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公开(公告)号:US20140152558A1
公开(公告)日:2014-06-05
申请号:US13691445
申请日:2012-11-30
申请人: Tom Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Laura K. Massey , Alex Aben-Athar Kipman
发明人: Tom Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Laura K. Massey , Alex Aben-Athar Kipman
CPC分类号: G09G5/377 , G02B27/017 , G02B2027/0178 , G02B2027/0187 , G06F3/013 , G06F3/0346
摘要: Methods for controlling an augmented reality environment associated with a head-mounted display device (HMD) are described. In some embodiments, a virtual pointer may be displayed to an end user of the HMD and controlled by the end user using motion and/or orientation information associated with a secondary device (e.g., a mobile phone). Using the virtual pointer, the end user may select and manipulate virtual objects within the augmented reality environment, select real-world objects within the augmented reality environment, and/or control a graphical user interface of the HMD. In some cases, the initial position of the virtual pointer within the augmented reality environment may be determined based on a particular direction in which the end user is gazing and/or a particular object at which the end user is currently focusing on or has recently focused on.
摘要翻译: 描述了用于控制与头戴式显示装置(HMD)相关联的增强现实环境的方法。 在一些实施例中,可以向HMD的最终用户显示虚拟指针,并且由最终用户使用与辅助设备(例如,移动电话)相关联的运动和/或定向信息进行控制。 使用虚拟指针,最终用户可以选择和操纵增强现实环境中的虚拟对象,选择增强现实环境中的真实世界对象,和/或控制HMD的图形用户界面。 在一些情况下,虚拟指针在增强现实环境中的初始位置可以基于最终用户注视的特定方向和/或最终用户当前聚焦于或最近聚焦的特定对象来确定 上。
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公开(公告)号:US20140368532A1
公开(公告)日:2014-12-18
申请号:US13921053
申请日:2013-06-18
申请人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G06F3/012 , G06F3/04815 , G06T19/006
摘要: A method and apparatus for the creation of a perspective-locked virtual object having in world space. The virtual object may be consumed) by another user with a consumption device at a location, position, and orientation which is the same as, or proximate to, the location, position, and orientation where the virtual object is created. Objects may have one, few or many allowable consumption locations, positions, and orientations defined by its creator
摘要翻译: 一种用于创建具有世界空间的透视锁定虚拟对象的方法和装置。 虚拟对象可以被消费设备的消费设备所占据的位置,位置和方向消耗,该位置,位置和方向与创建虚拟对象的位置,位置和方向相同或接近。 对象可能具有一个,几个或许多允许的消费位置,位置和由其创建者定义的方向
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公开(公告)号:US20140368534A1
公开(公告)日:2014-12-18
申请号:US13921113
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G06F3/011 , G06F3/012 , G06F3/017 , G06T19/006 , G06T2215/16 , G06T2219/024 , G09G2354/00
摘要: A see through head mounted display apparatus includes code performing a method of choosing and optimal viewing location and perspective for shared-view virtual objects rendered for multiple users in a common environment. Multiple objects and multiple users are taken into account in determining the optimal, common viewing location. The technology allows each user to have a common view if the relative position of the object in the environment.
摘要翻译: 透视头戴式显示装置包括执行在公共环境中为多个用户呈现的共享视图虚拟对象选择和优化观看位置和透视图的代码的代码。 在确定最佳的常见观看位置时,会考虑多个对象和多个用户。 如果对象在环境中的相对位置,则该技术允许每个用户具有共同的视图。
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公开(公告)号:US20140347391A1
公开(公告)日:2014-11-27
申请号:US13901342
申请日:2013-05-23
申请人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G06T19/00
CPC分类号: G06T19/006 , G06F3/011 , G06F3/04815 , G06F3/0487
摘要: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is moving through the mixed reality environment, the virtual objects may remain world-locked, so that the user can move around and explore the virtual objects from different perspectives. When the user is motionless in the mixed reality environment, the virtual objects may rotate to face the user so that the user can easily view and interact with the virtual objects.
