Controlling casino lighting content and audio content
    1.
    发明授权
    Controlling casino lighting content and audio content 有权
    控制赌场照明内容和音频内容

    公开(公告)号:US09011247B2

    公开(公告)日:2015-04-21

    申请号:US13388118

    申请日:2010-07-30

    IPC分类号: A63F13/00 G07F17/32

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include presenting coordinated wagering game light and sound effects across multiple presentation devices in a casino. In some embodiments, the operations can trigger wagering game audio effects from lighting commands produced by network lighting controllers. The triggered audio can match characteristics of the light effects. The operations can include receiving, at a casino content presentation device, lighting data from a network lighting controller. The casino content presentation device associates the lighting data with a light effect and determines a sound effect, coupled with, or tied to, to, the light effect. The operations can further include presenting the sound effect on speakers associated with the casino content presentation device, and across other casino content presentation devices in the casino, as part of a casino-wide, synchronized, multi-media show.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括在娱乐场中的多个呈现设备之间呈现协调的投注游戏光和声音效果。 在一些实施例中,操作可以触发由网络照明控制器产生的照明命令的投注游戏音频效果。 触发的音频可以匹配光效果的特征。 操作可以包括在娱乐场内容呈现设备处接收来自网络照明控制器的照明数据。 赌场内容呈现装置将照明数据与光效果相关联,并且确定与光效果相结合或与之相关的声音效果。 操作可以进一步包括对娱乐场内容呈现设备的扬声器以及娱乐场内的其他娱乐场内容呈现设备呈现音效,作为娱乐场范围的同步多媒体节目的一部分。

    CONTROLLING CASINO LIGHTING CONTENT AND AUDIO CONTENT
    2.
    发明申请
    CONTROLLING CASINO LIGHTING CONTENT AND AUDIO CONTENT 有权
    控制CASINO照明内容和音频内容

    公开(公告)号:US20120129601A1

    公开(公告)日:2012-05-24

    申请号:US13388118

    申请日:2010-07-30

    IPC分类号: A63F9/24

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include presenting coordinated wagering game light and sound effects across multiple presentation devices in a casino. In some embodiments, the operations can trigger wagering game audio effects from lighting commands produced by network lighting controllers. The triggered audio can match characteristics of the light effects. The operations can include receiving, at a casino content presentation device, lighting data from a network lighting controller. The casino content presentation device associates the lighting data with a light effect and determines a sound effect, coupled with, or tied to, to, the light effect. The operations can further include presenting the sound effect on speakers associated with the casino content presentation device, and across other casino content presentation devices in the casino, as part of a casino-wide, synchronized, multi-media show.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括在娱乐场中的多个呈现设备之间呈现协调的投注游戏光和声音效果。 在一些实施例中,操作可以触发由网络照明控制器产生的照明命令的投注游戏音频效果。 触发的音频可以匹配光效果的特征。 操作可以包括在娱乐场内容呈现设备处接收来自网络照明控制器的照明数据。 赌场内容呈现装置将照明数据与光效果相关联,并且确定与光效果相结合或与之相关的声音效果。 操作可以进一步包括对娱乐场内容呈现设备的扬声器以及娱乐场内的其他娱乐场内容呈现设备呈现音效,作为娱乐场范围的同步多媒体节目的一部分。

    Controlling wagering game system audio
    3.
    发明授权
    Controlling wagering game system audio 有权
    控制投注游戏系统音频

    公开(公告)号:US08740701B2

    公开(公告)日:2014-06-03

    申请号:US12797756

    申请日:2010-06-10

    IPC分类号: A63F13/00 G07F17/32 G07F17/34

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include determining audio playlists from a plurality of independent wagering game applications (“applications”). The audio playlists can include multiple sound content that is activated contemporaneously on a wagering game machine for each of the applications. The operations can further include determining sound classes assigned to the sound content and determining, from prioritization rules, priority values for the sound classes. The operations can further include comparing the priority values and generating sound balancing priorities for the sound content based on the comparison of the priority values. The operations can also include dynamically balancing the sound content, as presented on audio production devices, based on the sound balancing priorities.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括从多个独立的投注游戏应用程序(“应用程序”)中确定音频播放列表。 音频播放列表可以包括在每个应用程序的投注游戏机上同时激活的多个声音内容。 操作可以进一步包括确定分配给声音内容的声音类别,并根据优先级规则确定声级别的优先级值。 这些操作可以进一步包括基于优先级值的比较来比较优先级值和产生声音内容的声音平衡优先级。 这些操作还可以包括基于声音平衡优先级来动态地平衡音频制作设备上呈现的声音内容。

    CONTROLLING WAGERING GAME SYSTEM AUDIO
    4.
    发明申请
    CONTROLLING WAGERING GAME SYSTEM AUDIO 有权
    控制WAGERING游戏系统音频

