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公开(公告)号:US09142092B2
公开(公告)日:2015-09-22
申请号:US12716722
申请日:2010-03-03
申请人: Toshimi Koyama , Jun Fujimoto , Nobuyuki Nonaka
发明人: Toshimi Koyama , Jun Fujimoto , Nobuyuki Nonaka
CPC分类号: G07F17/3251 , G07F1/06 , G07F17/322 , G07F17/3232 , G07F17/3237 , G07F17/3241 , G07F17/3248 , G07F17/3288
摘要: A gaming system includes: an IC chip reader configured to read chip identification information which uniquely identifies a specific casino chip; journal data generation unit configured to generate journal data corresponding to a transaction of the chip operated during the reading, based on the chip identification information; a journal data DB configured to accumulate the journal data and capable of generating, based on accrual accounting, balance sheet data to be reflected onto a balance sheet in real time by using data indicating a financial condition and a profit-or-loss condition of a casino, based on the accumulated journal data; and a controller configured to control a process of a game and issue an instruction to a dealer based on the data read by the IC chip reader.
摘要翻译: 游戏系统包括:IC芯片读取器,被配置为读取唯一地识别特定娱乐场芯片的芯片识别信息; 日志数据生成单元,被配置为基于所述芯片识别信息生成与读取期间操作的芯片的事务相对应的日志数据; 日记数据DB被配置为累积日记数据,并且能够通过使用表示财务状况和损益条件的数据,将基于应计会计的资产负债表数据实时地反映到资产负债表上。 赌场,根据积累的日记资料; 以及控制器,其被配置为基于由所述IC芯片读取器读取的数据来控制游戏的处理并向所述经销商发出指令。
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公开(公告)号:US20090085752A1
公开(公告)日:2009-04-02
申请号:US12207756
申请日:2008-09-10
申请人: Toshimi Koyama , Jun Fujimoto , Nobuyuki Nonaka
发明人: Toshimi Koyama , Jun Fujimoto , Nobuyuki Nonaka
IPC分类号: G08B13/14
CPC分类号: G06K17/0022 , G06K7/0008 , G06K7/10316 , G06K19/047 , G06K19/07796 , G06K2017/0067 , G07F17/32 , G07F17/3251
摘要: Antennas 21 generate electromagnetic waves that cause an RFID tag to generate electricity, the RFID tag being provided in a game chip placed on an upper surface of a betting board 4. A plurality of the antennas 21 are provided in association with each bet portion 3 on the betting board 4. Antennas 31 receive a signal from the RFID tag. Each of the antennas 31 is provided in association with the plurality of antennas 21. A set of the plurality of antennas 21 associated with the respective antennas 31 is driven while successively being changed over among the antennas 21, for each set of the antennas 21 associated with each antenna 31. Further, each antenna 31 is driven at least while any of the plurality of antennas 21 associated with this antenna 31 generates electromagnetic waves.
摘要翻译: 天线21产生导致RFID标签发电的电磁波,RFID标签被提供在放置在投注板4的上表面上的游戏芯片中。多个天线21与每个下注部分3相关联地设置在 投注板4.天线31接收来自RFID标签的信号。 每个天线31与多个天线21相关联地设置。与各个天线31相关联的多个天线21的一组在天线21之间被连续切换,对于每个相关天线21组 此外,每个天线31至少在与该天线31相关联的多个天线21中的任一个产生电磁波时被驱动。
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公开(公告)号:US07982617B2
公开(公告)日:2011-07-19
申请号:US12207756
申请日:2008-09-10
申请人: Toshimi Koyama , Jun Fujimoto , Nobuyuki Nonaka
发明人: Toshimi Koyama , Jun Fujimoto , Nobuyuki Nonaka
IPC分类号: G08B13/14
CPC分类号: G06K17/0022 , G06K7/0008 , G06K7/10316 , G06K19/047 , G06K19/07796 , G06K2017/0067 , G07F17/32 , G07F17/3251
摘要: Antennas 21 generate electromagnetic waves that cause an RFID tag to generate electricity, the RFID tag being provided in a game chip placed on an upper surface of a betting board 4. A plurality of the antennas 21 are provided in association with each bet portion 3 on the betting board 4. Antennas 31 receive a signal from the RFID tag. Each of the antennas 31 is provided in association with the plurality of antennas 21. A set of the plurality of antennas 21 associated with the respective antennas 31 is driven while successively being changed over among the antennas 21, for each set of the antennas 21 associated with each antenna 31. Further, each antenna 31 is driven at least while any of the plurality of antennas 21 associated with this antenna 31 generates electromagnetic waves.
