摘要:
A system and method for utilizing face viewpoints of objects in a 3D environment includes three aspects. In a first aspect, the system and method is directed to defining a plurality of optimized viewpoints of an object referred to hereinafter as face viewpoints. In a second aspect a method and system is disclosed that provides for a preferred face viewpoint of the plurality of face viewpoints. Finally, the third aspect provides for a system and method for determining a navigation path to the preferred face viewpoint.
摘要:
A method and system for providing visual hierarchy of task groups and related viewpoints of a three dimensional display of a computer system is disclosed. The method and system comprises providing a group of task related objects and positioning an object within an associated viewpoint when the object is to be utilized. In the present invention each task group is composed of objects related to a particular user task. Associated with each task group is a viewpoint in the 3D space. The visual organization of task groups and associated viewpoints allows the user to traverse the task-object hierarchy smoothly, seeing more or less of the surrounding task context as desired.
摘要:
A system, method and computer program for a virtual three-dimensional workspace wherein certain three-dimensional objects represent or serve as proxies for a variety of user interactive application programs. Such objects may be selected or triggered by the user to bring forth planar two-dimensional interactive user interfaces having images resembling those of their respective representative 3D objects so that a user may intuitively note the resemblance and select the appropriate object to result in the planar two-dimensional interactive interface appearing in front of the three-dimensional workspace. This two-dimensional planar interface remains active and unaffected by changes to its representative three-dimensional object during the course of navigation or otherwise. A drag and drop technique facilitates viewer interaction between images in a two-dimensional workplane with three-dimensional objects in the virtual three-dimensional workspace.
摘要:
A system, method and computer program are provided for presenting to a viewer at a display interface, a virtual 3D workspace containing virtual 3D objects and viewer interactive means for navigating in said workspace. Each object in the workspace has a plurality of face views associated with it. Viewer interactive means are provided for selecting one of the face views. A predetermined face view is presented in the absence of a viewer selection.
摘要:
The instant invention relates to a system and method of assisting interactive users to effectively address the need to control the user's entrance and exit of places in virtual 3-D workspace. Specifically, how can a designer and or a user best control what happens when the user enters or exits a particular place in a virtual reality environment. The purpose of this invention, "Passageway Properties", is the creation of customizable attributes pertaining to the behavior of the user interface upon the entrance or exit of places in virtual environments.
摘要:
A system, method and computer program are provided for a virtual three-dimensional workspace wherein dependent upon the position of the viewpoint with respect to a particular object, that object may be a functional interactive object with the user at the viewpoint if the virtual distance of the viewpoint to the object is within a certain specified distance. However, if the viewpoint moves beyond this distance, then the object is rendered noninteractive and becomes part of an aggregate object at the next distance level. In forming this aggregate object, the selected object joins a plurality of other noninteractive objects.
摘要:
A data processing system and method for operation thereof perform an automatic function when an external user modifies a focus of a window displayed on a display device. For example, assume a window provides an object form of a telephony application. When the external user switches the system focus to the phone window and is in a state awaiting a user action, such as answering a ringing telephone, the answering action is automatically performed concurrently with the focus change.
摘要:
A system, method and computer program are provided for viewer navigation within a virtual reality three-dimensional workspace containing functional three-dimensional objects which are capable of being moved and environmental three-dimensional objects which have stationary positions in the workspace. Navigation from an initial viewpoint interface in the virtual reality workspace to a subsequent viewpoint is carried out by the viewer selecting an environmental object whereupon the system responds by shifting the viewpoint to a subsequent position in the workspace.
摘要:
A method and system for classifying user objects in a three-dimensional environment on a display of a computer system is disclosed. The method and system comprises providing a set of standardized classes of user objects and defining the standardized classes based upon a users needs. The method and system is directed toward a classification for objects relevant to the tasks of organizing the 3D environment, navigating through the 3D environment, and performing useful work in the 3D user environment in a computer system classification. The distinction between classes of objects in the classification is based on user needs and is reflected in the properties and behaviors of objects as perceived by the users.
摘要:
A system, method and computer program are provided for user navigation within a virtual reality three-dimensional workspace containing functional three-dimensional objects. The viewer navigates from an initial viewpoint interface through a sequence of viewpoints, which sequence the system records. When the viewer has completed his accessing of a functional object for whatever purpose, he has the option of triggering a backout sequence. If the viewer triggers such a sequence, the system will backout from the accessed objects through the sequence of recorded viewpoints in reverse order. At any one of these viewpoints during the backout, the viewer has the option of interrupting the reverse or backout sequence and proceeding to any viewpoint he may desire in another direction.