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公开(公告)号:US20110119332A1
公开(公告)日:2011-05-19
申请号:US12774528
申请日:2010-05-05
申请人: Steve Marshall , Geroge Richard Alexander , Rocco Localszo , Paul Tempest , Jonathan Green , Malcolm Ian Clark
发明人: Steve Marshall , Geroge Richard Alexander , Rocco Localszo , Paul Tempest , Jonathan Green , Malcolm Ian Clark
IPC分类号: G06F15/16
CPC分类号: A63F13/355 , A63F13/10 , A63F13/12 , A63F13/77 , A63F2300/538 , A63F2300/552 , A63F2300/6607 , G06T13/00 , G06T2200/16
摘要: The invention relates to methods and apparatus for movement animation of a user-controlled entity in a virtual environment. Entity tracking data is stored on a server in order to track movement of the entity in the virtual environment. A user may input a desired action for their entity via a client, which is transmitted from the client to the server. The server uses the received data to select an appropriate animation for the entity. The server then transmits data identifying the selected animation to the client, thus controlling animation of the entity on the client. By using animation data to simulate movement of the entity, along with keeping an accurate representation of the movement of the entity in the virtual environment, the server may control the entity accurately and therefore animation of the entity may be more realistic.
摘要翻译: 本发明涉及用于在虚拟环境中移动用户控制实体的动画的方法和装置。 实体跟踪数据存储在服务器上,以便跟踪虚拟环境中实体的移动。 用户可以经由客户端向服务器发送的客户端为其实体输入所需的动作。 服务器使用接收到的数据为实体选择适当的动画。 然后,服务器将识别所选动画的数据发送给客户端,从而控制客户端上的实体的动画。 通过使用动画数据来模拟实体的移动,以及保持实体在虚拟环境中的移动的准确表示,服务器可以准确地控制实体,因此实体的动画可能更加现实。