摘要:
A wagering game system and its operations are described herein. In some embodiments, the operations can include determining, at a wagering game server, player account information associated with a plurality of players that are logged in at one or more predefined wagering game machines. The operations can also include determining a level of social interactivity to provide during game play to the plurality of players based, at least in part, on the player account information associated with the plurality of players. The operations can further include determining that a current level of social interactivity being provided during game play to the plurality of players is different than the level of social interactivity associated with the player account information, and dynamically changing a configuration of the one or more predefined wagering game machines to provide to the plurality of players the level of social interactivity associated with the player account information.
摘要:
A wagering game system and its operations are described herein. In some embodiments, the operations can include monitoring gaming-related events at a wagering game machine of the wagering game system to detect a promotion trigger event. The operations can also include determining information associated with the promotion trigger event, and providing the information associated with the promotion trigger event to a promotional content server of the wagering game system to cause the promotional content server to select promotional content based, at least in part, on the information associated with the promotion trigger event. The operations can further include receiving the promotional content from promotional content server in response to said providing the information associated with the promotion trigger event to the promotional content server, and presenting the promotional content at the wagering game machine.
摘要:
A wagering game system and its operations are described herein. In embodiments, the operations can include detecting characteristics of at least one environmental condition in an external environment that is external to a wagering game machine in a casino (e.g., detect activity that occurs in the casino, detect appearance of people and objects in the casino, detect light and sound events, etc.). The operations can further include generating an animated wagering game effect in a wagering game animation, using the detected characteristics of the environmental condition. The animated wagering game effect can affect one or more wagering game objects within the wagering game animation in a way that emulates the environmental condition.
摘要:
An apparatus includes a wagering game table having a sensory area configured to recognize a touch of a wagering game player and to create player touch data in response to the touch of the player. The wagering game table includes an input device configured to receive identification data that provides identification of the wagering game player. The apparatus includes a camera configured to capture an image during a time of the touch of the wagering game player at the sensory area of the wagering game table. The image comprising an image of at least part of the sensory area of the wagering game table and an image of at least part of the player. The apparatus includes an authentication module configured to define an association of the identification of the wagering game player with the at least one image of the at least part of the player.
摘要:
A wagering game system and its operations are described herein. In some embodiments, the operations can include presenting a three-dimensional image of wagering game content via a display associated with a wagering game machine. The operations can further include estimating a degree of alteration to a stereoscopic view of the three-dimensional image caused by a change in the position of a device (e.g., a chair) connected to the wagering game machine. The operations can further include altering a presentation of the three-dimensional image based on the degree of alteration to the stereoscopic view of the three-dimensional image caused by the change in the position of the device.
摘要:
Wagering game systems including gaming chairs are described herein. In some embodiments, a method includes receiving, in a wagering game machine, access information identifying a wagering game player, and determining the wagering game players motion profile associated with a gaming chair connected to the wagering game machine, wherein the motion profile indicates movements of the gaming chair that are acceptable to the wagering game player. The method also includes determining prescribed motions for the gaming chair, wherein the prescribed motions are associated with wagering game events, and determining that one of the wagering game events occurred on the wagering game machine. The method also includes moving the gaining chair in accordance with the prescribed motions for the gaming chair and the wagering game players motion profile.
摘要:
A wagering game system and its operations are described herein. In some embodiments, the operations can include presenting a wagering game on a display device of a wagering game machine. The operations can also include detecting head movements and facial gestures of a player of the wagering game via a video capture device of the wagering game machine, and generating player input data based on the head movements and facial gestures of the player. The operations can further include modifying wagering game content based on the player input data associated with the head movements and facial gestures of the player, and presenting results of the wagering game on the display device of the wagering game machine.
摘要:
Wagering game systems including gaming chairs are described herein. In some embodiments, a method includes receiving, in a wagering game machine, access information identifying a wagering game player, and determining the wagering game players motion profile associated with a gaming chair connected to the wagering game machine, wherein the motion profile indicates movements of the gaming chair that are acceptable to the wagering game player. The method also includes determining prescribed motions for the gaming chair, wherein the prescribed motions are associated with wagering game events, and determining that one of the wagering game events occurred on the wagering game machine. The method also includes moving the gaming chair in accordance with the prescribed motions for the gaming chair and the wagering game players motion profile.
摘要:
A wagering game system and its operations are described herein. In embodiments, the operations can include detecting characteristics of at least one environmental condition in an external environment that is external to a wagering game machine in a casino (e.g., detect activity that occurs in the casino, detect appearance of people and objects in the casino, detect light and sound events, etc.). The operations can further include generating an animated wagering game effect in a wagering game animation, using the detected characteristics of the environmental condition. The animated wagering game effect can affect one or more wagering game objects within the wagering game animation in a way that emulates the environmental condition.
摘要:
A gaming system for conducting a multi-player wagering game includes a multi-touch table surface that is touched by a handheld electronic wager input device (EWID) carried by a player for placing wagers on a wagering game displayed on the multi-touch table surface. Each EWID carried by a player has an associated unique identification code, linked to the respective player's account. Players indicate an amount to be wagered by touching the EWID to designated wager amount areas, then place the wager by touching the EWID to a designated wagering area. Because each EWID is uniquely associable with distinct player accounts, the gaming system can support any number of players placing wagers. The funds remain safe in the player account and no funds are stored on the EWID. Only the identification code is detected, which is compared with the associated player account before allowing that player to place wagers.