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1.
公开(公告)号:US20140378195A1
公开(公告)日:2014-12-25
申请号:US13925534
申请日:2013-06-24
申请人: Sigmund Lee , Carmen DiMichele
发明人: Sigmund Lee , Carmen DiMichele
CPC分类号: G07F17/3276 , G07F17/329 , G07F17/3295 , G07F17/34
摘要: Examples disclosed herein relate to systems and methods utilizing in tournament game play. An electronic gaming device may include a plurality of reels. One or more paylines may be formed on at least a portion of the plurality of reels. The electronic gaming device may include a memory and one or more processors. The memory may include one or more tournament game structures with one or more skill-based tournament game play structures. The one or more processors may initiate the one or more tournaments based on one or more tournament game structures. The one or more tournaments may be at least based in part on one or more skill-based tournament game plays.
摘要翻译: 本文公开的示例涉及在比赛游戏中使用的系统和方法。 电子游戏装置可以包括多个卷轴。 一个或多个支付线可以形成在多个卷轴的至少一部分上。 电子游戏装置可以包括存储器和一个或多个处理器。 存储器可以包括具有一个或多个基于技能的比赛游戏结构的一个或多个比赛游戏结构。 一个或多个处理器可以基于一个或多个比赛游戏结构来启动一个或多个比赛。 一个或多个比赛可以至少部分地基于一个或多个基于技能的比赛游戏。
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公开(公告)号:US09508214B2
公开(公告)日:2016-11-29
申请号:US13474715
申请日:2012-05-18
IPC分类号: G07F17/32
CPC分类号: G07F17/3213 , G07F17/3211
摘要: Examples disclosed herein relate to systems and methods for delivering game play, which may include providing wagering game options that may include a two-dimensional option, a three-dimensional option, and/or a combination of both.
摘要翻译: 本文公开的示例涉及用于递送游戏的系统和方法,其可以包括提供可以包括二维选项,三维选项和/或二者的组合的投注游戏选项。
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3.
公开(公告)号:US20140323199A1
公开(公告)日:2014-10-30
申请号:US13872722
申请日:2013-04-29
申请人: Carmen DiMichele , Jared Torres
发明人: Carmen DiMichele , Jared Torres
IPC分类号: G07F17/32
CPC分类号: G07F17/3276 , G07F17/3206 , G07F17/3218 , G07F17/3227 , G07F17/323 , G07F17/3244 , G07F17/3269
摘要: Examples disclosed herein relate to systems and methods, which may receive wagers on one or more paylines. The systems and methods may utilize one or more tournament game structures. The one or more tournament game structures may include a plurality of entry points. The one or more processors may initiate a first tournament at a first location based on one or more tournament game structures. The first tournament may include a first entry point relating to a first time and a second entry point relating to a second time.
摘要翻译: 本文公开的示例涉及可以在一个或多个支付线上接收赌注的系统和方法。 系统和方法可以利用一个或多个比赛游戏结构。 一个或多个比赛游戏结构可以包括多个入口点。 一个或多个处理器可以基于一个或多个比赛游戏结构在第一位置发起第一次比赛。 第一次比赛可以包括与第一次相关的第一入口点和与第二次相关的第二入口点。
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公开(公告)号:US20110294575A1
公开(公告)日:2011-12-01
申请号:US13022500
申请日:2011-02-07
IPC分类号: A63F13/00
CPC分类号: G07F17/3209 , G07F17/32 , G07F17/323 , G07F17/3232 , G07F17/3234
摘要: A configuration and management system monitors and controls one or more gaming devices in a gaming system on at least one gaming floor. The system includes one or more gaming devices in a gaming system, wherein the gaming devices are interconnected via a network; a processing and control system; and a back-end, graphical user interface. The processing and control system is interconnected to the gaming devices via the network. Further, the processing and control system acquires gaming performance data from the gaming devices in the gaming system. The back-end, graphical user interface includes an interactive map of the gaming floor. Additionally, graphical user interface enables monitoring and configuration of multiple gaming platform capabilities, multiple game titles, and multiple gaming parameters for each gaming devices on the gaming floor, and is interconnected to the processing and control system.