摘要翻译: 天线21产生导致RFID标签发电的电磁波,RFID标签被提供在放置在投注板4的上表面上的游戏芯片中。多个天线21与每个下注部分3相关联地设置在 投注板4.天线31接收来自RFID标签的信号。 每个天线31与多个天线21相关联地设置。与各个天线31相关联的多个天线21的一组在天线21之间被连续切换,对于每个相关天线21组 此外,每个天线31至少在与该天线31相关联的多个天线21中的任一个产生电磁波时被驱动。
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公开(公告)号:US20100240446A1
公开(公告)日:2010-09-23
申请号:US12716722
申请日:2010-03-03
申请人: Toshimi KOYAMA , Jun Fujimoto , Nobuyuki Nonaka
发明人: Toshimi KOYAMA , Jun Fujimoto , Nobuyuki Nonaka
IPC分类号: A63F9/24
CPC分类号: G07F17/3251 , G07F1/06 , G07F17/322 , G07F17/3232 , G07F17/3237 , G07F17/3241 , G07F17/3248 , G07F17/3288
摘要: A gaming system includes: an IC chip reader configured to read chip identification information which uniquely identifies a specific casino chip; journal data generation unit configured to generate journal data corresponding to a transaction of the chip operated during the reading, based on the chip identification information; a journal data DB configured to accumulate the journal data and capable of generating, based on accrual accounting, balance sheet data to be reflected onto a balance sheet in real time by using data indicating a financial condition and a profit-or-loss condition of a casino, based on the accumulated journal data; and a controller configured to control a process of a game and issue an instruction to a dealer based on the data read by the IC chip reader.
摘要翻译: 游戏系统包括:IC芯片读取器,被配置为读取唯一地识别特定娱乐场芯片的芯片识别信息; 日志数据生成单元,被配置为基于所述芯片识别信息生成与读取期间操作的芯片的事务相对应的日志数据; 日记数据DB被配置为累积日记数据,并且能够通过使用表示财务状况和损益条件的数据,将基于应计会计的资产负债表数据实时地反映到资产负债表上。 赌场,根据积累的日记资料; 以及控制器,其被配置为基于由所述IC芯片读取器读取的数据来控制游戏的处理并向所述经销商发出指令。
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公开(公告)号:US08449370B2
公开(公告)日:2013-05-28
申请号:US12245410
申请日:2008-10-03
申请人: Toshimi Koyama , Jun Fujimoto
发明人: Toshimi Koyama , Jun Fujimoto
IPC分类号: G08B13/14
CPC分类号: G07F17/322 , A63F3/00157 , A63F2009/2419
摘要: A plurality of readers (antennas ANT1 through ANT3) that are each disposed at each of a plurality of laying positions (betting positions) provided on a game table 2 and are used to read the identification information (RFID) from game media (game chips Pa through Pi) placed at any of the laying positions (betting positions), controller (an antenna controller 4) that performs the process of reading the identification information from the game medium by individually driving and controlling the readers and causing predetermined electromagnetic waves radiated from the readers in the direction passing through the laying position while changing the power level thereof, storage unit (antenna controller) that stores the identification information that has been read as the data of each reader while relating the data to the power level of the electromagnetic wave, and collating unit (antenna controller) that identifies the game medium by using the data of the different readers stored in the storage unit in order to collate the data of the adjoining readers with each other.
