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公开(公告)号:US07145593B2
公开(公告)日:2006-12-05
申请号:US10684631
申请日:2003-10-14
IPC分类号: H04N7/14
CPC分类号: H04M1/021 , G06F1/1616 , G06F1/1622 , G06F1/1671 , G06F1/1677 , G06F1/1686 , H04M1/0218 , H04M1/0243 , H04M1/0245 , H04M1/72522 , H04M2250/52 , H04N5/2258 , H04N7/142 , H04N2007/145
摘要: The present provides a mobile terminal device includes first and second housings foldably coupled to each other by a hinge portion, and the first housing can turn in the direction orthogonal to the unfolding/folding direction. The mobile terminal device also includes a first camera provided for a surface opposed to said second housing in a state that the device is folded, and a second camera provided for a surface of the first or second housing on the opposite side to the surface having the first camera, when the two housings are unfolded at an angle of about 90° and the first housing turns at an angle of about 90° to the second housing, and a sensor for detecting a positional relation between the two housings according to a change of the angle between the two housings. According to the detected position, operations of the first and second camera are stopped/started.
摘要翻译: 本发明提供了一种移动终端装置,包括通过铰链部分可折叠地彼此联接的第一和第二壳体,并且第一壳体可以在与展开/折叠方向正交的方向上转动。 该移动终端装置还包括第一照相机,该第一照相机设置在与所述第二壳体相对的表面上,该装置处于折叠状态,第二照相机设置在第一或第二壳体的与具有 第一相机,当两个壳体以大约90°的角度展开并且第一壳体以与第二壳体成约90°的角度转动时,以及用于根据变化来检测两个壳体之间的位置关系的传感器 两个外壳之间的角度。 根据检测到的位置,停止/启动第一和第二相机的操作。
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公开(公告)号:US20070097611A1
公开(公告)日:2007-05-03
申请号:US10531437
申请日:2003-10-15
IPC分类号: G06F1/16
CPC分类号: H04M1/0212 , E05D3/10 , E05Y2900/606 , F16M11/2064 , F16M13/005 , Y10T16/540255
摘要: It is an object of the invention to provide a portable type electronic apparatus including a hinge portion having a rotating function in a plurality of directions, wherein two casings can be held stably without shaking in a state in which they are opened. A portable type electronic apparatus (101) includes a hinge portion (30) for coupling a first casing (10) and a second casing (20) in such a manner that both of the casings can be opened and closed through a first rotating axis (31) and the first casing (10) can be rotated through a second rotating axis (32) in an orthogonal direction to the first rotating axis (31). The hinge portion (30) includes a rotating structure constituting a rotation preventing unit and has such a structure that the first casing (10) and the second casing (20) can be opened and closed with a rotation around the first rotating axis (31), the first casing (10) can be rotated around the second rotating axis (32) in a state in which the first casing (10) and the second casing (20) are opened within a predetermined angle range, and furthermore, the rotation of the first casing (10) around the second rotating axis (32) is prevented in an opening state beyond the predetermined angle range, and the casings can be thus prevented from shaking.
摘要翻译: 本发明的目的是提供一种便携式电子设备,其包括在多个方向上具有旋转功能的铰链部分,其中两个壳体可以在其打开的状态下稳定地保持而不摇动。 一种便携式电子设备(101)包括:铰链部分(30),用于将第一壳体(10)和第二壳体(20)联接在一起,使得两个壳体可以通过第一旋转轴线被打开和关闭 31),并且第一壳体(10)能够沿着与第一旋转轴线(31)正交的方向通过第二旋转轴线(32)旋转。 铰链部分(30)包括构成旋转防止单元的旋转结构,并且具有这样一种结构,使得第一壳体(10)和第二壳体(20)能围绕第一旋转轴线(31)旋转地打开和关闭, 在第一壳体(10)和第二壳体(20)在预定角度范围内打开的状态下,第一壳体(10)能够围绕第二旋转轴线(32)旋转,此外, 围绕第二旋转轴线(32)的第一壳体(10)在超过预定角度范围的打开状态下被防止,从而可以防止壳体的振动。
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公开(公告)号:US06607443B1
公开(公告)日:2003-08-19
申请号:US09179748
申请日:1998-10-28
IPC分类号: A63F924
CPC分类号: G07F17/32 , A63F13/06 , A63F2300/1012 , G07F17/3209
摘要: Provides a game machine with exceptional interactivity capable of ascertaining players' psychological states from player's voices and actions. It is a game device for executing a prescribed game program in response to information input by players. Comprises a device for recognizing voices or actions made by players, and a processing board for ascertaining the condition of recognized voices and actions, and, for a given voice or given action, modifying the game device response processing operations to the voice or action in response to the condition of the voice or action.
