Semi-transparent highlighting of selected objects in electronic documents
    2.
    发明申请
    Semi-transparent highlighting of selected objects in electronic documents 有权
    电子文件中选定对象的半透明突出显示

    公开(公告)号:US20070176944A1

    公开(公告)日:2007-08-02

    申请号:US11344396

    申请日:2006-01-31

    IPC分类号: G09G5/02

    CPC分类号: G06F3/0481

    摘要: Highlighting selected objects in an electronic document is provided in a manner such that a highlighted object maintains coloring and formatting properties to allow for a maintenance of visual fidelity with a pre-highlighted view of the highlighted object and that allows for a semi-transparent background underneath a highlighted object that allows a user to see and appreciate the coloring and any visual properties applied to the background underneath the highlighting applied to the selected object.

    摘要翻译: 提供电子文档中突出显示所选对象的方式使得突出显示的对象保持着色和格式化属性,以允许通过突出显示的对象的预先加亮的视图维持视觉保真度,并允许在下面的半透明背景 突出显示的对象,允许用户查看并欣赏应用于应用于所选对象的突出显示的背景下的着色和任何视觉属性。

    Adapting and rendering graphic effects
    3.
    发明申请
    Adapting and rendering graphic effects 有权
    适应和渲染图形效果

    公开(公告)号:US20070206021A1

    公开(公告)日:2007-09-06

    申请号:US11366925

    申请日:2006-03-01

    IPC分类号: G09G5/00

    CPC分类号: G06T11/203

    摘要: Methods, systems, and computer program products adapt and render a graphic effect associated with text rendered via an output device. A method involves receiving a character associated with a graphic effect and determining whether the graphic effect has not been fully rendered with a previously received character via the output device. Graphic effects that are fully rendered are rendered in full fidelity without degradation. In response to determining that the graphic effect has not been fully rendered with the previously received character, the method further involves degrading a display quality of the graphic effect and rendering the graphic effect with degradation and rendering the character to allow the character and the graphic effect to be displayed via the output device substantially in real time.

    摘要翻译: 方法,系统和计算机程序产品适应并渲染与通过输出设备呈现的文本相关联的图形效果。 一种方法包括接收与图形效果相关联的字符,并且确定图形效果是否还没有通过输出设备先前接收到的字符被完全呈现。 完全呈现的图形效果将完全保真而不退化。 响应于确定图形效果还没有完全用先前接收到的字符呈现,该方法还包括降低图形效果的显示质量并且渲染图形效果,同时退化并渲染字符以允许字符和图形效果 基本上实时地通过输出装置显示。

    Mobile terminal position information collection and reporting
    4.
    发明申请
    Mobile terminal position information collection and reporting 审中-公开
    移动终端位置信息收集和报告

    公开(公告)号:US20080026771A1

    公开(公告)日:2008-01-31

    申请号:US11494148

    申请日:2006-07-26

    申请人: Ryan Hill

    发明人: Ryan Hill

    IPC分类号: H04Q7/20

    CPC分类号: H04W4/029

    摘要: Collecting traffic data regarding a plurality of wireless terminals includes periodically receiving Global Positioning System (GPS) location information from each of the plurality of wireless terminals by a location tracking server. For each of the plurality of wireless terminals, the location tracking server accumulates GPS location information. The location tracking server receives information regarding a geographic feature, processes the received GPS location information, and generates a traffic pattern report regarding the geographic feature based upon the accumulated GPS location information.

    摘要翻译: 收集关于多个无线终端的业务数据包括由位置跟踪服务器周期性地接收来自多个无线终端中的每一个的全球定位系统(GPS)位置信息。 对于多个无线终端中的每一个,位置跟踪服务器累积GPS位置信息。 位置跟踪服务器接收关于地理特征的信息,处理接收到的GPS位置信息,并且基于累积的GPS位置信息生成关于地理特征的业务模式报告。

    System and method for optimizing a graphics intensive software program for the user's graphics hardware

    公开(公告)号:US07230626B2

    公开(公告)日:2007-06-12

    申请号:US10881268

    申请日:2004-06-30

    IPC分类号: G06T1/00 G06T15/00

    摘要: A system and method for optimizing the performance of a graphics intensive software program for graphics acceleration hardware. This system and method encompasses a procedure that validates the different functions of a 3D acceleration capable video card, decides whether to use the acceleration hardware and optimizes the software application to selectively use the functions that work on the specific video acceleration card. Functions checked include sub-pixel positioning, opacity, color replacement and fog. If these tests are successful, then the graphics acceleration is used by the software application. However, if the tests are not successful the decision is made not to use graphics accelerator. Those with ordinary skill in the art will realize that it is not necessary to perform all of the tests in a specific order. Additionally, other types of tests could be performed to ensure software application and video card compatibility before the software application is uses graphics acceleration to render 3D graphics.

