Abstract:
An improved wireless split rendering system for displaying Extended Reality (XR) content is discussed. A rendering server and client head-mounted device (HMD) may communicate over a wireless medium, where communication control is given to a server application layer logic. This allows the server to use request pose information from the HMD only when needed for rendering, while preserving bandwidth on the wireless medium for transmitting frames of the rendered content. This reduces contention and improves channel efficiency.
Abstract:
An example system includes a first computing device comprising a first graphics processing unit (GPU) implemented in circuitry, and a second computing device comprising a second GPU implemented in circuitry. The first GPU is configured to perform a first portion of an image rendering process to generate intermediate graphics data and send the intermediate graphics data to the second computing device. The second GPU is configured to perform a second portion of the image rendering process to render an image from the intermediate graphics data. The first computing device may be a video game console, and the second computing device may be a virtual reality (VR) headset that warps the rendered image to produce a stereoscopic image pair.
Abstract:
Method, apparatus, and computer program product for merging multiple maps for computer vision based tracking are disclosed. In one embodiment, a method of merging multiple maps for computer vision based tracking comprises receiving a plurality of maps of a scene in a venue from at least one mobile device, identifying multiple keyframes of the plurality of maps of the scene, and merging the multiple keyframes to generate a global map of the scene.
Abstract:
An apparatus and method for generating parameters for an application, such as an augmented reality application (AR app), using camera pose and gyroscope rotation is disclosed. The parameters are estimated based on pose from images and rotation from a gyroscope (e.g., using least-squares estimation with QR factorization or a Kalman filter). The parameters indicate rotation, scale and/or non-orthogonality parameters and optionally gyroscope bias errors. In addition, the scale and non-orthogonality parameters may be used for conditioning raw gyroscope measurements to compensate for scale and non-orthogonality.
Abstract:
Systems, methods, and devices are described for capturing compact representations of three-dimensional objects suitable for offline object detection, and storing the compact representations as object representation in a database. One embodiment may include capturing frames of a scene, identifying points of interest from different key frames of the scene, using the points of interest to create associated three-dimensional key points, and storing key points associated with the object as an object representation in an object detection database.
Abstract:
An apparatus and method for generating parameters for an application, such as an augmented reality application (AR app), using camera pose and gyroscope rotation is disclosed. The parameters are estimated based on pose from images and rotation from a gyroscope (e.g., using least-squares estimation with QR factorization or a Kalman filter). The parameters indicate rotation, scale and/or non-orthogonality parameters and optionally gyroscope bias errors. In addition, the scale and non-orthogonality parameters may be used for conditioning raw gyroscope measurements to compensate for scale and non-orthogonality.
Abstract:
A system for storing target images for object recognition predicts a querying performance for the target image if the target image were included in a search tree of a database. The search tree has a universal search tree structure that is fixed so that it does not change with the addition of new target images. The target image is selected for inclusion or exclusion in the search tree based on the based on the querying performance, wherein the fixed tree structure of the search tree does not change if inclusion of the target image is selected.
Abstract:
An example system includes a first computing device comprising a first graphics processing unit (GPU) implemented in circuitry, and a second computing device comprising a second GPU implemented in circuitry. The first GPU is configured to perform a first portion of an image rendering process to generate intermediate graphics data and send the intermediate graphics data to the second computing device. The second GPU is configured to perform a second portion of the image rendering process to render an image from the intermediate graphics data. The first computing device may be a video game console, and the second computing device may be a virtual reality (VR) headset that warps the rendered image to produce a stereoscopic image pair.
Abstract:
An example system includes a first computing device comprising a first graphics processing unit (GPU) implemented in circuitry, and a second computing device comprising a second GPU implemented in circuitry. The first GPU is configured to perform a first portion of an image rendering process to generate intermediate graphics data and send the intermediate graphics data to the second computing device. The second GPU is configured to perform a second portion of the image rendering process to render an image from the intermediate graphics data. The first computing device may be a video game console, and the second computing device may be a virtual reality (VR) headset that warps the rendered image to produce a stereoscopic image pair.
Abstract:
A master device images an object device and uses the image to identify the object device. The master device determines whether the object device is cable of being interfaced with based on the image and registers with the object device for interfacing. The master device then automatically interfaces with the identified object device. The master device may receive broadcast data from the object device including information about the visual appearance of the object device and use the broadcast data in the identification of the object device. The master device may retrieve data related to the object device and display the related data, which may be display the data over the displayed image of the object device. The master device may provide an interface to control the object device or be used to pass data to the object device.