Systems and methods for identifying a named entity
    1.
    发明申请
    Systems and methods for identifying a named entity 有权
    用于识别命名实体的系统和方法

    公开(公告)号:US20080005090A1

    公开(公告)日:2008-01-03

    申请号:US10814365

    申请日:2004-03-31

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30864

    摘要: Systems and methods for identifying a named entity are described. In one described system, a computer program, such as a query system, identifies an event associated with an article, identifies a named entity within the event, and creates an implicit search query comprising the named entity.

    摘要翻译: 描述用于识别命名实体的系统和方法。 在一个描述的系统中,诸如查询系统的计算机程序识别与文章相关联的事件,识别事件内的命名实体,并创建包含命名实体的隐含搜索查询。

    Methods and systems for information capture and retrieval
    2.
    发明申请
    Methods and systems for information capture and retrieval 有权
    用于信息捕获和检索的方法和系统

    公开(公告)号:US20050234848A1

    公开(公告)日:2005-10-20

    申请号:US10881584

    申请日:2004-06-30

    IPC分类号: G06F7/00 G06F17/30

    CPC分类号: G06F17/30864

    摘要: Systems and methods that identify and extract information from articles are described. In one embodiment, a search engine implements a method comprising capturing an event in real time upon the occurrence of the event, wherein the event comprises a user interaction with an article on a client device, wherein the article is capable of being associated with at least one of a plurality of client applications, determining if the event should be indexed, and if the event should be indexed, indexing the event and storing the event and at least a portion of content associated with the article.

    摘要翻译: 描述了从文章中识别和提取信息的系统和方法。 在一个实施例中,搜索引擎实现一种方法,包括在事件发生时实时捕获事件,其中事件包括与客户端设备上的物品的用户交互,其中该物品能够至少与 多个客户应用程序之一,确定事件是否应被索引,以及如果事件应被索引,索引事件并存储事件以及与该文章相关联的内容的至少一部分。

    Systems and methods for refreshing a content display
    3.
    发明申请
    Systems and methods for refreshing a content display 审中-公开
    用于刷新内容显示的系统和方法

    公开(公告)号:US20070282797A1

    公开(公告)日:2007-12-06

    申请号:US10814056

    申请日:2004-03-31

    IPC分类号: G06F17/30

    CPC分类号: G06F16/9535

    摘要: Systems and methods for refreshing a content display are described. In one described system, a query system obtains from an index a search result associated with a search query. The search result comprises a first article identifier. The query system then determines whether to update a content display using the search result. The query system may use any of several factors to determine whether or not to update the content display, including, for example, the difference between attributes of the first and second article identifiers and activity of a mouse pointer in relation to the content display.

    摘要翻译: 描述用于刷新内容显示的系统和方法。 在一个描述的系统中,查询系统从索引获得与搜索查询相关联的搜索结果。 搜索结果包括第一文章标识符。 然后,查询系统使用搜索结果来确定是否更新内容显示。 查询系统可以使用几个因素中的任一个来确定是否更新内容显示,包括例如第一和第二文章标识符的属性之间的差异以及鼠标指针相对于内容显示的活动。

    Systems and methods for ranking implicit search results
    4.
    发明申请
    Systems and methods for ranking implicit search results 有权
    对隐含搜索结果进行排序的系统和方法

    公开(公告)号:US20070276829A1

    公开(公告)日:2007-11-29

    申请号:US10813875

    申请日:2004-03-31

    IPC分类号: G06F17/30

    CPC分类号: G06F17/30864 G06F17/30663

    摘要: Systems and methods for ranking implicit search queries are described. In one embodiment a method comprising receiving an event, the event comprising user interaction with an article on a client device, wherein the article is capable of being associated with at least one of a plurality of client applications, extracting at least one keyword from the event, generating a query based at least in part on the at least one keyword, performing a search based at least in part on the query to determine a result set, wherein the result set comprises one or more article identifiers associated with articles comprising the at least one keyword, and determining a ranking for each of the one or more article identifiers comprising the result set is described.

