-
公开(公告)号:US20140152558A1
公开(公告)日:2014-06-05
申请号:US13691445
申请日:2012-11-30
申请人: Tom Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Laura K. Massey , Alex Aben-Athar Kipman
发明人: Tom Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Laura K. Massey , Alex Aben-Athar Kipman
CPC分类号: G09G5/377 , G02B27/017 , G02B2027/0178 , G02B2027/0187 , G06F3/013 , G06F3/0346
摘要: Methods for controlling an augmented reality environment associated with a head-mounted display device (HMD) are described. In some embodiments, a virtual pointer may be displayed to an end user of the HMD and controlled by the end user using motion and/or orientation information associated with a secondary device (e.g., a mobile phone). Using the virtual pointer, the end user may select and manipulate virtual objects within the augmented reality environment, select real-world objects within the augmented reality environment, and/or control a graphical user interface of the HMD. In some cases, the initial position of the virtual pointer within the augmented reality environment may be determined based on a particular direction in which the end user is gazing and/or a particular object at which the end user is currently focusing on or has recently focused on.
摘要翻译: 描述了用于控制与头戴式显示装置(HMD)相关联的增强现实环境的方法。 在一些实施例中,可以向HMD的最终用户显示虚拟指针,并且由最终用户使用与辅助设备(例如,移动电话)相关联的运动和/或定向信息进行控制。 使用虚拟指针,最终用户可以选择和操纵增强现实环境中的虚拟对象,选择增强现实环境中的真实世界对象,和/或控制HMD的图形用户界面。 在一些情况下,虚拟指针在增强现实环境中的初始位置可以基于最终用户注视的特定方向和/或最终用户当前聚焦于或最近聚焦的特定对象来确定 上。
-
公开(公告)号:US20140368532A1
公开(公告)日:2014-12-18
申请号:US13921053
申请日:2013-06-18
申请人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G06F3/012 , G06F3/04815 , G06T19/006
摘要: A method and apparatus for the creation of a perspective-locked virtual object having in world space. The virtual object may be consumed) by another user with a consumption device at a location, position, and orientation which is the same as, or proximate to, the location, position, and orientation where the virtual object is created. Objects may have one, few or many allowable consumption locations, positions, and orientations defined by its creator
摘要翻译: 一种用于创建具有世界空间的透视锁定虚拟对象的方法和装置。 虚拟对象可以被消费设备的消费设备所占据的位置,位置和方向消耗,该位置,位置和方向与创建虚拟对象的位置,位置和方向相同或接近。 对象可能具有一个,几个或许多允许的消费位置,位置和由其创建者定义的方向
-
公开(公告)号:US20140368534A1
公开(公告)日:2014-12-18
申请号:US13921113
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G06F3/011 , G06F3/012 , G06F3/017 , G06T19/006 , G06T2215/16 , G06T2219/024 , G09G2354/00
摘要: A see through head mounted display apparatus includes code performing a method of choosing and optimal viewing location and perspective for shared-view virtual objects rendered for multiple users in a common environment. Multiple objects and multiple users are taken into account in determining the optimal, common viewing location. The technology allows each user to have a common view if the relative position of the object in the environment.
摘要翻译: 透视头戴式显示装置包括执行在公共环境中为多个用户呈现的共享视图虚拟对象选择和优化观看位置和透视图的代码的代码。 在确定最佳的常见观看位置时,会考虑多个对象和多个用户。 如果对象在环境中的相对位置,则该技术允许每个用户具有共同的视图。
-
公开(公告)号:US20140347391A1
公开(公告)日:2014-11-27
申请号:US13901342
申请日:2013-05-23
申请人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Brian E. Keane , Ben J. Sugden , Robert L. Crocco, JR. , Daniel Deptford , Tom G. Salter , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G06T19/00
CPC分类号: G06T19/006 , G06F3/011 , G06F3/04815 , G06F3/0487
摘要: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is moving through the mixed reality environment, the virtual objects may remain world-locked, so that the user can move around and explore the virtual objects from different perspectives. When the user is motionless in the mixed reality environment, the virtual objects may rotate to face the user so that the user can easily view and interact with the virtual objects.
