War strategy game
    1.
    发明授权
    War strategy game 失效
    战争策略游戏

    公开(公告)号:US06702286B1

    公开(公告)日:2004-03-09

    申请号:US10101986

    申请日:2002-03-18

    Applicant: Varian Darak

    Inventor: Varian Darak

    CPC classification number: A63F3/00075 A63F3/00097 A63F2003/00201

    Abstract: The present invention pertains to a war strategy game played on an octagon shaped polar matrix of eight radial paths and four latitudinal paths. Each radial path intersects each latitudinal path to define an array of playable positions. Each player is given nine pieces to place on the matrix at the start of the game. Each player moves one piece during each turn. Pieces move from one position to another along one radial or one latitudinal path. Players capture an opposing piece by occupying two opposed adjacent positions of that opposing piece. The matrix is combined with one or more other like-shaped matrixes to form a variety of city or battlefield settings. Two radial paths of each matrix join two corresponding radial paths of an abutting matrix. The city battlefield settings provide elongated radial paths or roadways along which the pieces move from one matrix to another.

    Abstract translation: 本发明涉及在八个径向路径和四个纬向路径的八边形极坐标上演奏的战争策略游戏。 每个径向路径与每个纬度路径相交以定义可播放位置的阵列。 在游戏开始时,每个玩家都有9块放在矩阵上。 每个回合中每个玩家移动一块。 零件沿一个径向或一个纬向路径从一个位置移动到另一个位置。 玩家通过占据该对立件的两个相对的相邻位置来捕捉相对的件。 该矩阵与一个或多个其他类似形状的矩阵组合以形成各种城市或战场设置。 每个矩阵的两个径向路径连接邻接矩阵的两个对应的径向路径。 城市战场设置提供细长的径向路径或道路,沿着这些路径,路段从一个矩阵移动到另一个矩阵。

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