    摘要翻译: 描述用于排序隐式搜索查询的系统和方法。 在一个实施例中,一种方法包括接收事件,该事件包括与客户端设备上的物品的用户交互,其中该物品能够与多个客户端应用中的至少一个相关联,从该事件中提取至少一个关键字 至少部分地基于所述至少一个关键字生成查询,至少部分地基于所述查询执行搜索以确定结果集,其中所述结果集包括与至少包括所述至少一个或多个文档的文章相关联的一个或多个文章标识符 描述一个关键字,并且确定包括结果集的一个或多个文章标识符中的每一个的排名。

    Systems and methods for constructing and using a user profile
    5.
    发明申请
    Systems and methods for constructing and using a user profile 审中-公开
    用于构建和使用用户配置文件的系统和方法

    公开(公告)号:US20070276801A1

    公开(公告)日:2007-11-29

    申请号:US10814368

    申请日:2004-03-31

    IPC分类号: G06F17/30

    CPC分类号: G06F16/9535

    摘要: Systems and computer-readable mediums constructing and using a user profile are described. In one described system, a query system receives an implicit query comprising a first search term, receives a user search attribute from a user profile derives a second search term from the user search attribute, and processes the search query based on the second search term and/or the user search attribute. The query system may add the first search term to the user profile for use in modifying a subsequent query.

    摘要翻译: 描述构造和使用用户简档的系统和计算机可读介质。 在一个描述的系统中,查询系统接收包括第一搜索项的隐含查询,从用户简档中接收用户搜索属性从用户搜索属性导出第二搜索项,并且基于第二搜索项处理搜索查询, /或用户搜索属性。 查询系统可以将第一搜索项添加到用户简档中以用于修改随后的查询。

    Systems and Methods for Associating a Keyword With a User Interface Area
    6.
    发明申请
    Systems and Methods for Associating a Keyword With a User Interface Area 有权
    将关键字与用户界面区域相关联的系统和方法

    公开(公告)号:US20070271262A1

    公开(公告)日:2007-11-22

    申请号:US11834497

    申请日:2007-08-06

    IPC分类号: G06F17/30

    摘要: Systems and methods for associating a keyword with a window are described. In one described system, a computer program, such as an indexer, captures processor, or query system, associates a keyword with a first user interface area. The query system or other computer program receives a signal that the first user interface is inactive and that a second user interface area is active and, in response, generates an implicit search query that includes the keyword associated with the first user interface area.

    摘要翻译: 描述用于将关键字与窗口相关联的系统和方法。 在一个描述的系统中,计算机程序(诸如索引器,捕获处理器或查询系统)将关键字与第一用户界面区域相关联。 查询系统或其他计算机程序接收第一用户界面不活动并且第二用户界面区域是活动的信号,并且作为响应,生成包括与第一用户界面区域相关联的关键字的隐含搜索查询。

    Systems and methods for weighting a search query result
    7.
    发明申请
    Systems and methods for weighting a search query result 有权
    用于加权搜索查询结果的系统和方法

    公开(公告)号:US20050222981A1

    公开(公告)日:2005-10-06

    申请号:US10815074

    申请日:2004-03-31

    IPC分类号: G06F7/00 G06F17/30

    CPC分类号: G06F17/30864

    摘要: Systems and methods for weighting a search query result are described. In one described system, a program, such as a query system, determines a first article identifier associated with a source and receives an input signal indicating an interest in the first article identifier. The query system then determines a second article identifier associated with the source and determines a score associated with the second article identifier based at least in part on the input signal.

    摘要翻译: 描述用于加权搜索查询结果的系统和方法。 在一个描述的系统中,诸如查询系统的程序确定与源相关联的第一文章标识符,并且接收指示对第一文章标识符感兴趣的输入信号。 查询系统然后确定与源相关联的第二物品标识符,并且至少部分地基于输入信号确定与第二物品标识符相关联的得分。

    Systems and methods for providing software updates
    8.
    发明授权
    Systems and methods for providing software updates 有权
    用于提供软件更新的系统和方法

    公开(公告)号:US08321858B1

    公开(公告)日:2012-11-27

    申请号:US10749441

    申请日:2003-12-31

    IPC分类号: G06F9/445

    CPC分类号: G06F8/65

    摘要: The present invention comprises systems and methods, and computer readable media comprising the methods, for updating software applications. The systems and methods of the present invention provide automation and flexibility to the updating process. Processor usage and network usage are monitored and software updates are initiated and/or continued during periods where processor and/or network usage are low. The update process may be halted when the processor and/or network connection are called upon for other uses. Processor and/or network usage may also be throttled, for example limiting the bandwidth available for the download to maintain sufficient processor share and/or bandwidth for other tasks. Adverse impact on a computer user is minimized.

