摘要:
A gaming assembly to play a variation of the game baccarat, the gaming assembly includes a computer processor assembly, a display assembly and a user actuatable selector assembly. The computer processor assembly generates a player's hand and a banker's hand in accordance with rules of baccarat, one of those hands being designated the user's hand, and subsequently determines a winning hand in accordance with the rules of baccarat, designating the user as a winner if the user's hand is also the wining hand. Additionally, the computer processor assembly monitors consecutive ones of the user's hands and indicates a bonus payout to the user in the event that consecutive ones of the user's hands have a final number count equal to a natural nine, and during game play may allow one of the initial cards that comprise the player's hand or the banker's hand to be discarded in exchange for a new card to complete the initial hand.
摘要:
A wagering system comprises a race providing system facilitating wagering on race events and providing information regarding the race events, and at least one wagering terminal in communication with the race providing system. The at least one wagering terminal includes a race event selector to select next race events for wagering, a display to present information regarding the selected race events, a user interface to place a wager on an elected race event of the selected race events displayed, and a wagering value mechanism to provide a wager amount for the wager on the elected race event. Further, at least one of the race providing system and the at least one wagering terminal includes a quick pick race contestant(s) selector receiving handicapping information and odds information from the race providing system to select one or more race contestants of an elected race event for the wager in accordance with the received handicapping information and odds information.
摘要:
The present invention provides a gaming device having an offer/acceptance type bonus game. One embodiment provides a plurality player selectable selections wherein each selection has an associated offer, anti-terminator or terminator. The gaming device enables the player to pick the selections. If a terminator is associated with the selection, the game ends unless the player has previously picked an anti-terminator associated with a selection. When the player picks an anti-terminator, the processor retains or accumulates the anti-terminator until a terminator is selected. The anti-terminator nullifies the effect of the terminator and allows the game to continue. The present invention accordingly provides a gaming device which includes the combination of an offer acceptance bonus scheme having at least one terminator and at least one anti-terminator.
摘要:
An objective of the present invention is to provide a three-dimensional action game machine in which three-dimensional actions of game characters can be realized through a simple input system and an information storage medium suitable for use therein. The game machine has a plurality of input modes including a two-dimensional action mode (or first input mode), a three-dimensional step action mode (or second input mode) and a three-dimensional running mode (or second input mode). By switching the input mode, actions of the game character in the three-dimensional space can be inputted. If a lever is manipulated two times in the same direction within a predetermined time period and held at the manipulated position, the game machine enters the three-dimensional running mode wherein the game character can freely move about on the plane in the three-dimensional space.
摘要:
A game machine is provided with a controller control circuit including a data transfer control circuit. When the data in a first external RAM attached to a first controller is transferred to a second external RAM attached to a second controller, the data transfer control circuit transmits a predetermined command to the first controller. The data stored in the first external RAM is memorize through a data transfer control circuit. The data transfer control circuit then transmits a predetermined command to the second controller. In response thereto, the data stored in the internal RAM is transmitted to the second controller to be stored in the second external RAM.
摘要:
A video game system includes a game cartridge which is pluggably attached to a main console having a main processor, a coprocessor, expandable main memory and player controllers. A multifunctional peripheral processing subsystem external to the game microprocessor and coprocessor is described which executes commands for handling player controller input/output to thereby lessen the processing burden on the graphics processing subsystem. The video game methodology features camera perspective or point of view control features. The system changes the “camera” angle (i.e., the displayed point of view in the three-dimensional world) automatically based upon various conditions and in response to actuation of a plurality of distinct controller keys/buttons/switches, e.g., four “C” buttons in the exemplary embodiment. The control keys allow the user at any time to move in for a close up or pull back for a wide view or pan the camera to the right and left to change the apparent camera angle. Such user initiated camera manipulation permits a player to better judge jumps or determine more precisely where an object is located in relation to the player controlled character.
摘要:
A slot machine, of the type having a video display screen which displays a plurality of rotatable reels carrying symbols, is arranged to pay a prize on the occurrence of a predetermined symbol or combination of symbols. The game includes a special feature which is invoked when a special triggering combination of symbols occurs. Once the special feature is triggered a wild symbol moves around the screen progressively replacing each symbol in the display with a die symbol and the prize generated is multiplied by the value shown on the die.
摘要:
A game apparatus comprises: a macro group, with a scenario described therein, for commanding a procedure to process the scenario; a data group consisting of video data VD, graphics GF, texts TXT, audio data AD and other information used in accordance with the progress of the scenario; and a program for causing a CPU to make a game progress by using the data group on the basis of the command of the macro group. This game apparatus comprises: a first device for externally incorporating a scenario macro of, for example, a puzzle game; and a second device for giving a command to the program by means of the scenario macro SM obtained externally by the first device, and of providing a new scenario by reusing the data group.
摘要:
A method and apparatus for controlling a bonusing promotion system using a bonus server interconnected to a plurality of gaming devices is described. A percentage of a wager played on each gaming device is accumulated into a bonus pool stored on the bonus server. The bonus pool is compared to a threshold value stored on the bonus server each time the bonus pool changes. One of the gaming devices is selected when the threshold value is substantially met. A bonus prize funded by the bonus pool is awarded to the selected gaming device.
摘要:
A method of playing a video wagering game is disclosed. The method includes at least a first and second segment, the method comprising the steps of: placing a wager to participate in a video wagering game; playing the first segment of the video wagering game; continuing play of the first segment until at least one predetermined condition has been met; assigning a payout based on at least one predetermined winning outcome of the first segment; playing the second segment of the video wagering game when the at least one predetermined condition has been met; wherein at least a portion of said payout of the first segment is used as a wager in a second segment video wagering game in which a visually different screen format is used in play of a different game in the play of the second segment; and after play of the second segment video wagering game, a second segment payout is assigned based on at least a predetermined outcome of play of the second segment video wagering game.