Wide area loyalty access through independent bonus network
    1.
    发明授权
    Wide area loyalty access through independent bonus network 有权
    通过独立红利网络广泛的忠诚度访问

    公开(公告)号:US08449379B2

    公开(公告)日:2013-05-28

    申请号:US11449985

    申请日:2006-06-08

    CPC classification number: G07F17/3255 G07F17/32 G07F17/3239 G07F17/3258

    Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for providing wide area bonusing over a gaming network from a gaming machine provider. Player identification information associated with a player is received. Gaming machine data is also retrieved. The gaming machine data is associated with the player identification information, and includes information particular to one or more gaming machines played by the player. One or more criteria are applied to the retrieved gaming machine data. A player bonus is issued according to the application of the one or more criteria to the retrieved gaming machine data. The gaming machine data can identify a brand of gaming machines played by the player. The gaming machine data can also include data selected from the group consisting of total number of machines played, gaming machine play history, games played, number of plays per machine, number of plays per game, amounts wagered per machine, amounts wagered per game, and gaming machine location. The gaming machine data can be stored on a portable device carried by the player.

    Abstract translation: 所公开的方法,装置和系统,包括计算机程序产品,实施和使用技术,用于从游戏机提供商在游戏网络上提供广泛的奖励。 接收与玩家相关联的玩家识别信息。 还检索游戏机数据。 游戏机数据与玩家识别信息相关联,并且包括特定于玩家玩的一个或多个游戏机的信息。 一个或多个标准被应用于所检索的游戏机数据。 根据一个或多个标准的应用,发行玩家奖金给所检索的游戏机数据。 游戏机数据可以识别玩家玩的品牌的游戏机。 游戏机数据还可以包括从由播放的机器总数,游戏机播放历史,游戏次数,每个游戏次数,每个游戏次数,每个机器下注的数量,游戏下注数量, 和游戏机的位置。 游戏机数据可以存储在由播放器携带的便携式设备上。

    Casino games
    2.
    发明授权
    Casino games 有权
    赌场游戏

    公开(公告)号:US08167695B2

    公开(公告)日:2012-05-01

    申请号:US12612976

    申请日:2009-11-05

    Applicant: Richard Rowe

    Inventor: Richard Rowe

    CPC classification number: G07F17/3293 G07F17/32 G07F17/3272

    Abstract: Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game. The electronic gaming device can comprise a multi-player game engine that does not distinguish between virtual players and live players. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.

    Abstract translation: 描述与多玩家赌场游戏相关的装置和方法。 提供一种电子游戏装置,其允许现场播放器在多玩家赌注游戏中与虚拟玩家竞争。 电子游戏装置可以包括不区分虚拟玩家和现场玩家的多玩家游戏引擎。 电子游戏装置可以被配置为在游戏过程中模拟虚拟玩家的决策和虚拟玩家的相关行为。 在某些情况下,电子游戏设备的虚拟播放器输出的模拟行为可以由现场播放器学习,使得现场播放器可以做出更好或更有利的游戏决定。 虚拟播放器的模拟行为可以通过虚拟播放器的模拟面部表情的视觉图像传达给现场播放器。

    CITY PARKING SERVICES WITH AREA BASED LOYALTY PROGRAMS
    3.
    发明申请
    CITY PARKING SERVICES WITH AREA BASED LOYALTY PROGRAMS 审中-公开
    城市停车服务与基于区域的LOYALTY程序

    公开(公告)号:US20110320256A1

    公开(公告)日:2011-12-29

    申请号:US13180288

    申请日:2011-07-11

    Abstract: Apparatus and methods related providing city services, such as parking, are described. Methods and apparatus for providing parking rewards programs are described. The methods and apparatus can include maintaining accounts for participants in the rewards program, tracking purchases of parking and other participant activities and determining parking awards based upon the activities. The parking rewards programs can be used to incentivize behaviors that balance the use of the parking space commodity according to the needs of different stakeholders, such as the city, residents, merchants and visitors. For example, parking awards and the criteria used for earning awards can be used to encourage particular behaviors while a parking space is being utilized, such as shopping, the use of public transportation or efficient trip planning.