    摘要翻译: 本发明包括系统和方法以及包括用于更新软件应用的方法的计算机可读介质。 本发明的系统和方法为更新过程提供了自动化和灵活性。 在处理器和/或网络使用量较低的时段期间,监视处理器使用情况和网络使用情况,并启动和/或继续软件更新。 当处理器和/或网络连接被调用用于其他用途时,可以停止更新过程。 也可以限制处理器和/或网络使用,例如限制可用于下载的带宽以维持足够的其他任务的处理器共享和/或带宽。 对计算机用户的不利影响最小化。

    Dynamic weather simulation
    9.
    发明授权
    Dynamic weather simulation 有权
    动态天气模拟

    公开(公告)号:US07269539B2

    公开(公告)日:2007-09-11

    申请号:US11275767

    申请日:2006-01-27

    申请人: Niniane Wang

    发明人: Niniane Wang

    IPC分类号: G01W1/00 G06T15/50 A63F13/00

    CPC分类号: G01W1/00 G01W1/10

    摘要: Methods and systems for providing dynamic weather simulation in a computer gaming environment are disclosed. Weather may be user-specified, computer simulated, or based on periodic updates of real-world weather conditions. To dynamically simulate weather while conserving computer resources, a weather simulation manager may periodically alter temperature and dew point values and determine whether to render or dissipate clouds based on the current temperature and dew point values. Weather may be morphed back to real-world weather as updated weather is retrieved from a database over the Internet. The weather simulation manager may simulate weather independently for each of a plurality of geographic cells, thus allowing different weather to appear in different directions during game play. Cloud dissipation may be based on increasing a transparency value of sprites located at the outer edges of each cloud, and gradually working towards the center of the cloud until the cloud has disappeared completely.

    摘要翻译: 公开了在计算机游戏环境中提供动态天气模拟的方法和系统。 天气可能是用户指定的,计算机模拟的,或者基于现实天气条件的定期更新。 为了在节省计算机资源的同时动态模拟天气,天气模拟管理者可以周期性地改变温度和露点值,并根据当前的温度和露点值确定是否渲染或消散云。 天气可能会变回现实世界的天气,因为通过互联网从数据库检索更新的天气。 天气模拟管理器可以为多个地理单元中的每一个单独地模拟天气,从而允许不同的天气在游戏过程中以不同的方向出现。 云消散可能是基于增加位于每个云的外边缘的精灵的透明度值,并逐渐朝向云中心工作,直到云完全消失为止。

    Annotations of objects in multi-dimensional virtual environments
    10.
    发明授权
    Annotations of objects in multi-dimensional virtual environments 有权
    多维虚拟环境中对象的注释

    公开(公告)号:US08732591B1

    公开(公告)日:2014-05-20

    申请号:US11937473

    申请日:2007-11-08

    IPC分类号: G06F3/048 G06F7/00 G06F17/30

    摘要: A computer-implemented method of enabling participation by a first client and a second client in a communication session in a multi-dimensional virtual environment, the multi-dimensional virtual environment having first and second avatars respectively associated with the first and second clients and a plurality of objects distinct from the avatars. The method includes receiving from the first client a first annotation associated with a first object of the plurality of objects, transmitting the first annotation to the second client for display at the second client in association with the first object, receiving from the second client a second annotation associated with a second object of the plurality of objects, and transmitting the second annotation to the first client for display at the first client in association with the second object.

    摘要翻译: 一种能够在多维虚拟环境中由第一客户机和第二客户端参与通信会话的计算机实现的方法,所述多维虚拟环境具有分别与第一和第二客户端相关联的第一和第二化身,以及多个 与化身不同的物体。 所述方法包括从所述第一客户端接收与所述多个对象中的第一对象相关联的第一注释,将所述第一注释发送到所述第二客户端以与所述第一对象相关联地在所述第二客户端处显示,从所述第二客户端接收第二注释 注释与多个对象中的第二对象相关联,并且将第二注释发送到第一客户端,以便与第二对象相关联地在第一客户端处显示。