Abstract:
Methods, devices, and computer readable media for control of user interface windows in a virtual reality environment. The method includes displaying a window in a viewable area of a virtual reality environment on a display of a head mountable device (HMD), the viewable area determined based on orientation of the HMD. The method further includes receiving a request to lock a position of the window in the viewable area and locking the position of the window in the viewable area in response to the lock request. The position of the window is fixed in the viewable area relative to the orientation of the HMD, when locked, regardless of the orientation of the HMD.
Abstract:
Methods, devices, and computer readable media for control of user interface windows in a virtual reality environment. The method includes displaying a window in a viewable area of a virtual reality environment on a display of a head mountable device (HMD), the viewable area determined based on orientation of the HMD. The method further includes receiving a request to lock a position of the window in the viewable area and locking the position of the window in the viewable area in response to the lock request. The position of the window is fixed in the viewable area relative to the orientation of the HMD, when locked, regardless of the orientation of the HMD.
Abstract:
Methods, devices, and computer readable media for control of user interface windows in a virtual reality environment. The method includes displaying a window in a viewable area of a virtual reality environment on a display of a head mountable device (HMD), the viewable area determined based on orientation of the HMD. The method further includes receiving a request to lock a position of the window in the viewable area and locking the position of the window in the viewable area in response to the lock request. The position of the window is fixed in the viewable area relative to the orientation of the HMD, when locked, regardless of the orientation of the HMD.
Abstract:
A mobile electronic device is provided. The mobile electronic device includes a transceiver configured to receive at least a first signal from a first end point and a second signal from a second end point. The mobile electronic device also includes a controller comprising processing circuitry. The controller is configured to measure a signal strength of the first signal and a signal strength of the second signal. The controller is also configured to generate for a display an interface that arranges a first command button associated with the first end point and a second command button associated with a second end point into different display priority slots as a function of the measured signal strength of the first signal and the measured signal strength of the second signal.
Abstract:
Methods, devices, and computer readable media for control of user interface windows in a virtual reality environment. The method includes displaying a window in a viewable area of a virtual reality environment on a display of a head mountable device (HMD), the viewable area determined based on orientation of the HMD. The method further includes receiving a request to lock a position of the window in the viewable area and locking the position of the window in the viewable area in response to the lock request. The position of the window is fixed in the viewable area relative to the orientation of the HMD, when locked, regardless of the orientation of the HMD.