Abstract:
A score explanation method for explaining a score includes at least steps of: a1) providing a first score associated with a first vector containing the first values of the parameters; b) generating a first set of lists, each list including a second number of indicators; c) generating, from a list, of at least a third vector wherein each parameter has a third value; the third value being equal to the corresponding first value when the list does not include an indicator of the corresponding parameter, and different from the corresponding first value otherwise; d) calculating the score of at least one third vector; e) evaluating, from the scores calculated for each of the third vectors, an indicator of significance of each parameter; f) elaborating, from the evaluated indicators of significance, an explanation of the first score.
Abstract:
A selection method for selecting at least one service among a plurality of predetermined services including the following steps: receiving by the computation software application of a service request input by a service requester, the service request including at least one component relative to the services and an indication relating to a level of satisfaction expected; development by the computation software application of a set of candidates, each candidate including a plurality of services, each service of each candidate being capable of satisfying at least one component of the service request; evaluation of each candidate by the computation software application, which includes the calculation of an overall score for the candidate by means of a predetermined cost function, as a function of the level of satisfaction expected; and allocation to the service requester of the services of the candidate that optimizes the cost function.
Abstract:
Disclosed is a method for determining tactical actions for protecting a reference entity with respect to a plurality of entities in a battlefield environment, the method including: segmenting the battlefield environment into a plurality of layers; associating actable deterrent systems with each layer; obtaining data representative of the probability, for each deterrent system, that the considered deterrent system deters an entity in the associated layer; providing, for each entity, the level of threat of the entity; and computing a cost function for determining the deterrent systems to be engaged by the reference entity for rendering extremal the cost function, the cost function being a function depending from the provided level of threat and the obtained data.
Abstract:
Disclosed is a method for evaluating the level of threat of at least one entity among a plurality of entities in a battlefield environment, the level of threat being evaluated with respect to a reference entity to be protected, the method including the steps of: segmenting the battlefield environment into a plurality of layers; obtaining data representative of a position of the entity with respect to the layers of the battlefield environment; and determining the level of threat of the entity using the obtained data.