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公开(公告)号:US09153073B2
公开(公告)日:2015-10-06
申请号:US13802065
申请日:2013-03-13
Applicant: QUALCOMM Incorporated
Inventor: Tobias Martin Langlotz , Mathaus Zingerle , Gerhard Reitmayr
CPC classification number: G06T19/006 , G06T11/00 , H04N5/23238
Abstract: A source video stream is processed to extract a desired object from the remainder of video stream to produce a segmented video of the object. Additional relevant information, such as the orientation of the source camera for each frame in the resulting segmented video of the object, is also determined and stored. During replay, the segmented video of the object, as well as the source camera orientation are obtained. Using the source camera orientation for each frame of the segmented video of the object, as well as target camera orientation for each frame of a target video stream, a transformation for the segmented video of the object may be produced. The segmented video of the object may be displayed over the target video stream, which may be a live video stream of a scene, using the transformation to spatially register the segmented video to the target video stream.
Abstract translation: 源视频流被处理以从视频流的剩余部分提取期望的对象以产生对象的分段视频。 还确定并存储附加的相关信息,例如源摄像机对于对象的结果分割视频中的每帧的方向。 在重放期间,获得对象的分割视频以及源摄像头方位。 使用对象的分割视频的每个帧的源摄像机方向以及目标视频流的每个帧的目标摄像机方向,可以产生对象的分割视频的变换。 物体的分割视频可以在目标视频流上显示,目标视频流可以是场景的直播视频流,使用变换来将分割的视频空间注册到目标视频流。
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公开(公告)号:US09934611B2
公开(公告)日:2018-04-03
申请号:US14250544
申请日:2014-04-11
Applicant: QUALCOMM Incorporated
Inventor: Dieter Schmalstieg , Gerhard Reitmayr , Thanh Quoc Nguyen , Raphael David Andre Grasset , Tobias Martin Langlotz , Hartmut Seichter
CPC classification number: G06T19/006 , G06T7/12 , G06T17/00 , G06T2207/10028 , G06T2207/20096 , G06T2207/20101 , H04N13/00
Abstract: Techniques are presented for constructing a digital representation of a physical environment. In some embodiments, a method includes obtaining image data indicative of the physical environment; receiving gesture input data from a user corresponding to at least one location in the physical environment, based on the obtained image data; detecting at least one discontinuity in the physical environment near the at least one location corresponding to the received gesture input data; and generating a digital surface corresponding to a surface in the physical environment, based on the received gesture input data and the at least one discontinuity.
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公开(公告)号:US20150070387A1
公开(公告)日:2015-03-12
申请号:US14250544
申请日:2014-04-11
Applicant: QUALCOMM Incorporated
Inventor: Dieter Schmalstieg , Gerhard Reitmayr , Thanh Quoc Nguyen , Raphael David Andre Grasset , Tobias Martin Langlotz , Hartmut Seichter
IPC: G06T19/00
CPC classification number: G06T19/006 , G06T7/12 , G06T17/00 , G06T2207/10028 , G06T2207/20096 , G06T2207/20101 , H04N13/00
Abstract: Techniques are presented for constructing a digital representation of a physical environment. In some embodiments, a method includes obtaining image data indicative of the physical environment; receiving gesture input data from a user corresponding to at least one location in the physical environment, based on the obtained image data; detecting at least one discontinuity in the physical environment near the at least one location corresponding to the received gesture input data; and generating a digital surface corresponding to a surface in the physical environment, based on the received gesture input data and the at least one discontinuity.
Abstract translation: 提出了构建物理环境的数字表示的技术。 在一些实施例中,一种方法包括获得指示物理环境的图像数据; 基于所获得的图像数据,从与所述物理环境中的至少一个位置对应的用户接收手势输入数据; 检测与所接收的手势输入数据相对应的至少一个位置附近的物理环境中的至少一个不连续性; 以及基于所接收的手势输入数据和所述至少一个不连续性,生成对应于所述物理环境中的表面的数字表面。
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