摘要翻译: 配置和管理系统在至少一个游戏楼层上监视和控制游戏系统中的一个或多个游戏设备。 该系统包括游戏系统中的一个或多个游戏设备,其中游戏设备经由网络互连; 一个处理和控制系统; 以及后端的图形用户界面。 处理和控制系统通过网络互连到游戏设备。 此外,处理和控制系统从游戏系统中的游戏设备获取游戏性能数据。 后端的图形用户界面包括游戏楼层的交互式地图。 此外,图形用户界面能够监控和配置游戏楼层上的每个游戏设备的多个游戏平台功能,多个游戏标题和多个游戏参数,并且被连接到处理和控制系统。
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公开(公告)号:US20080108433A1
公开(公告)日:2008-05-08
申请号:US11938248
申请日:2007-11-09
申请人: Carmen DiMichele , James Morrow
发明人: Carmen DiMichele , James Morrow
IPC分类号: A63F9/24
CPC分类号: G07F17/32 , G07F17/3227
摘要: Various methods of promoting responsible gaming are disclosed herein. According to one method, the gaming device receives player input initiating a gaming session. A timer is then initiated in response to the start of a gaming session, and a responsible gaming message is presented to a player at predetermined time intervals. According to another method, a gaming device receives a player's wager, and a charitable donation pool is funded with a portion of the player wager. During the gaming session, a running total of the monies contributed to the charitable pool is presented on a display to a player.
摘要翻译: 本文公开了促进负责任游戏的各种方法。 根据一种方法,游戏设备接收发起游戏会话的玩家输入。 然后响应于游戏会话的开始启动定时器,并且以预定的时间间隔向游戏者呈现负责的游戏消息。 根据另一种方法,游戏装置接收玩家的赌注,慈善捐赠池由玩家下注的一部分资助。 在游戏会议期间,向慈善团队捐款的总额为一个,显示给玩家。
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公开(公告)号:US20050227769A1
公开(公告)日:2005-10-13
申请号:US11092179
申请日:2005-03-28
申请人: James Morrow , Carmen DiMichele , Randy Osgood
发明人: James Morrow , Carmen DiMichele , Randy Osgood
IPC分类号: G06F19/00
CPC分类号: G07F17/3232 , G07F17/32
摘要: A method for managing gaming devices in a networked environment using a computer datastore includes: identifying one or more gaming devices within a network of gaming devices using one or more parameters associated with the gaming devices being identified, sorting one or more gaming devices identified within a network of gaming devices using one or more parameters associated with the gaming devices that were identified, and enabling the identified and sorted gaming devices to be targeted by an additional application/program for a target-specific management activity; thereby managing gaming devices with respect to various parameters that are associated with the gaming devices in the networked environment.
摘要翻译: 一种用于使用计算机数据存储在网络环境中管理游戏设备的方法包括:使用与被识别的游戏设备相关联的一个或多个参数来识别游戏设备的网络内的一个或多个游戏设备,对一个或多个在 使用与被识别的游戏设备相关联的一个或多个参数的游戏设备的网络,以及使得所识别和排序的游戏设备被针对特定目标管理活动的附加应用/程序定位; 从而针对与联网环境中的游戏设备相关联的各种参数来管理游戏设备。
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公开(公告)号:US20150336005A1
公开(公告)日:2015-11-26
申请号:US14283173
申请日:2014-05-20
CPC分类号: A63F13/73 , A63F13/34 , G07F17/3241
摘要: Examples disclosed herein relate to systems and methods where one or more electronic gaming devices each include a memory with one or more modules and a processor which may generate one or more symbols to be located in the one or more areas on a plurality of reels. The processor may initiate one or more game play functions and each electronic gaming device may include a license. Further, a license server may verify one or more licenses on the one or more electronic gaming devices where a verification status is determined based on a license being in an active state.
