ELECTRONIC TOY AND METHODS OF INTERACTING THEREWITH
    1.
    发明申请
    ELECTRONIC TOY AND METHODS OF INTERACTING THEREWITH 审中-公开
    电子玩具及其相互交织的方法

    公开(公告)号:US20100041312A1

    公开(公告)日:2010-02-18

    申请号:US12542204

    申请日:2009-08-17

    IPC分类号: A63H29/22

    摘要: Electronic toys and methods of interacting with electronic toys are provided, in which the electronic toys include a body defining an interior and an opening into the interior plus a prize removably located in the interior and accessible through the opening. A controller is configured to: make the prize inaccessible through the opening; output instructions to make the prize accessible; receive input in response to the instructions; determine whether the input satisfies a predetermined criterion; and make the prize accessible again through the opening when the input satisfies the predetermined criterion.

    摘要翻译: 提供了与电子玩具交互的电子玩具和方法,其中电子玩具包括限定内部的主体和到内部的开口,以及可移除地位于内部并可通过开口访问的奖品。 控制器配置为:通过打开使得奖品无法访问; 输出指令使得奖品可访问; 接收输入以响应指令; 确定输入是否满足预定标准; 并且当输入满足预定标准时,通过打开使得奖品可再次访问。

    Interactive toy doll for image capture and display
    2.
    发明授权
    Interactive toy doll for image capture and display 有权
    互动玩具娃娃,用于图像捕获和显示

    公开(公告)号:US08506343B2

    公开(公告)日:2013-08-13

    申请号:US12771879

    申请日:2010-04-30

    IPC分类号: A63H30/00 G03B19/00

    CPC分类号: A63H3/00 A63H3/28

    摘要: An interactive toy doll is provided having a torso defining a front portion and a back portion. The doll may additionally include legs extending from a lower portion of the torso, an image sensor located on the front portion of the torso, and an image display located on the back portion of the torso. The doll may further include a processor operatively connected to the image sensor and the image display. Additionally, the doll may include legs that may be grasped by a user while leaving the image sensor and the image display exposed so that a user may view an image on the image display while grasping the legs.

    摘要翻译: 提供了具有限定前部和后部的躯干的交互式玩具娃娃。 玩偶还可以包括从躯干的下部延伸的腿部,位于躯干前部的图像传感器,以及位于躯干后部的图像显示器。 玩偶还可以包括可操作地连接到图像传感器和图像显示器的处理器。 此外,娃娃可以包括用户可以掌握的腿,同时离开图像传感器并且图像显示器被暴露,使得用户可以在抓握腿部的同时在图像显示器上观看图像。

    INTERACTIVE TOY DOLL FOR IMAGE CAPTURE AND DISPLAY
    3.
    发明申请
    INTERACTIVE TOY DOLL FOR IMAGE CAPTURE AND DISPLAY 有权
    用于图像捕获和显示的交互式玩具

    公开(公告)号:US20110269365A1

    公开(公告)日:2011-11-03

    申请号:US12771879

    申请日:2010-04-30

    IPC分类号: A63H3/00

    CPC分类号: A63H3/00 A63H3/28

    摘要: An interactive toy doll is provided having a torso defining a front portion and a back portion. The doll may additionally include legs extending from a lower portion of the torso, an image sensor located on the front portion of the torso, and an image display located on the back portion of the torso. The doll may further include a processor operatively connected to the image sensor and the image display. Additionally, the doll may include legs that may be grasped by a user while leaving the image sensor and the image display exposed so that a user may view an image on the image display while grasping the legs.

    摘要翻译: 提供了具有限定前部和后部的躯干的交互式玩具娃娃。 玩偶还可以包括从躯干的下部延伸的腿部,位于躯干前部的图像传感器,以及位于躯干后部的图像显示器。 玩偶还可以包括可操作地连接到图像传感器和图像显示器的处理器。 此外,娃娃可以包括用户可以掌握的腿,同时离开图像传感器并且图像显示器被暴露,使得用户可以在抓握腿部的同时在图像显示器上观看图像。

    ELECTRONIC PLAYSET
    5.
    发明申请
    ELECTRONIC PLAYSET 失效
    电子播放器

    公开(公告)号:US20080139265A1

    公开(公告)日:2008-06-12

    申请号:US11866373

    申请日:2007-10-02

    IPC分类号: A63F9/24

    摘要: A video toy is provided with a video screen and multiple selectable dioramas positioned behind the video screen. The dioramas may be fixed to a shaft so that rotation of a handle of the shaft moves a first diorama to a position behind the screen and visible through the screen. Rotating the handle and shaft again may sequentially move a second diorama to a position behind the screen replacing the first diorama. The video toy may display characters and objects on the screen that engage in activities and appear to interact with objects in the diorama visible through the video display. Virtual characters may be programmed to exhibit development and modify their activities and interactions with the player based on type and frequency of inputs. The video toy may respond to signals from a computer by accessing additional game play modes or options.

