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公开(公告)号:US20110141280A1
公开(公告)日:2011-06-16
申请号:US12884477
申请日:2010-09-17
申请人: Ning CAO , Ming FENG , Duguo LIANG , Yanxia ZHANG , Zemin ZHENG
发明人: Ning CAO , Ming FENG , Duguo LIANG , Yanxia ZHANG , Zemin ZHENG
IPC分类号: H04N7/18
CPC分类号: H04N21/643 , H04L65/1006
摘要: The present invention provides a SIP-based network video surveillance system and method, which relates to the application field of network video surveillance. The network video surveillance method comprises the steps of: receiving a request message from a client by a call control server (CCS), the request message comprising an ID of a Premises Unit (PU) and a channel ID; forwarding the request message to a center management server (CMS) by the CCS for access authentication; transmitting the request message to the PU by the CCS after the request message passes the access authentication; responding by the PU an acknowledgement message containing video codec information to the CMS via the CCS; forwarding the acknowledgement message containing the video codec information and an access path to the client by the CMS, then establishing, by the client, a video stream connection with a network element directed by the access path on the basis of the acknowledge message. The present invention uses SIP in conjunction with other protocols to build a complete video surveillance architecture, improving the extensibility of a platform and makes the whole system more stable and reliable.
摘要翻译: 本发明提供了一种基于SIP的网络视频监控系统和方法,涉及网络视频监控的应用领域。 网络视频监控方法包括以下步骤:由呼叫控制服务器(CCS)从客户端接收请求消息,所述请求消息包括房屋单元(ID)的ID和信道ID; 由CCS对中心管理服务器(CMS)转发请求消息进行认证; 在请求消息通过接入认证后,由CCS发送请求消息给PU; 通过CCS向CMS响应包含视频编解码器信息的确认消息给CMS; 将包含视频编解码器信息的确认消息和存取路径发送给客户端,然后由客户端根据确认消息建立由接入路径指导的网络元件的视频流连接。 本发明结合其他协议使用SIP构建完整的视频监控架构,提高平台的可扩展性,使整个系统更加稳定可靠。
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公开(公告)号:US20110208494A1
公开(公告)日:2011-08-25
申请号:US12956700
申请日:2010-11-30
申请人: Jiangwei LI , Jie LIANG , Ming FENG , Ruyi LI , Xueliang CHEN , Yirong ZHUANG , Ge CHEN , Xiaomei HAN , Jinxia HAI
发明人: Jiangwei LI , Jie LIANG , Ming FENG , Ruyi LI , Xueliang CHEN , Yirong ZHUANG , Ge CHEN , Xiaomei HAN , Jinxia HAI
CPC分类号: G06F3/038 , A63F2300/105 , G06F3/0338
摘要: The present invention relates to a method and system for simulating a handle's motion. The method comprising: receiving detected acceleration values x(i), y(i) and z(i) of the handle in three directions; determining whether the acceleration values x(i), y(i) and z(i) in the three directions are noise interference with reference to a threshold value NT for noise interference; in the case that the acceleration values x(i), y(i) and z(i) are not the noise interference, determining angles α(i), β(i) and γ(i) during the handle's motion respectively from the acceleration values x(i), y(i) and z(i); and simulating the handle's motion on the basis of the angles α(i), β(i) and γ(i). The method and system according to the present invention poses a big challenge to the conventional operation by a mouse or a keyboard. They can simulate every motion of a user and reflect the motion on a role in a 3D game. It is also possible that virtual animation created by the method has outstanding reality and good real-time characteristics without additional hardware circuits, so that the user gets released from the restriction by the mouse and keyboard.
摘要翻译: 本发明涉及一种模拟手柄运动的方法和系统。 该方法包括:在三个方向上接收手柄的检测加速度值x(i),y(i)和z(i); 确定三个方向上的加速度值x(i),y(i)和z(i)是否参考用于噪声干扰的阈值NT的噪声干扰; 在加速度值x(i),y(i)和z(i)不是噪声干扰的情况下,在句柄运动期间确定角度α(i),&bgr;(i)和γ(i) 加速度值x(i),y(i)和z(i); 并根据角度α(i),&bgr;(i)和γ(i)模拟手柄的运动。 根据本发明的方法和系统对通过鼠标或键盘的常规操作提出了巨大的挑战。 他们可以模拟用户的每个动作,并反映3D游戏中角色的动作。 还有可能的是,该方法创建的虚拟动画具有突出的现实性和良好的实时特性,而无需额外的硬件电路,从而使用户免受鼠标和键盘的限制。
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