摘要:
A gaming machine award system acts over a gaming machine network having a plurality of gaming devices coupled thereto. The award system includes a bonus server coupled to the network and having stored thereon a trigger condition. A game play tracker tracks game play across the network of gaming devices and detects an occurrence of the trigger condition. The bonus server sends out a selection signal over the network to a selected gaming machine responsive to the detected trigger condition. A printer associated with the selected gaming machine is structured to generate printed output responsive to receipt of said selection signal. The printed ticket is a cashless instrument that may be redeemed or played per the nature and characteristics of the award given.
摘要:
A casino receives activity from a player, both in-house and on-line. The player's activities are combined in a single account stored by the casino. The combined activities can then be used to the player's benefit, for example by awarding benefits to the player, allowing the player to access his activity across a network, or by preparing for the player a tax statement based on his year-to-date activities.
摘要:
A method for customizing play of a gaming device to a particular player level or group, where the gaming device is connected by a network to a host computer, includes creating a player account accessible by the host computer. The player account is associated with a player and has stored therein one of a plurality of player levels. The player is allowed to play on the gaming device and the gaming device is operated responsive to the player level. That is, the step of operating the gaming device includes adjusting a bonus triggering threshold and/or quantitative amount awarded based on the player level. In this way, high rated players such as those that gamble frequently and in high amounts, have gaming and bonusing events and award amounts tailored to their style of play and preferences to encourage continued play.
摘要:
Uncarded play can be monitored by a gaming device or network to target incentives aimed at achieving player tracking system enrollment. A player is permitted to begin gaming device play. The player's play is monitored for triggering events suggesting a player's value to the casino and prompting notification of join-up incentives to the player. The player can be solicited to enroll and can be awarded join-up incentives following enrollment.
摘要:
A gaming machine award system acts over a gaming machine network having a plurality of gaming devices coupled thereto. The award system includes a bonus server coupled to the network and having stored thereon a trigger condition. A game play tracker tracks game play across the network of gaming devices and detects an occurrence of the trigger condition. The bonus server sends out a selection signal over the network to a selected gaming machine responsive to the detected trigger condition. A printer associated with the selected gaming machine is structured to generate a mystery ticket printed output responsive to receipt of said selection signal including machine-readable indicia corresponding to a record of value stored at the bonus server, and human readable indicia that indicates only a range of possible values of the ticket but not a specific value. The printed ticket is a cashless instrument that may be redeemed or played per the nature and characteristics of the award given with the specific value awarded to the player.