    Abstract translation: 描述了提供诸如停车等城市服务的装置和方法。 描述用于提供停车奖励计划的方法和装置。 方法和装置可以包括维护奖励计划参与者的帐户,跟踪停车场和其他参与者活动的购买,并根据活动确定停车奖励。 停车奖励计划可用于激励根据不同利益相关者(如城市,居民,商家和游客)的需求平衡停车位商品使用的行为。 例如,停车场奖励和用于赚取奖励的标准可以用于鼓励在停车位被利用时的特定行为,例如购物,使用公共交通或有效的旅行规划。

    Method and apparatus for voucher sorting and reconciliation in soft count process
    4.
    发明授权
    Method and apparatus for voucher sorting and reconciliation in soft count process 有权
    软计数过程中凭证排序和调节的方法和装置

    公开(公告)号:US07454363B1

    公开(公告)日:2008-11-18

    申请号:US09631855

    申请日:2000-08-03

    Applicant: Richard Rowe

    Inventor: Richard Rowe

    Abstract: A method and apparatus for sorting and reconciling vouchers accepted by a gaming machine or other device is disclosed. The gaming machine is configured to generate information relating to each accepted voucher, or provide such information to a remote location. At least one apparatus is adapted to sort bill monies from vouchers retrieved from the cash box of a gaming machine. The same or another apparatus is adapted to read each voucher to determine its identity and value. At least one device, such as a computer including appropriate hardware and software, is configured to determine if the value and identity of the processed vouchers reconcile with the value and identity of the vouchers having been identified as paid by the gaming machine. In this manner, a “soft count” process is performed on a group of intermingled bill monies and vouchers retrieved from a gaming machine.

    Abstract translation: 公开了一种用于对由游戏机或其他设备接受的凭证进行分拣和调节的方法和装置。 游戏机被配置为产生与每个接受的凭证有关的信息,或者将该信息提供给远程位置。 至少一个装置适于从从游戏机的现金箱取回的凭单中对账单进行分类。 相同或另一装置适于读取每个凭证以确定其身份和价值。 至少一个设备,例如包括适当的硬件和软件的计算机,被配置为确定所处理的凭单的价值和身份是否与被识别为由游戏机支付的凭单的价值和身份相一致。 以这种方式,对从游戏机检索的一组混合帐单币和凭单进行“软计数”处理。

    MULTI-SOURCE SURVEILLANCE SYSTEM
    5.
    发明申请
    MULTI-SOURCE SURVEILLANCE SYSTEM 审中-公开
    多源监控系统

    公开(公告)号:US20080043102A1

    公开(公告)日:2008-02-21

    申请号:US11679106

    申请日:2007-02-26

    Abstract: A surveillance system can include a first sensor apparatus configured to interrogate a subject, including a person and objects carried by the person, with millimeter-wave electromagnetic radiation for imaging the subject. A supplemental source provides additional information about the subject that is relatable to objects potentially carried by the person. Relational information relates the produced image signal and the subject information. The supplemental source may be a second sensor apparatus adapted to detect a given characteristic of an object potentially carried by a person in the subject position. Relational information about whether the person is carrying an object having the given characteristic may then be produced.

    Abstract translation: 监视系统可以包括:第一传感器装置,其配置成用毫米波电磁辐射来询问包括人和人携带的物体的被摄体,以对被摄体成像。 补充来源提供关于该对象的附加信息,该信息与该人可能携带的对象相关。 关系信息涉及产生的图像信号和对象信息。 辅助源可以是适于检测被摄体位置中的人潜在携带的物体的给定特征的第二传感器装置。 然后可以产生关于该人是否携带具有给定特征的对象的关系信息。

    Digital identification of unique game characteristics
    6.
    发明申请
    Digital identification of unique game characteristics 审中-公开
    数字识别独特的游戏特色

    公开(公告)号:US20080031452A1

    公开(公告)日:2008-02-07

    申请号:US11888324

    申请日:2007-07-30

    Applicant: Richard Rowe

    Inventor: Richard Rowe

    CPC classification number: G07F17/323 G06F21/57 G07F17/32 G07F17/3241

    Abstract: Various techniques are disclosed for authenticating a first gaming application adapted for deployment at a first gaming machine that is operable to receive a wager on a game of chance. A first gaming application signature is accessed. In at least one embodiment, the first gaming application signature is associated with a first portion of a first plurality of gaming objects that are associated with the first gaming application. A first certified gaming signature associated with the first gaming application may also be accessed. Authentication of the first gaming application may be performed. In at least one embodiment, the first gaming application may be authenticated, for example, by comparing at least one gaming application signature with at least one certified gaming signature. If it is determined that the first gaming application is not authentic, the first gaming application signature may be analyzed to identify at least one invalid gaming object.

    Abstract translation: 公开了各种技术,用于认证适于在第一游戏机上部署的第一游戏应用程序,该第一游戏机可操作以在机会游戏上接收下注。 访问第一个游戏应用程序签名。 在至少一个实施例中,第一游戏应用签名与与第一游戏应用相关联的第一多个游戏对象的第一部分相关联。 还可以访问与第一游戏应用相关联的第一认证游戏签名。 可以执行第一游戏应用的认证。 在至少一个实施例中,可以例如通过将至少一个游戏应用签名与至少一个经认证的游戏签名进行比较来认证第一游戏应用。 如果确定第一游戏应用程序不可信,则可以分析第一游戏应用签名以识别至少一个无效游戏对象。

    Security tracker
    7.
    发明授权
    Security tracker 失效
    安全追踪器

    公开(公告)号:US07242322B2

    公开(公告)日:2007-07-10

    申请号:US11126827

    申请日:2005-05-10

    Abstract: A covert activity monitoring apparatus and conditional response system having a response apparatus comprising a sensor interface and a wireless interface and one or more sensors having a predetermined conditional interrupt that can result in the response apparatus logging an activity for later download and/or transmitting an alarm condition to a remote monitoring system. In addition the remote monitoring system can initiate a locator sequence for the article incorporating the activity monitoring system.