    Compressing images in documents
    6.
    发明申请
    Compressing images in documents 有权
    压缩文档中的图像

    公开(公告)号:US20070140559A1

    公开(公告)日:2007-06-21

    申请号:US11303153

    申请日:2005-12-15

    IPC分类号: G06K9/34

    摘要: Images that are contained within documents are compressed to reduce the file size of the document. The compression may occur such that compression steps occur to the image automatically. The compression steps performed are determined based on the information available about the images in a document. The information is used to determine whether or not the image should be compressed as well as what compression method is used.

    摘要翻译: 包含在文档中的图像被压缩以减小文档的文件大小。 可能发生压缩,使得图像自动发生压缩步骤。 所执行的压缩步骤基于关于文档中的图像的可用信息来确定。 该信息用于确定图像是否应该被压缩以及使用什么压缩方法。

    System and method for optimizing a graphics intensive software program for the user's graphics hardware
    7.
    发明授权
    System and method for optimizing a graphics intensive software program for the user's graphics hardware 有权
    用于优化用户图形硬件的图形密集型软件程序的系统和方法

    公开(公告)号:US07164419B2

    公开(公告)日:2007-01-16

    申请号:US10957965

    申请日:2004-10-04

    IPC分类号: G06T15/00 G06F15/16 G06F12/02

    摘要: A system and method for optimizing the performance of a graphics intensive software program for graphics acceleration hardware. This system and method encompasses a procedure that validates the different functions of a 3D acceleration capable video card, decides whether to use the acceleration hardware and optimizes the software application to selectively use the functions that work on the specific video acceleration card. Functions checked include sub-pixel positioning, opacity, color replacement and fog. If these tests are successful, then the graphics acceleration is used by the software application. However, if the tests are not successful the decision is made not to use graphics accelerator. Those with ordinary skill in the art will realize that it is not necessary to perform all of the tests in a specific order. Additionally, other types of tests could be performed to ensure software application and video card compatibility before the software application is uses graphics acceleration to render 3D graphics.

    摘要翻译: 用于优化用于图形加速硬件的图形密集型软件程序的性能的系统和方法。 该系统和方法包括验证支持3D加速卡的不同功能的程序,决定是否使用加速硬件,并优化软件应用程序,以选择性地使用在特定视频加速卡上工作的功能。 检查的功能包括子像素定位,不透明度,颜色替换和雾。 如果这些测试成功,则图形加速由软件应用程序使用。 但是,如果测试不成功,则决定不使用图形加速器。 本领域普通技术人员将意识到不需要以特定顺序执行所有测试。 此外,在软件应用程序使用图形加速渲染3D图形之前,可以执行其他类型的测试以确保软件应用程序和视频卡兼容性。

    System and Method for Optimizing a Graphics Intensive Software Program for the User's Graphics Hardware
    8.
    发明申请
    System and Method for Optimizing a Graphics Intensive Software Program for the User's Graphics Hardware 有权
    用于优化用户图形硬件的图形密集软件程序的系统和方法

    公开(公告)号:US20070002053A1

    公开(公告)日:2007-01-04

    申请号:US11469894

    申请日:2006-09-04

    IPC分类号: G06T11/20

    CPC分类号: G06T15/005 G06T1/20

    摘要: A system and method for optimizing the performance of a graphics intensive software program for graphics acceleration hardware. This system and method encompasses a procedure that validates the different functions of a 3D acceleration capable video card, decides whether to use the acceleration hardware and optimizes the software application to selectively use the functions that work on the specific video acceleration card. Functions checked include sub-pixel positioning, opacity, color replacement and fog. If these tests are successful, then the graphics acceleration is used by the software application. However, if the tests are not successful the decision is made not to use graphics accelerator. Those with ordinary skill in the art will realize that it is not necessary to perform all of the tests in a specific order. Additionally, other types of tests could be performed to ensure software application and video card compatibility before the software application is uses graphics acceleration to render 3D graphics.