摘要翻译: 多个读取器(天线ANT1至ANT3)各自设置在设置在游戏桌2上的多个铺设位置(投注位置)的每一个处,并被用于从游戏媒体(游戏筹码Pa 通过Pi)放置在任何放置位置(投注位置),控制器(天线控制器4),其执行从游戏介质读取识别信息的处理,通过单独驱动和控制读取器并且引起从该游戏介质辐射的预定电磁波 在将数据与电磁波的功率水平相关联的同时改变功率水平的读取器的存储单元(天线控制器)存储读取的识别信息作为每个读取器的数据, 以及通过使用存储在存储器中的不同读取器的数据来识别游戏介质的对照单元(天线控制器) 以将相邻读者的数据彼此整理。
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公开(公告)号:US08400279B2
公开(公告)日:2013-03-19
申请号:US12252836
申请日:2008-10-16
申请人: Toshimi Koyama , Jun Fujimoto
发明人: Toshimi Koyama , Jun Fujimoto
CPC分类号: G06K19/0723 , G06K19/0707 , G06K19/0712 , G06K19/07767
摘要: A wireless communication tag according to the present invention includes a first antenna 8 previously set with predetermined identification information, and for wirelessly communicating various types of data with a reader/writer 6; a controller (IC chip 14) for controlling the data communicated through the first antenna; a second antenna 10 for receiving an electromotive radio wave 4e for causing electric power by a radio wave; and a charging unit (rectifying circuit 16 and a capacitor 18) for causing electric power by the electromotive radio wave received from the second antenna as well as for storing the caused electric power. With use of the electric power stored in the charging unit, the first antenna supplies data relating to the identification information to the reader/writer. The second antenna also can provide the reader/writer with the identification information.
摘要翻译: 根据本发明的无线通信标签包括预先设置有预定识别信息的第一天线8,并且用于与读/写器6无线地通信各种数据; 控制器(IC芯片14),用于控制通过第一天线传送的数据; 用于接收通过无线电波引起电力的电动电波4e的第二天线10; 以及用于通过从第二天线接收的电动电波引起电力的充电单元(整流电路16和电容器18)以及用于存储所引起的电力。 利用存储在充电单元中的电力,第一天线将与识别信息有关的数据提供给读/写器。 第二天线也可以向读写器提供识别信息。
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公开(公告)号:US20090093293A1
公开(公告)日:2009-04-09
申请号:US12245410
申请日:2008-10-03
申请人: Toshimi KOYAMA , Jun Fujimoto
发明人: Toshimi KOYAMA , Jun Fujimoto
IPC分类号: A63F9/24
CPC分类号: G07F17/322 , A63F3/00157 , A63F2009/2419
摘要: A plurality of readers (antennas ANT1 through ANT3) that are each disposed at each of a plurality of laying positions (betting positions) provided on a game table 2 and are used to read the identification information (RFID) from game media (game chips Pa through Pi) placed at any of the laying positions (betting positions), controller (an antenna controller 4) that performs the process of reading the identification information from the game medium by individually driving and controlling the readers and causing predetermined electromagnetic waves radiated from the readers in the direction passing through the laying position while changing the power level thereof, storage unit (antenna controller) that stores the identification information that has been read as the data of each reader while relating the data to the power level of the electromagnetic wave, and collating unit (antenna controller) that identifies the game medium by using the data of the different readers stored in the storage unit in order to collate the data of the adjoining readers with each other.
摘要翻译: 多个读取器(天线ANT1至ANT3)各自设置在设置在游戏桌2上的多个铺设位置(投注位置)的每一个处,并被用于从游戏媒体(游戏筹码Pa 通过Pi)放置在任何放置位置(投注位置),控制器(天线控制器4),其执行从游戏介质读取识别信息的处理,通过单独驱动和控制读取器并且引起从该游戏介质辐射的预定电磁波 在将数据与电磁波的功率水平相关联的同时改变功率水平的读取器的存储单元(天线控制器)存储读取的识别信息作为每个读取器的数据, 以及通过使用存储在存储器中的不同读取器的数据来识别游戏介质的对照单元(天线控制器) 以将相邻读者的数据彼此整理。
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公开(公告)号:US20100210355A1
公开(公告)日:2010-08-19
申请号:US12706076
申请日:2010-02-16
申请人: Toshimi KOYAMA , Jun Fujimoto
发明人: Toshimi KOYAMA , Jun Fujimoto
CPC分类号: G07F17/3251 , A63F3/00157 , G07F1/06 , G07F17/32 , G07F17/322 , G07F17/3232 , G07F17/3248
摘要: A gaming system is provided enabling real-time cash management to be performed, even while in the play of a game to be performed by employing game media rendering their items of recorded information readable. Having received a result of detection of game chips on a game betting board from a game betting device, a server device accumulates the result of the detection, and judges whether or not movement of game chips has occurred between a dealer and each player, in comparison with a past result. When movement of game chips has occurred between the dealer and such each player, data relevant to a game chip table, a player table, and a dealer table is updated so as to reflect a result of the movement.