    公开(公告)号:US20100317437A1

    公开(公告)日:2010-12-16

    申请号:US12797756

    申请日:2010-06-10

    IPC分类号: A63F13/00 A63F9/24

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include determining audio playlists from a plurality of independent wagering game applications (“applications”). The audio playlists can include multiple sound content that is activated contemporaneously on a wagering game machine for each of the applications. The operations can further include determining sound classes assigned to the sound content and determining, from prioritization rules, priority values for the sound classes. The operations can further include comparing the priority values and generating sound balancing priorities for the sound content based on the comparison of the priority values. The operations can also include dynamically balancing the sound content, as presented on audio production devices, based on the sound balancing priorities.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括从多个独立的投注游戏应用程序(“应用程序”)中确定音频播放列表。 音频播放列表可以包括在每个应用程序的投注游戏机上同时激活的多个声音内容。 操作可以进一步包括确定分配给声音内容的声音类别,并根据优先级规则确定声级别的优先级值。 这些操作可以进一步包括基于优先级值的比较来比较优先级值和产生声音内容的声音平衡优先级。 这些操作还可以包括基于声音平衡优先级来动态地平衡音频制作设备上呈现的声音内容。

    Synchronizing soundtracks across wagering game machines
    5.
    发明授权
    Synchronizing soundtracks across wagering game machines 有权
    同步播放游戏机的配乐

    公开(公告)号:US09520014B1

    公开(公告)日:2016-12-13

    申请号:US13342871

    申请日:2012-01-03

    IPC分类号: G07F17/32 A63F9/24

    CPC分类号: G07F17/32 A63F9/24

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include detecting a trigger associated with a first wagering game machine. The trigger can be related to wagering game content or a wagering game event. A soundtrack is associated with the wagering game content or wagering game event. The operations can further include beginning play of the soundtrack in unison on the first wagering game machine at an audible volume level and on the second wagering game machine at an inaudible volume level in response to detecting the trigger.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括检测与第一投注游戏机相关联的触发器。 触发器可以与投注游戏内容或投注游戏事件相关。 音轨与投注游戏内容或投注游戏事件相关联。 这些操作可以进一步包括响应于检测到触发而开始在第一投注游戏机以可听音量级别开始播放音轨,而在第二投注游戏机上以不可听音量级开始播放。

    Balancing community gaming effects
    6.
    发明授权
    Balancing community gaming effects 有权
    平衡社区游戏效果

    公开(公告)号:US08827805B1

    公开(公告)日:2014-09-09

    申请号:US13204225

    申请日:2011-08-05

    IPC分类号: A63F13/00

    摘要: Operations for a wagering game system include detecting that presentation devices (e.g., speakers, lights, etc.) associated with a group of wagering game machines, are scheduled to simultaneously present a community wagering game event that includes a gaming effect (e.g., sound, light, vibrations, etc.). The operations can further include determining, based on a characteristic associated with the presentation of the gaming effect that the gaming effect, if played simultaneously on the presentation devices associated with the plurality of the wagering game machines, would provide an amplified presentation of the gaming effect that would exceed a threshold presentation level that may cause discomfort to a casino patron. The operations can further include modifying a presentation setting or property so that a presentation of the gaming effect remains below the threshold presentation level.

    摘要翻译: 投注游戏系统的操作包括检测与一组投注游戏机相关联的呈现设备(例如,扬声器,灯等)被安排为同时呈现包括游戏效果(例如,声音, 光,振动等)。 所述操作还可以包括基于与游戏效果的呈现相关联的特征确定如果在与多个投注游戏机相关联的呈现设备上同时播放游戏效果,则将提供游戏效果的放大表示 这将超过可能导致赌场赞助人不适的阈值呈现水平。 该操作可以进一步包括修改演示设置或属性,使得游戏效果的呈现保持低于阈值呈现水平。

    Wagering game with shared outcome providing individual awards to players
    7.
    发明授权
    Wagering game with shared outcome providing individual awards to players 失效
    投注比赛,共享成绩为球员提供个人奖励

    公开(公告)号:US08292719B2

    公开(公告)日:2012-10-23

    申请号:US13002023

    申请日:2009-06-29

    IPC分类号: A63F9/24

    摘要: A method for conducting a community wagering game on a plurality of gaming terminals includes conducting base wagering games on the plurality of gaming terminals and triggering a community event in which at least one randomly selected outcome is shared by all participating gaming terminals. Upon triggering the community event, the first gaming terminal is entered in the community event if wagering criteria is met by the first gaming terminal, and a first enhancement is received at the first gaming terminal in accordance with additional wagering criteria being met by the first gaming terminal. Upon triggering the community event, the second gaming terminal is entered in the community event if wagering criteria is met by the second gaming terminal, and a second enhancement is received at the second gaming terminal in accordance with additional wagering criteria being met by the second gaming terminal.