    摘要翻译: 视频玩具配有视频屏幕和位于视频屏幕后面的多个可选择的立体声。 透镜可以固定到轴上,使得轴的手柄的旋转将第一立体镜移动到屏幕后方的位置并且通过屏幕可见。 再次旋转把手和轴可以顺序地将第二个立体镜移动到屏幕后面的位置,代替第一个立体图。 视频玩具可以在屏幕上显示参与活动的人物和物体,并且看起来与通过视频显示可见的立体镜中的对象进行交互。 可以将虚拟角色编程为基于输入的类型和频率展现开发并修改其与播放器的活动和交互。 视频玩具可以通过访问附加的游戏模式或选项来响应来自计算机的信号。

    INTERCHANGEABLE GAME PIECES AND METHOD OF GAME PLAY
    7.
    发明申请
    INTERCHANGEABLE GAME PIECES AND METHOD OF GAME PLAY 审中-公开
    可交换的游戏部分和游戏方法

    公开(公告)号:US20070075485A1

    公开(公告)日:2007-04-05

    申请号:US11532298

    申请日:2006-09-15

    IPC分类号: A63D3/02 A63F7/00

    CPC分类号: A63F7/00 A63D3/02

    摘要: A board game that incorporates a playing surface and movable game pieces. In some embodiments the game pieces include a character portion and a movement portion. The character portions may be interchangeable with the movement portions. In some methods of game play, players maneuver their game pieces between regions of the board to attain points.

    摘要翻译: 一个包含游戏表面和可移动游戏的棋盘游戏。 在一些实施例中,游戏件包括字符部分和移动部分。 字符部分可以与运动部分互换。 在游戏的某些方法中,玩家可以在棋盘区域之间调整游戏,以获得积分。

    Electronic playset
    8.
    发明授权
    Electronic playset 失效
    电子戏剧

    公开(公告)号:US08062089B2

    公开(公告)日:2011-11-22

    申请号:US11866373

    申请日:2007-10-02

    IPC分类号: A63H29/22

    摘要: A video toy is provided with a video screen and multiple selectable dioramas positioned behind the video screen. The dioramas may be fixed to a shaft so that rotation of a handle of the shaft moves a first diorama to a position behind the screen and visible through the screen. Rotating the handle and shaft again may sequentially move a second diorama to a position behind the screen replacing the first diorama. The video toy may display characters and objects on the screen that engage in activities and appear to interact with objects in the diorama visible through the video display. Virtual characters may be programmed to exhibit development and modify their activities and interactions with the player based on type and frequency of inputs. The video toy may respond to signals from a computer by accessing additional game play modes or options.

    摘要翻译: 视频玩具配有视频屏幕和位于视频屏幕后面的多个可选择的立体声。 透镜可以固定到轴上,使得轴的手柄的旋转将第一立体镜移动到屏幕后方的位置并且通过屏幕可见。 再次旋转把手和轴可以顺序地将第二个立体镜移动到屏幕后面的位置,代替第一个立体图。 视频玩具可以在屏幕上显示参与活动的人物和物体,并且看起来与通过视频显示可见的立体镜中的对象进行交互。 可以将虚拟角色编程为基于输入的类型和频率展现开发并修改其与播放器的活动和交互。 视频玩具可以通过访问附加的游戏模式或选项来响应来自计算机的信号。

    Games with adjustable spinning tops
    9.
    发明申请
    Games with adjustable spinning tops 审中-公开
    可调节纺纱上衣的游戏

    公开(公告)号:US20070021029A1

    公开(公告)日:2007-01-25

    申请号:US11447448

    申请日:2006-06-05

    IPC分类号: A63H1/00

    摘要: Toy top kits may include a spindle having a lower end configured to engage a surface, an upper end having a first coupling portion, and a plurality of mounting sites, one or more weight members each configured to be removably mounted to a mounting site, and one or more caps each having a top surface, a bottom surface, configuration indicia, and a second coupling portion adapted to releasably engage the first coupling portion. Tops may be assembled by engaging a randomly selected cap with the upper end of a spindle and mounting weight members to the spindle according to the configuration indicia of the selected cap. Assembled tops may be spun simultaneously on a play surface, and the score corresponding to the top that remains spinning longest may be incremented.

    摘要翻译: 玩具顶部套件可以包括具有构造成接合表面的下端的主轴,具有第一联接部分的上端以及多个安装位置,每个配置构件被构造成可拆卸地安装到安装位置,以及 一个或多个盖,每个具有顶表面,底表面,构造标记和适于可释放地接合第一联接部分的第二联接部。 可以根据所选择的盖的构造标记,将随机选择的盖与主轴的上端和安装配重构件接合到主轴上来组装顶部。 组装的顶部可以在游戏表面上同时旋转,并且对应于保持旋转最长的顶部的分数可以增加。

    SEQUENCE MEMORY GAMES
    10.
    发明申请
    SEQUENCE MEMORY GAMES 审中-公开
    顺序记忆游戏

    公开(公告)号:US20120021811A1

    公开(公告)日:2012-01-26

    申请号:US13191291

    申请日:2011-07-26

    IPC分类号: A63F9/24

    摘要: An electronic memory game system including a base unit, a plurality of triggers disposed on the base unit, a housing mounted to the base unit and extending over a portion of the base unit, a plurality of illumination devices disposed on the housing for displaying a memory challenge sequence, wherein the plurality of triggers are actuated to generate a memory response sequence to the memory challenge sequence, and/or a wireless communication device configured to communicate with a remote wireless communication device.

    摘要翻译: 一种电子记忆游戏系统,包括基本单元,设置在基座单元上的多个触发器,安装到基座单元并在基座单元的一部分上延伸的壳体,设置在壳体上用于显示存储器的多个照明装置 挑战序列,其中所述多个触发器被致动以产生到所述存储器挑战序列的存储器响应序列,和/或被配置为与远程无线通信设备通信的无线通信设备。