摘要翻译: 提供具有卓越交互性的游戏机,能够从玩家的声音和动作中确定玩家的心理状态。 它是用于响应于玩家输入的信息来执行规定的游戏程序的游戏装置。 包括用于识别玩家作出的声音或动作的装置,以及用于确定所识别的声音和动作的状况的处理板,并且对于给定的语音或给定动作,将游戏装置响应处理操作修改为响应于语音或动作 对声音或行动的条件。
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公开(公告)号:US07273414B2
公开(公告)日:2007-09-25
申请号:US10133344
申请日:2002-04-29
申请人: Yuji Nagao , Takanori Akiyama , Naoki Kawajiri , Seiji Hayashi , Susumu Murata , Koji Yamaguchi , Yuji Ikeda , Mitsuru Todaiji , Yasuhiro Takagi , Shunichi Nakamura , Keiji Yano , Muneoki Kamata , Shingo Kataoka , Koji Osuka
发明人: Yuji Nagao , Takanori Akiyama , Naoki Kawajiri , Seiji Hayashi , Susumu Murata , Koji Yamaguchi , Yuji Ikeda , Mitsuru Todaiji , Yasuhiro Takagi , Shunichi Nakamura , Keiji Yano , Muneoki Kamata , Shingo Kataoka , Koji Osuka
IPC分类号: A63F13/00
CPC分类号: A63F9/143
摘要: A loop track for racing objects is disposed at the center of a race game device, for example for a simulated horse race. A plurality of racing objects, such as race horses, run on the track. The X- and Y-directional positions of the race horses are detected by a separable position detecting means underlying the track. The separable position detecting means allows for easier maintenance, transport, assembly, and disassembly of the device. Information regarding the positions of the horses is displayed on a game screen. Players can write memos to themselves on individual game screens by pressing a trace over the game information on the game screen. A control unit provides game information corresponding to other races other than a current race, including future races, and players may select information corresponding to future races on the individual game screen.
摘要翻译: 用于赛车对象的循环轨道设置在比赛游戏装置的中心,例如用于模拟赛马。 多个赛车对象,如赛马,跑在赛道上。 赛马的X方向和Y方向位置由轨道下方的可分离位置检测装置检测。 可分离位置检测装置允许更容易地维护,运输,组装和拆卸装置。 关于马的位置的信息显示在游戏画面上。 玩家可以通过在游戏画面上追踪游戏信息,在个人游戏画面上写下自己的备忘录。 控制单元提供与当前比赛以外的其他比赛相对应的游戏信息,包括将来的比赛,并且玩家可以在各个游戏画面上选择与未来比赛对应的信息。
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公开(公告)号:US07128651B2
公开(公告)日:2006-10-31
申请号:US10457086
申请日:2003-06-09
IPC分类号: A63F13/10
CPC分类号: G07F17/32 , A63F13/06 , A63F2300/1012 , G07F17/3209
摘要: Provides a game machine with exceptional interactivity capable of ascertaining players' psychological states from player's voices and actions. It is a game device for executing a prescribed game program in response to information input by players. Comprises a device for recognizing voices or actions made by players, and a processing board for ascertaining the condition of recognized voices and actions, and, for a given voice or given action, modifying the game device response processing operations to the voice or action in response to the condition of the voice or action.
摘要翻译: 提供具有卓越交互性的游戏机,能够从玩家的声音和动作中确定玩家的心理状态。 它是用于响应于玩家输入的信息来执行规定的游戏程序的游戏装置。 包括用于识别玩家作出的声音或动作的装置,以及用于确定所识别的声音和动作的状况的处理板,并且对于给定的语音或给定动作,将游戏装置响应处理操作修改为响应于语音或动作 对声音或行动的条件。
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公开(公告)号:US06394898B1
公开(公告)日:2002-05-28
申请号:US09043927
申请日:1998-07-29
申请人: Yuji Nagao , Takanori Akiyama , Naoki Kawajiri , Seiji Hayashi , Susumu Murata , Koji Yamaguchi , Yuji Ikeda , Mitsuru Todaiji , Yasuhiro Takagi , Shunichi Nakamura , Keiji Yano , Muneoki Kamata , Shingo Kataoka , Koji Osuka
发明人: Yuji Nagao , Takanori Akiyama , Naoki Kawajiri , Seiji Hayashi , Susumu Murata , Koji Yamaguchi , Yuji Ikeda , Mitsuru Todaiji , Yasuhiro Takagi , Shunichi Nakamura , Keiji Yano , Muneoki Kamata , Shingo Kataoka , Koji Osuka
IPC分类号: A63F922
CPC分类号: A63F9/143
摘要: A loop track for race horses is disposed at the center of a horse race game device. Twelve race horses run on the track. A gate is disposed in a paddock in the track. The gate is advanced to a start point of the track from the paddock. Twelve satellites are disposed on three sides of the track. A large projector for displaying images of developments, etc. of a race is disposed on one of the short sides of the track. Speakers for live broadcasting, fanfares, BGM, etc. are disposed on both sides of the large projector. The horse race game device enables a larger number of running objects to be raced at once, whereby race developments are made more amusing.
摘要翻译: 赛马的赛道是放置在赛马游戏装置的中心。 十二匹马跑在赛道上。 一个门被放置在轨道上的围场。 门从提升到从围场开始的轨道。 十二颗卫星设在轨道的三侧。 用于显示比赛的发展等的图像的大型投影仪设置在轨道的短边之一上。 现场直播,粉丝,BGM等的扬声器都放置在大型投影机的两侧。 赛马游戏装置可以让更多的跑步物品一次性进行比赛,从而让种族发展变得更有趣。
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