrounds the cursor. Non-spatial events are assigned to the active or working window.

    摘要翻译: 本发明是使用体积窗口管理体积显示的系统。 卷窗口具有在卷中操作的典型功能,例如最小化,调整大小等。 当应用程序启动时,卷窗口将以卷窗口数据结构分配给应用程序。 应用程序产生的应用程序数据被分配给窗口,响应于哪些应用程序被分配到卷窗口数据结构中的哪个窗口。 响应于它们是空间还是非空间,将输入事件分配给窗口。 空间事件分配给事件或光标周围的窗口,其中策略可以解决多个窗口围绕光标的情况。 非空间事件分配给活动窗口或工作窗口。