摘要翻译: 本文公开的示例涉及其中一个或多个电子游戏设备各自包括具有一个或多个模块的存储器的系统和方法,以及可以生成一个或多个符号以位于多个卷轴上的一个或多个区域中的处理器的系统和方法。 处理器可以发起一个或多个游戏功能,并且每个电子游戏设备可以包括许可证。 此外,许可证服务器可以在一个或多个电子游戏设备上验证基于许可证处于活动状态来确定验证状态的一个或多个许可证。
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公开(公告)号:US09171426B2
公开(公告)日:2015-10-27
申请号:US13910703
申请日:2013-06-05
申请人: Carmen DiMichele , Kim Weldon , Tamara Bailey
发明人: Carmen DiMichele , Kim Weldon , Tamara Bailey
CPC分类号: G07F17/34 , G07F17/323 , G07F17/3276
摘要: Examples disclosed herein relate to systems and methods for tournament game player. An electronic gaming device may include a memory, one or more processors, and a plurality of reels. One or more paylines may be formed on at least a portion of the plurality of reels. The memory may include one or more tournament game structures. The memory may also include one or more advertisement structures. The one or more processors may initiate one or more tournaments based on one or more tournament game structures. The one or more processors may initiate one or more advertisements based on at least one of the one or more advertisement structures and one or more triggering events.
摘要翻译: 本文公开的示例涉及比赛游戏玩家的系统和方法。 电子游戏设备可以包括存储器,一个或多个处理器和多个卷轴。 一个或多个支付线可以形成在多个卷轴的至少一部分上。 存储器可以包括一个或多个比赛游戏结构。 存储器还可以包括一个或多个广告结构。 一个或多个处理器可以基于一个或多个比赛游戏结构发起一个或多个比赛。 一个或多个处理器可以基于一个或多个广告结构和一个或多个触发事件中的至少一个来启动一个或多个广告。
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公开(公告)号:US20120094772A1
公开(公告)日:2012-04-19
申请号:US13340403
申请日:2011-12-29
申请人: Carmen DiMichele , Russell Ristine , James Morrow
发明人: Carmen DiMichele , Russell Ristine , James Morrow
IPC分类号: A63F9/24
CPC分类号: A63F13/335 , A63F13/12 , A63F13/33 , A63F13/35 , A63F2300/407 , A63F2300/51 , G07F17/32 , G07F17/3223 , H04L41/04 , H04L67/02 , H04L67/38
摘要: A system and method for enabling one network to use the functionality of another network is provided. The system comprises a first network system having a first network functionality and a second network system having a second network functionality. A server connected to the second network system passes directions through the first network to enable a component connected to both the first network system and the second network system to perform a second network functionality.
摘要翻译: 提供了使一个网络能够使用另一个网络的功能的系统和方法。 该系统包括具有第一网络功能的第一网络系统和具有第二网络功能的第二网络系统。 连接到第二网络系统的服务器通过第一网络的方向,以使连接到第一网络系统和第二网络系统的组件能够执行第二网络功能。
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公开(公告)号:US20080207335A1
公开(公告)日:2008-08-28
申请号:US11678502
申请日:2007-02-23
申请人: Carmen DiMichele
发明人: Carmen DiMichele
IPC分类号: A63F9/24
CPC分类号: G07F17/3216 , G07F17/32 , G07F17/3241
摘要: Systems, methods, and gaming machines having an automated locking system are disclosed herein. According to one embodiment, the gaming machine includes a gaming cabinet having a frame and a main gaming machine door, and a locking mechanism is configured to secure the main gaming machine door to the gaming cabinet frame. The gaming machine also includes a lock controller operatively connected to the locking mechanism and configured to control the release of the locking mechanism.
摘要翻译: 本文公开了具有自动锁定系统的系统,方法和游戏机。 根据一个实施例,游戏机包括具有框架和主游戏机门的游戏柜,并且锁定机构被配置为将主游戏机门固定到游戏柜框架。 游戏机还包括可操作地连接到锁定机构并被配置为控制锁定机构的释放的锁定控制器。
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