摘要翻译: 公开了一种系统和方法,用于以混合现实环境中的虚拟对象以对于用户与虚拟对象交互是最佳和最舒适的方式来显示虚拟对象。 当用户移动通过混合现实环境时,虚拟对象可能保持世界锁定,从而用户可以从不同的角度移动并探索虚拟对象。 当用户在混合现实环境中静止时,虚拟对象可以旋转以面对用户,使得用户可以容易地查看虚拟对象并与虚拟对象交互。
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公开(公告)号:US20140372957A1
公开(公告)日:2014-12-18
申请号:US13921109
申请日:2013-06-18
申请人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, Jr. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G06F3/01 , G06F3/0481 , G06F3/0484
CPC分类号: G06F3/013 , G02B27/017 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06F3/04815 , G06F3/0482 , G06F3/04842
摘要: A head mounted display allows user selection of a virtual object through multi-step focusing by the user. Focus on the selectable object is determined and then a validation object is displayed. When user focus moves to the validation object, a timeout determines that a selection of the validation object, and thus the selectable object has occurred. The technology can be used in see through head mounted displays to allow a user to effectively navigate an environment with a multitude of virtual objects without unintended selections.
摘要翻译: 头戴式显示器允许用户通过用户的多步聚焦来选择虚拟对象。 确定对可选对象的关注,然后显示验证对象。 当用户焦点移动到验证对象时,超时确定选择的验证对象,从而发生可选对象。 该技术可用于通过头戴式显示器进行查看,以允许用户有效地导航具有大量虚拟对象的环境,而无需意外选择。
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公开(公告)号:US20140368535A1
公开(公告)日:2014-12-18
申请号:US13921116
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06T11/60 , G06T19/006
摘要: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is not focused on the virtual object, which may be a heads-up display, or HUD, the HUD may remain body locked to the user. As such, the user may explore and interact with a mixed reality environment presented by the head mounted display device without interference from the HUD. When a user wishes to view and/or interact with the HUD, the user may look at the HUD. At this point, the HUD may change from a body locked virtual object to a world locked virtual object. The user is then able to view and interact with the HUD from different positions and perspectives of the HUD.
摘要翻译: 公开了一种系统和方法,用于以混合现实环境中的虚拟对象以对于用户与虚拟对象交互是最佳和最舒适的方式来显示虚拟对象。 当用户不专注于可以是平视显示器或HUD的虚拟对象时,HUD可以保持对用户的身体锁定。 因此,用户可以探索并与头戴式显示设备呈现的混合现实环境交互,而不会受到HUD的干扰。 当用户希望查看和/或与HUD进行交互时,用户可以观察HUD。 在这一点上,HUD可以从身体锁定的虚拟对象改变为世界锁定的虚拟对象。 然后,用户可以从HUD的不同位置和角度查看和与HUD进行交互。
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公开(公告)号:US20140368533A1
公开(公告)日:2014-12-18
申请号:US13921102
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, Jr. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G06F3/017 , G06F3/04815
摘要: A see-through head mounted display apparatus includes a display and a processor. The processor determines geo-located positions of points of interest within a field of view and generates markers indicating information regarding an associated real world object is available to the user. Markers are rendered in the display relative to the geo-located position and the field of view of the user. When a user selects a marker though a user gesture, the device displays a near-field virtual object having a visual tether to the marker simultaneously with the marker. The user may interact with the marker to view, add or delete information associated with the point of interest.