摘要翻译: 提供一种可实现实时现金管理的游戏系统,即使在通过使用游戏媒体来执行游戏的游戏时,也可以进行实时现金管理,从而使其记录的信息的项目可读。 在从游戏投注装置接收到游戏投注板上的游戏筹码的检测结果的情况下,服务器装置积累检测结果,并且判断是否在经销商和每个玩家之间发生游戏筹码的移动 过去的结果。 当在经销商和这样的每个玩家之间发生游戏筹码的移动时,更新与游戏筹码表,玩家表和经销商表相关的数据,以便反映移动的结果。
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公开(公告)号:US09520025B2
公开(公告)日:2016-12-13
申请号:US12706076
申请日:2010-02-16
申请人: Toshimi Koyama , Jun Fujimoto
发明人: Toshimi Koyama , Jun Fujimoto
CPC分类号: G07F17/3251 , A63F3/00157 , G07F1/06 , G07F17/32 , G07F17/322 , G07F17/3232 , G07F17/3248
摘要: A gaming system is provided enabling real-time cash management to be performed, even while in the play of a game to be performed by employing game media rendering their items of recorded information readable. Having received a result of detection of game chips on a game betting board from a game betting device, a server device accumulates the result of the detection, and judges whether or not movement of game chips has occurred between a dealer and each player, in comparison with a past result. When movement of game chips has occurred between the dealer and such each player, data relevant to a game chip table, a player table, and a dealer table is updated so as to reflect a result of the movement.
摘要翻译: 提供一种可实现实时现金管理的游戏系统,即使在通过使用游戏媒体来执行游戏的游戏时,也可以进行实时现金管理,从而使其记录的信息的项目可读。 在从游戏投注装置接收到游戏投注板上的游戏筹码的检测结果的情况下,服务器装置积累检测结果,并且判断是否在经销商和每个玩家之间发生游戏筹码的移动 过去的结果。 当在经销商和这样的每个玩家之间发生游戏筹码的移动时,更新与游戏筹码表,玩家表和经销商表相关的数据,以便反映移动的结果。
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公开(公告)号:US20140019464A1
公开(公告)日:2014-01-16
申请号:US14006217
申请日:2012-04-03
申请人: Jun Fujimoto , Nobuyuki Nonaka , Hiroshi Katsukura
发明人: Jun Fujimoto , Nobuyuki Nonaka , Hiroshi Katsukura
IPC分类号: G06F17/30
CPC分类号: G06F17/30699
摘要: The information processing system of the present application extracts data that satisfies both a predetermined relation condition characterized for each community regarding an object and a predetermined characteristic condition characterized for each community regarding an attribute of the object, from the decomposed text data that can identify the meaning, the decomposed text data obtained by decomposing text data based on individual person generated data generated by many individual persons who take part in and configure a main system, and extracts data that satisfies a particular condition indicating a predetermined particularity characterized for each community regarding the object so as to detect the predetermined particularity to make it available, thereby determining an individual person to be monitored and the contents of monitoring for controlling the monitoring.
摘要翻译: 本申请的信息处理系统从能够识别对象的分解的文本数据中提取满足关于每个社区针对对象的特征的预定关系条件和针对每个社区针对对象的属性表征的预定特征条件的数据 通过基于由参与并配置主系统的许多个人生成的个人生成的数据分解文本数据而获得的分解文本数据,并且提取满足表示针对每个社区的关于对象的预定特性的特定条件的数据 以便检测预定的特定性以使其可用,从而确定要监视的个人和用于控制监视的监视内容。
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