摘要翻译: 公开了一种系统和方法,用于以混合现实环境中的虚拟对象以对于用户与虚拟对象交互是最佳和最舒适的方式来显示虚拟对象。 当用户移动通过混合现实环境时,虚拟对象可能保持世界锁定,从而用户可以从不同的角度移动并探索虚拟对象。 当用户在混合现实环境中静止时,虚拟对象可以旋转以面对用户,使得用户可以容易地查看虚拟对象并与虚拟对象交互。
-
公开(公告)号:US20140368535A1
公开(公告)日:2014-12-18
申请号:US13921116
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G02B27/01
CPC分类号: G02B27/017 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/011 , G06F3/012 , G06T11/60 , G06T19/006
摘要: A system and method are disclosed for displaying virtual objects in a mixed reality environment in a way that is optimal and most comfortable for a user to interact with the virtual objects. When a user is not focused on the virtual object, which may be a heads-up display, or HUD, the HUD may remain body locked to the user. As such, the user may explore and interact with a mixed reality environment presented by the head mounted display device without interference from the HUD. When a user wishes to view and/or interact with the HUD, the user may look at the HUD. At this point, the HUD may change from a body locked virtual object to a world locked virtual object. The user is then able to view and interact with the HUD from different positions and perspectives of the HUD.
摘要翻译: 公开了一种系统和方法,用于以混合现实环境中的虚拟对象以对于用户与虚拟对象交互是最佳和最舒适的方式来显示虚拟对象。 当用户不专注于可以是平视显示器或HUD的虚拟对象时,HUD可以保持对用户的身体锁定。 因此,用户可以探索并与头戴式显示设备呈现的混合现实环境交互,而不会受到HUD的干扰。 当用户希望查看和/或与HUD进行交互时,用户可以观察HUD。 在这一点上,HUD可以从身体锁定的虚拟对象改变为世界锁定的虚拟对象。 然后,用户可以从HUD的不同位置和角度查看和与HUD进行交互。
-
公开(公告)号:US20140368537A1
公开(公告)日:2014-12-18
申请号:US13921122
申请日:2013-06-18
申请人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
发明人: Tom G. Salter , Ben J. Sugden , Daniel Deptford , Robert L. Crocco, JR. , Brian E. Keane , Laura K. Massey , Alex Aben-Athar Kipman , Peter Tobias Kinnebrew , Nicholas Ferianc Kamuda
IPC分类号: G06T19/00
CPC分类号: G06T19/006 , G02B27/017 , G02B2027/014 , G06F3/011
摘要: A system and method are disclosed for displaying virtual objects in a mixed reality environment including shared virtual objects and private virtual objects. Multiple users can collaborate together in interacting with the shared virtual objects. A private virtual object may be visible to a single user. In examples, private virtual objects of respective users may facilitate the users' collaborative interaction with one or more shared virtual objects.
摘要翻译: 公开了一种用于在包括共享虚拟对象和私有虚拟对象的混合现实环境中显示虚拟对象的系统和方法。 多个用户可以协同工作,与共享的虚拟对象进行交互。 私人虚拟对象可能对单个用户可见。 在示例中,各个用户的私有虚拟对象可以促进用户与一个或多个共享虚拟对象的协作交互。
-
7.
公开(公告)号:US20160210789A1
公开(公告)日:2016-07-21
申请号:US15083229
申请日:2016-03-28
申请人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman
发明人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman
CPC分类号: G06T19/006 , G02B27/0172 , G02B2027/014 , G02B2027/0174 , G06F3/013 , G06F3/017 , G06F3/1431 , G09G3/003 , G09G2370/022 , G09G2380/14 , H04N2213/008
摘要: A system for allowing a virtual object to interact with other virtual objects across different spaces within an augmented reality (AR) environment and to transition between the different spaces is described. An AR environment may include a plurality of spaces, each comprising a bounded area or volume within the AR environment. In one example, an AR environment may be associated with a three-dimensional world space and a two-dimensional object space corresponding with a page of a book within the AR environment. A virtual object within the AR environment may be assigned to the object space and transition from the two-dimensional object space to the three-dimensional world space upon the detection of a space transition event. In some cases, a dual representation of the virtual object may be used to detect interactions between the virtual object and other virtual objects in both the world space and the object space.