    摘要翻译: 用于优化用于图形加速硬件的图形密集型软件程序的性能的系统和方法。 该系统和方法包括验证支持3D加速卡的不同功能的程序,决定是否使用加速硬件,并优化软件应用程序,以选择性地使用在特定视频加速卡上工作的功能。 检查的功能包括子像素定位,不透明度,颜色替换和雾。 如果这些测试成功,则图形加速由软件应用程序使用。 但是,如果测试不成功,则决定不使用图形加速器。 本领域普通技术人员将意识到不需要以特定顺序执行所有测试。 此外,在软件应用程序使用图形加速渲染3D图形之前,可以执行其他类型的测试以确保软件应用程序和视频卡兼容性。

    System and method for optimizing a graphics intensive software program for the user's graphics hardware
    9.
    发明授权
    System and method for optimizing a graphics intensive software program for the user's graphics hardware 有权
    用于优化用户图形硬件的图形密集型软件程序的系统和方法

    公开(公告)号:US07742050B2

    公开(公告)日:2010-06-22

    申请号:US11469894

    申请日:2006-09-04

    IPC分类号: G06T1/00 G06F12/02 G06F15/16

    CPC分类号: G06T15/005 G06T1/20

    摘要: A system and method for optimizing the performance of a graphics intensive software program for graphics acceleration hardware. This system and method encompasses a procedure that validates the different functions of a 3D acceleration capable video card, decides whether to use the acceleration hardware and optimizes the software application to selectively use the functions that work on the specific video acceleration card. Functions checked include sub-pixel positioning, opacity, color replacement and fog. If these tests are successful, then the graphics acceleration is used by the software application. However, if the tests are not successful the decision is made not to use graphics accelerator. Those with ordinary skill in the art will realize that it is not necessary to perform all of the tests in a specific order. Additionally, other types of tests could be performed to ensure software application and video card compatibility before the software application is uses graphics acceleration to render 3D graphics.

    摘要翻译: 用于优化用于图形加速硬件的图形密集型软件程序的性能的系统和方法。 该系统和方法包括验证支持3D加速卡的不同功能的程序,决定是否使用加速硬件,并优化软件应用程序,以选择性地使用在特定视频加速卡上工作的功能。 检查的功能包括子像素定位,不透明度,颜色替换和雾。 如果这些测试成功,则图形加速由软件应用程序使用。 但是,如果测试不成功,则决定不使用图形加速器。 本领域普通技术人员将意识到不需要以特定顺序执行所有测试。 此外,在软件应用程序使用图形加速渲染3D图形之前,可以执行其他类型的测试以确保软件应用程序和视频卡兼容性。

    Transparency printing
    10.
    发明申请
    Transparency printing 审中-公开
    透明胶片打印

    公开(公告)号:US20070133019A1

    公开(公告)日:2007-06-14

    申请号:US11301499

    申请日:2005-12-13

    IPC分类号: H04N1/60

    CPC分类号: G06K15/02

    摘要: Transparent content and opaque content that is contained within a document is treated differently for printing. The transparent content within a document is rasterized and stored in a system-managed bitmap before printing. While rasterization is effective for maintaining visual fidelity of transparent content it can lead to large spool files and poor performance if excessively performed. In order to help optimize the performance of output devices, the transparent content within the document is rasterized and the opaque vector content within the document is drawn into a metafile before printing. The metafile is replayed onto the printer and into the bitmap such that the opaque content can be blended with the rasterized transparent layers that are contained within the bitmap. The bitmap is then drawn on the printer.

    摘要翻译: 包含在文档中的透明内容和不透明内容的处理方式与打印不同。 在打印之前,文档中的透明内容被光栅化并存储在系统管理的位图中。 虽然光栅化对于保持透明内容的视觉保真度是有效的,但如果过度执行,它可能导致大的假脱机文件和差的性能。 为了帮助优化输出设备的性能,文档中的透明内容被光栅化,文件中的不透明向量内容在打印之前被绘制到图元文件中。 元文件被重播到打印机和位图中,使得不透明的内容可以与位图中包含的光栅化的透明层混合。 然后在打印机上绘制位图。