    Abstract translation: 一种隐蔽活动监视装置和条件响应系统,其具有响应装置,该响应装置包括传感器接口和无线接口以及具有预定条件中断的一个或多个传感器,该传感器可以导致响应装置记录活动以供稍后下载和/或发送报警 条件到远程监控系统。 此外,远程监视系统可以启动包含活动监视系统的文章的定位符序列。

    Player loyalty across a gaming enterprise
    8.
    发明申请
    Player loyalty across a gaming enterprise 审中-公开
    玩家对游戏企业的忠诚度

    公开(公告)号:US20070060274A1

    公开(公告)日:2007-03-15

    申请号:US11584152

    申请日:2006-10-20

    CPC classification number: G07F17/32 G07F17/3237 G07F17/3255

    Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for directing future activity of players of games of chance according to defined goals of an operator. In one aspect of the present invention, a plurality of scenarios of player activity is defined. Each scenario includes one or more events to provide a prediction of future player activity. Defined outcomes are provided for each of the scenarios. The outcomes are determined in accordance with the operator goals. Information identifying a player is received. Player information associated with the identified player is retrieved. The player information includes first gaming data and second gaming data. The first gaming data relates to play of a casino style game. The second gaming data relates to play of a non-casino style game. The retrieved player information is compared with the events in the plurality of scenarios. The identified player is classified in one of the scenarios when at least a portion of the retrieved player information matches one or more of the events in the one scenario. One or more awards are issued for the identified player. The awards correspond to the defined outcomes for the one scenario.

    Abstract translation: 公开的方法,装置和系统,包括计算机程序产品,实施和使用技术,用于根据操作者的确定的目标来指导机会游戏的玩家的未来活动。 在本发明的一个方面,定义了玩家活动的多种场景。 每个场景包括一个或多个事件来提供未来玩家活动的预测。 为每个场景提供定义的结果。 结果根据运营商目标确定。 收到识别玩家的信息。 检索与识别的播放器相关联的播放器信息。 玩家信息包括第一游戏数据和第二游戏数据。 第一个游戏数据涉及娱乐场风格游戏的玩法。 第二游戏数据涉及非赌场式游戏的玩法。 将所检索的播放器信息与多个场景中的事件进行比较。 当所检索的播放器信息的至少一部分与一个场景中的一个或多个事件匹配时,所识别的播放器被分类为其中一个场景。 为所识别的玩家颁发一个或多个奖项。 这些奖项对应于一个场景的定义结果。

    Wide area loyalty access through independent bonus network

    公开(公告)号:US20060247035A1

    公开(公告)日:2006-11-02

    申请号:US11449985

    申请日:2006-06-08

    CPC classification number: G07F17/3255 G07F17/32 G07F17/3239 G07F17/3258

    Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for providing wide area bonusing over a gaming network from a gaming machine provider. Player identification information associated with a player is received. Gaming machine data is also retrieved. The gaming machine data is associated with the player identification information, and includes information particular to one or more gaming machines played by the player. One or more criteria are applied to the retrieved gaming machine data. A player bonus is issued according to the application of the one or more criteria to the retrieved gaming machine data. The gaming machine data can identify a brand of gaming machines played by the player. The gaming machine data can also include data selected from the group consisting of total number of machines played, gaming machine play history, games played, number of plays per machine, number of plays per game, amounts wagered per machine, amounts wagered per game, and gaming machine location. The gaming machine data can be stored on a portable device carried by the player.

    Transaction signature
    10.
    发明申请

    公开(公告)号:US20060106704A1

    公开(公告)日:2006-05-18

    申请号:US11304394

    申请日:2005-12-13

    Abstract: The present invention provides systems and methods for protecting transaction information stored in a database of a gaming network. To accomplish this, a transaction signature is generated each time the user completes a transaction on a gaming machine. The transaction signature is generated using transaction information from a particular transaction. The transaction signature and transaction information are stored together in a network database. Upon subsequent access to the transaction information in the database, the transaction signature for the transaction information is recalculated based on the transaction information at that time. The new transaction signature is then compared to the transaction signature previously stored. Any differences between the two transaction signatures may be used to signal unauthorized alteration in the database transaction information.

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