    摘要翻译: 一种用于在多个游戏终端上进行社区投注游戏的方法包括在多个游戏终端上进行基本投注游戏,并触发所有参与游戏终端共享至少一个随机选择的结果的社区事件。 在触发社区活动时,如果第一游戏终端满足投注标准,则第一游戏终端被输入到社区活动中,并且根据第一游戏所满足的额外的投注标准在第一游戏终端处接收到第一增强 终奌站。 在触发社区事件时,如果第二游戏终端满足投注标准,则第二游戏终端被输入到社区事件中,并且根据第二游戏所满足的额外的投注标准在第二游戏终端处接收到第二增强 终奌站。

    Configuring and controlling wagering game audio
    8.
    发明授权
    Configuring and controlling wagering game audio 有权
    配置和控制投注游戏音频

    公开(公告)号:US08506399B2

    公开(公告)日:2013-08-13

    申请号:US12895783

    申请日:2010-09-30

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include determining an occurrence of an application event for an application that runs in association with a wagering game machine. The operations can further include accessing a custom sound source that includes customized sounds presentable separately from a soundtrack for the application, during a wagering game session on the wagering game machine. The operations can further include determining a custom sound, from the custom sound source, that relates to the application event and determining custom-sound presentation instructions associated with the custom sound. The operations can further include presenting the custom sound on sound production devices associated with the wagering game machine during the application event according to the custom-sound presentation instructions.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括确定与投注游戏机相关联地运行的应用的应用事件的发生。 操作可以进一步包括在投注游戏机的投注游戏会话期间访问自定义声源,该定制声源包括可独立于应用的音带呈现的定制声音。 操作可以进一步包括从定制声源确定与应用事件相关的定制声音,以及确定与定制声音相关联的定制声音呈现指令。 操作可以进一步包括根据定制声音呈现指令在应用事件期间在与投注游戏机相关联的声音制作设备上呈现定制声音。

    Wagering Game With Shared Outcome Providing Individual Awards To Players
    9.
    发明申请
    Wagering Game With Shared Outcome Providing Individual Awards To Players 失效
    投注游戏与共同的结果为玩家提供个人奖

    公开(公告)号:US20110111864A1

    公开(公告)日:2011-05-12

    申请号:US13002023

    申请日:2009-06-29

    IPC分类号: A63F9/24

    摘要: A method for conducting a community wagering game on a plurality of gaming terminals includes conducting base wagering games on the plurality of gaming terminals and triggering a community event in which at least one randomly selected outcome is shared by all participating gaming terminals. Upon triggering the community event, the first gaming terminal is entered in the community event if wagering criteria is met by the first gaming terminal, and a first enhancement is received at the first gaming terminal in accordance with additional wagering criteria being met by the first gaming terminal. Upon triggering the community event, the second gaming terminal is entered in the community event if wagering criteria is met by the second gaming terminal, and a second enhancement is received at the second gaming terminal in accordance with additional wagering criteria being met by the second gaming terminal.

    摘要翻译: 一种用于在多个游戏终端上进行社区投注游戏的方法包括在多个游戏终端上进行基本投注游戏,并触发所有参与游戏终端共享至少一个随机选择的结果的社区事件。 在触发社区活动时,如果第一游戏终端满足投注标准,则第一游戏终端被输入到社区活动中,并且根据第一游戏所满足的额外的投注标准在第一游戏终端处接收到第一增强 终奌站。 在触发社区事件时,如果第二游戏终端满足投注标准,则第二游戏终端被输入到社区事件中,并且根据第二游戏所满足的额外的投注标准在第二游戏终端处接收到第二增强 终奌站。

    CONFIGURING AND CONTROLLING WAGERING GAME AUDIO
    10.
    发明申请
    CONFIGURING AND CONTROLLING WAGERING GAME AUDIO 有权
    配置和控制游戏音乐

    公开(公告)号:US20110092288A1

    公开(公告)日:2011-04-21

    申请号:US12895783

    申请日:2010-09-30

    IPC分类号: A63F13/00

    摘要: A wagering game system and its operations are described herein. In embodiments, the operations can include determining an occurrence of an application event for an application that runs in association with a wagering game machine. The operations can further include accessing a custom sound source that includes customized sounds presentable separately from a soundtrack for the application, during a wagering game session on the wagering game machine. The operations can further include determining a custom sound, from the custom sound source, that relates to the application event and determining custom-sound presentation instructions associated with the custom sound. The operations can further include presenting the custom sound on sound production devices associated with the wagering game machine during the application event according to the custom-sound presentation instructions.

    摘要翻译: 本文描述了投注游戏系统及其操作。 在实施例中,操作可以包括确定与投注游戏机相关联地运行的应用的应用事件的发生。 操作可以进一步包括在投注游戏机的投注游戏会话期间访问自定义声源,该定制声源包括可独立于应用的音带呈现的定制声音。 操作可以进一步包括从定制声源确定与应用事件相关的定制声音,以及确定与定制声音相关联的定制声音呈现指令。 操作可以进一步包括根据定制声音呈现指令在应用事件期间在与投注游戏机相关联的声音制作设备上呈现定制声音。