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公开(公告)号:US20100056239A1
公开(公告)日:2010-03-04
申请号:US12521162
申请日:2007-12-20
申请人: Takashi Inubushi , Yoshihiko Narita , Tadashi Minamino , Masayuki Komatsu , Takashi Kawano , Yoshiko Oiwa , Yoko Takeuchi , Daisuke Kida , Takahiro Ohashi , Shinpei Makino
发明人: Takashi Inubushi , Yoshihiko Narita , Tadashi Minamino , Masayuki Komatsu , Takashi Kawano , Yoshiko Oiwa , Yoko Takeuchi , Daisuke Kida , Takahiro Ohashi , Shinpei Makino
IPC分类号: A63F9/24
CPC分类号: G09B7/02 , A63F13/10 , A63F13/80 , A63F2300/1075 , A63F2300/8064
摘要: A game apparatus includes a processor and a memory. The memory stores question-and-answer data that includes first data and second data. The processor selectively executes a process of assigning the first data to setting a question and the second data to checking an answer to the question and a process of assigning the second data to setting a question and the first data to checking an answer to the question, and performs a question-and-answer process according to the result of assignment. Therefore, the game apparatus can make a plurality of questions by using identical question-and-answer data.
摘要翻译: 游戏装置包括处理器和存储器。 存储器存储包括第一数据和第二数据的问答数据。 所述处理器选择性地执行分配所述第一数据以设置问题和所述第二数据以检查所述问题的答案以及分配所述第二数据以设置问题的过程和所述第一数据以检查所述问题的答案的处理, 并根据分配结果执行问答过程。 因此,游戏装置可以通过使用相同的问答数据来做出多个问题。