摘要翻译: 描述了允许虚拟对象在扩充现实(AR)环境内的不同空间之间与其他虚拟对象交互并在不同空间之间转换的系统。 AR环境可以包括多个空间,每个空间包括AR环境内的有界区域或卷。 在一个示例中,AR环境可以与三维世界空间和对应于AR环境中的书页的二维对象空间相关联。 AR环境中的虚拟对象可以被分配给对象空间,并且在检测到空间转换事件时从二维对象空间转换到三维世界空间。 在某些情况下,可以使用虚拟对象的双重表示来检测虚拟对象与世界空间和对象空间中的其他虚拟对象之间的交互。
-
公开(公告)号:US20140002496A1
公开(公告)日:2014-01-02
申请号:US13538848
申请日:2012-06-29
申请人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman
发明人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman
IPC分类号: G09G5/00
CPC分类号: G09G5/00 , G02B27/017 , G02B2027/0134 , G02B2027/0138 , G02B2027/0178 , G02B2027/0187 , G06F3/14 , G06F3/147 , G06T19/006 , G09G3/003 , G09G2370/022 , G09G2380/14
摘要: A system for identifying an AR tag and determining a location for a virtual object within an augmented reality environment corresponding with the AR tag is described. In some environments, the location of a virtual object corresponding with a particular AR tag may be determined by identifying a predefined object, determining an orientation and a scale of the predefined object relative to a head-mounted display device (HMD) based on a model of the predefined object, and inferring the location of the virtual object based on the orientation and the scale of the predefined object. In some cases, an identification of the particular AR tag corresponding with the virtual object may be acquired by aggregating and analyzing individual identity determinations from a plurality of HMDs within an augmented reality environment.
摘要翻译: 描述用于识别AR标签并确定与AR标签相对应的增强现实环境中的虚拟对象的位置的系统。 在一些环境中,可以通过识别预定义对象来确定与特定AR标签对应的虚拟对象的位置,基于模型确定预定对象相对于头戴式显示设备(HMD)的方向和尺度 ,并且基于预定义对象的取向和比例来推断虚拟对象的位置。 在一些情况下,可以通过在增强现实环境内聚合和分析来自多个HMD的个体身份确定来获取与虚拟对象相对应的特定AR标签的识别。
-
公开(公告)号:US20140006026A1
公开(公告)日:2014-01-02
申请号:US13538731
申请日:2012-06-29
申请人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman
发明人: Mathew J. Lamb , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Alex Aben-Athar Kipman
摘要: A system for generating one or more enhanced audio signals such that one or more sound levels corresponding with sounds received from one or more sources of sound within an environment may be dynamically adjusted based on contextual information is described. The one or more enhanced audio signals may be generated by a head-mounted display device (HMD) worn by an end user within the environment and outputted to earphones associated with the HMD such that the end user may listen to the one or more enhanced audio signals in real-time. In some cases, each of the one or more sources of sound may correspond with a priority level. The priority level may be dynamically assigned depending on whether the end user of the HMD is focusing on a particular source of sound or has specified a predetermined level of importance corresponding with the particular source of sound.
摘要翻译: 描述了一种用于生成一个或多个增强音频信号的系统,以便可以基于上下文信息来动态地调整与环境中的一个或多个声源所接收的声音相对应的一个或多个声级。 一个或多个增强音频信号可以由环境中终端用户佩戴的头戴式显示设备(HMD)产生,并且输出到与HMD相关联的耳机,使得终端用户可以收听一个或多个增强音频 信号实时。 在一些情况下,一个或多个声源中的每一个可以对应于优先级。 可以根据HMD的最终用户是聚焦于特定的声源还是指定了与特定的声源相对应的预定重要程度,来动态地分配优先级。
-
公开(公告)号:US20130321462A1
公开(公告)日:2013-12-05
申请号:US13487079
申请日:2012-06-01
申请人: Tom G. Salter , Alex Aben-Athar Kipman , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Mathew J. Lamb
发明人: Tom G. Salter , Alex Aben-Athar Kipman , Ben J. Sugden , Robert L. Crocco, JR. , Brian E. Keane , Christopher E. Miles , Kathryn Stone Perez , Laura K. Massey , Mathew J. Lamb
摘要: Techniques are provided for allowing a user to select a region within virtual imagery, such as a hologram, being presented in an HMD. The user could select the region by using their hands to form a closed loop such that from the perspective of the user, the closed loop corresponds to the region the user wishes to select. The user could select the region by using a prop, such as a picture frame. In response to the selection, the selected region could be presented using a different rendering technique than other regions of the virtual imagery. Various rendering techniques such as zooming, filtering, etc. could be applied to the selected region. The identification of the region by the user could also serve as a selection of an element in that portion of the virtual image.
摘要翻译: 提供了技术来允许用户选择呈现在HMD中的虚拟图像(例如全息图)内的区域。 用户可以通过使用他们的手来选择该区域以形成闭环,使得从用户的角度来看,闭环对应于用户希望选择的区域。 用户可以通过使用支架(如相框)来选择该区域。 响应于选择,可以使用与虚拟图像的其他区域不同的渲染技术呈现所选择的区域。 各种渲染技术,例如缩放,滤波等可以应用于所选择的区域。 用户对区域的识别也可以用作该虚拟图像的该部分中的元素的选择。
-
-
-
-
-
-
-
-
-