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公开(公告)号:US20150321096A1
公开(公告)日:2015-11-12
申请号:US14804221
申请日:2015-07-20
Applicant: SONY COMPUTER ENTERTAINMENT INC.
Inventor: Stewart Sargaison , Brian Watson , Simon Booth , Victor Octav Suba Miura
CPC classification number: A63F13/77 , A63F13/12 , A63F13/35 , A63F13/69 , A63F13/79 , A63F2300/209 , A63F2300/552 , A63F2300/609 , G06F8/61 , G06Q30/0264 , H04L67/1095
Abstract: A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
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公开(公告)号:US08898125B2
公开(公告)日:2014-11-25
申请号:US13622797
申请日:2012-09-19
Applicant: Sony Computer Entertainment Inc.
Inventor: Victor O. Suba-Miura , Stewart Sargaison
CPC classification number: G06F17/30
Abstract: A method and apparatus for adding trophy support games that do not have trophies without modifying the original game. The method and apparatus are used to detect particular disk access, use the detected disk access as potential trophy triggers in games, and recognize the triggers while a game is played. Trophies are awarded based on the triggers, and the awarded trophies are stored.
Abstract translation: 一种在没有修改原始游戏的情况下添加没有奖杯的奖杯支持游戏的方法和装置。 该方法和装置用于检测特定的磁盘访问,使用检测到的磁盘访问作为游戏中的潜在奖杯触发器,并且在玩游戏时识别触发器。 根据触发器获得奖杯,并存储获奖奖杯。
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公开(公告)号:US09956489B2
公开(公告)日:2018-05-01
申请号:US14804221
申请日:2015-07-20
Applicant: Sony Computer Entertainment Inc.
Inventor: Stewart Sargaison , Brian Watson , Simon Booth , Victor Octav Suba Miura
IPC: A63F9/24 , A63F13/00 , G06F17/00 , G06F19/00 , A63F13/77 , A63F13/35 , H04L29/08 , A63F13/69 , A63F13/79 , G06F9/445 , G06Q30/02
CPC classification number: A63F13/77 , A63F13/12 , A63F13/35 , A63F13/69 , A63F13/79 , A63F2300/209 , A63F2300/552 , A63F2300/609 , G06F8/61 , G06Q30/0264 , H04L67/1095
Abstract: A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
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公开(公告)号:US20130073551A1
公开(公告)日:2013-03-21
申请号:US13622797
申请日:2012-09-19
Applicant: Sony Computer Entertainment Inc.
Inventor: Victor O. SUBA-MIURA , Stewart Sargaison
IPC: G06F17/30
CPC classification number: G06F17/30
Abstract: A method and apparatus for adding trophy support games that do not have trophies without modifying the original game. The method and apparatus are used to detect particular disk access, use the detected disk access as potential trophy triggers in games, and recognize the triggers while a game is played. Trophies are awarded based on the triggers, and the awarded trophies are stored.
Abstract translation: 一种在没有修改原始游戏的情况下添加没有奖杯的奖杯支持游戏的方法和装置。 该方法和装置用于检测特定的磁盘访问,使用检测到的磁盘访问作为游戏中的潜在奖杯触发器,并且在玩游戏时识别触发器。 根据触发器获得奖杯,并存储获奖奖杯。
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