HIERARCHICAL CLUSTERING FOR VIEW MANAGEMENT AUGMENTED REALITY
    1.
    发明申请
    HIERARCHICAL CLUSTERING FOR VIEW MANAGEMENT AUGMENTED REALITY 审中-公开
    用于视图管理的分层聚类已实现现实

    公开(公告)号:US20150262428A1

    公开(公告)日:2015-09-17

    申请号:US14640981

    申请日:2015-03-06

    Abstract: Methods, systems, computer-readable media, and apparatuses for hierarchical clustering for view management in augmented reality are presented. For example one disclosed method includes the steps of accessing point of interest (POI) metadata for a plurality of points of interest associated with a scene; generating a hierarchical cluster tree for at least a portion of the POIs; establishing a plurality of subdivisions associated with the scene; selecting a plurality of POIs from the hierarchical cluster tree for display based on an augmented reality (AR) viewpoint of the scene, the plurality of subdivisions, and a traversal of at least a portion of the hierarchical cluster tree; and displaying labels comprising POI metadata associated with the selected plurality of POIs, the displaying based on placements determined using image-based saliency.

    Abstract translation: 提出了用于增强现实中的视图管理的层次聚类的方法,系统,计算机可读介质和装置。 例如,一种公开的方法包括以下步骤:为与场景相关联的多个感兴趣点访问兴趣点(POI)元数据; 为所述POI的至少一部分生成分层聚簇树; 建立与场景相关联的多个细分; 基于所述场景的增强现实(AR)视点,所述多个子部分以及所述分层聚簇树的至少一部分的遍历来从所述分层聚簇树中选择多个POI以进行显示; 以及显示包括与所选择的多个POI相关联的POI元数据的标签,基于使用基于图像的显着性确定的布局进行显示。

    STRUCTURAL MODELING USING DEPTH SENSORS
    2.
    发明申请
    STRUCTURAL MODELING USING DEPTH SENSORS 有权
    使用深度传感器的结构建模

    公开(公告)号:US20150070387A1

    公开(公告)日:2015-03-12

    申请号:US14250544

    申请日:2014-04-11

    Abstract: Techniques are presented for constructing a digital representation of a physical environment. In some embodiments, a method includes obtaining image data indicative of the physical environment; receiving gesture input data from a user corresponding to at least one location in the physical environment, based on the obtained image data; detecting at least one discontinuity in the physical environment near the at least one location corresponding to the received gesture input data; and generating a digital surface corresponding to a surface in the physical environment, based on the received gesture input data and the at least one discontinuity.

    Abstract translation: 提出了构建物理环境的数字表示的技术。 在一些实施例中,一种方法包括获得指示物理环境的图像数据; 基于所获得的图像数据,从与所述物理环境中的至少一个位置对应的用户接收手势输入数据; 检测与所接收的手势输入数据相对应的至少一个位置附近的物理环境中的至少一个不连续性; 以及基于所接收的手势输入数据和所述至少一个不连续性,生成对应于所述物理环境中的表面的数字表面。

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