摘要翻译: 透视头戴显示装置包括显示器和处理器。 处理器确定在视场内的兴趣点的地理定位位置,并且生成指示关于相关联的真实世界对象的信息对于用户可用的标记。 相对于地理定位的位置和用户的视野,标记在显示器中呈现。 当用户通过用户手势选择标记时,设备将与标记物同时的具有视觉系绳的近场虚拟对象显示到标记。 用户可以与标记物交互以查看,添加或删除与兴趣点相关联的信息。
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公开(公告)号:US09583032B2
公开(公告)日:2017-02-28
申请号:US13488966
申请日:2012-06-05
申请人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, Jr. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman , Sheridan Martin Small , Stephen G. Latta
发明人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, Jr. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman , Sheridan Martin Small , Stephen G. Latta
CPC分类号: G09G3/003
摘要: Technology is disclosed herein to help a user navigate through large amounts of content while wearing a see-through, near-eye, mixed reality display device such as a head mounted display (HMD). The user can use a physical object such as a book to navigate through content being presented in the HMD. In one embodiment, a book has markers on the pages that allow the system to organize the content. The book could have real content, but it could be blank other than the markers. As the user flips through the book, the system recognizes the markers and presents content associated with the respective marker in the HMD.
摘要翻译: 本文公开了技术,以帮助用户穿戴大量的内容,同时佩戴透视,近眼,混合的现实显示设备,例如头戴式显示器(HMD)。 用户可以使用诸如书籍的物理对象来浏览在HMD中呈现的内容。 在一个实施例中,书在页面上具有允许系统组织内容的标记。 这本书可以有真实的内容,但除了标记之外它可能是空白的。 当用户翻转书本时,系统识别标记并呈现与HMD中各标记相关的内容。
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公开(公告)号:US20140368537A1
公开(公告)日:2014-12-18
申请号:US13921122
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G06T19/00
CPC分类号: G06T19/006 , G02B27/017 , G02B2027/014 , G06F3/011
摘要: A system and method are disclosed for displaying virtual objects in a mixed reality environment including shared virtual objects and private virtual objects. Multiple users can collaborate together in interacting with the shared virtual objects. A private virtual object may be visible to a single user. In examples, private virtual objects of respective users may facilitate the users' collaborative interaction with one or more shared virtual objects.
摘要翻译: 公开了一种用于在包括共享虚拟对象和私有虚拟对象的混合现实环境中显示虚拟对象的系统和方法。 多个用户可以协同工作,与共享的虚拟对象进行交互。 私人虚拟对象可能对单个用户可见。 在示例中,各个用户的私有虚拟对象可以促进用户与一个或多个共享虚拟对象的协作交互。
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公开(公告)号:US09417692B2
公开(公告)日:2016-08-16
申请号:US13538683
申请日:2012-06-29
申请人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, Jr. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman , Jeffrey Neil Margolis
发明人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, Jr. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman , Jeffrey Neil Margolis
CPC分类号: G06F3/011 , G02B27/017 , G02B2027/014 , G02B2027/0141 , G02B2027/0178 , G02B2027/0187 , G06F1/163 , G06F3/012 , G06F3/013 , G06F3/0304
摘要: Techniques are provided for rendering, in a see-through, near-eye mixed reality display, a virtual object within a virtual hole, window or cutout. The virtual hole, window or cutout may appear to be within some real world physical object such as a book, table, etc. The virtual object may appear to be just below the surface of the physical object. In a sense, the virtual world could be considered to be a virtual container that provides developers with additional locations for presenting virtual objects. For example, rather than rendering a virtual object, such as a lamp, in a mixed reality display such that appears to sit on top of a real world desk, the virtual object is rendered such that it appears to be located below the surface of the desk.
摘要翻译: 提供了技术,用于在透视,近眼混合现实显示,虚拟孔,窗口或切口内的虚拟对象中渲染。 虚拟孔,窗口或切口可能看起来像一些真实世界的物体,如书,桌等。虚拟对象可能看起来就在物理对象的表面之下。 在某种意义上,虚拟世界可以被认为是一个虚拟容器,为开发人员提供了用于呈现虚拟对象的更多位置。 例如,虚拟对象不是将虚拟对象(例如灯)呈现在混合现实显示器中,使得它似乎位于真实世界桌面的顶部,而是呈现出虚拟对象,使其看起来位于 台。
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