INTEGRATION OF GRAPHICAL APPLICATION CONTENT INTO THE GRAPHICAL SCENE OF ANOTHER APPLICATION
    1.
    发明申请
    INTEGRATION OF GRAPHICAL APPLICATION CONTENT INTO THE GRAPHICAL SCENE OF ANOTHER APPLICATION 有权
    将图形应用内容集成到其他应用的图形场景中

    公开(公告)号:US20110141113A1

    公开(公告)日:2011-06-16

    申请号:US12987615

    申请日:2011-01-10

    IPC分类号: G06T15/00 G06T15/20

    CPC分类号: G06T1/00 G06F3/1454 G06T19/00

    摘要: This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.

    摘要翻译: 该应用程序描述了从第一个3D图形进程捕获3D几何命令并将其存储在共享内存中的系统。 第二个3D环境过程使用显示和显示硬件创建3D显示环境。 第三个进程获取3D命令并将其提供给硬件,以将3D对象放置在3D环境中。 结果是融合显示环境,其中3D对象与其他显示元素一起显示。 环境中的输入事件被分析并映射到3D图形进程或影响对应处​​理的环境。

    Integration of graphical application content into the graphical scene of another application
    2.
    发明授权
    Integration of graphical application content into the graphical scene of another application 有权
    将图形应用程序内容集成到另一个应用程序的图形场景中

    公开(公告)号:US08314804B2

    公开(公告)日:2012-11-20

    申请号:US12987615

    申请日:2011-01-10

    IPC分类号: G06T1/00 G06T15/00

    CPC分类号: G06T1/00 G06F3/1454 G06T19/00

    摘要: This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.

    摘要翻译: 该应用程序描述了从第一个3D图形进程捕获3D几何命令并将其存储在共享内存中的系统。 第二个3D环境过程使用显示和显示硬件创建3D显示环境。 第三个进程获取3D命令并将其提供给硬件,以将3D对象放置在3D环境中。 结果是融合显示环境,其中3D对象与其他显示元素一起显示。 环境中的输入事件被分析并映射到3D图形进程或影响对应处​​理的环境。

    Integration of graphical application content into the graphical scene of another application
    3.
    发明授权
    Integration of graphical application content into the graphical scene of another application 有权
    将图形应用程序内容集成到另一个应用程序的图形场景中

    公开(公告)号:US07868893B2

    公开(公告)日:2011-01-11

    申请号:US11368451

    申请日:2006-03-07

    IPC分类号: G06T1/00 G06T15/00 G06F3/048

    CPC分类号: G06T1/00 G06F3/1454 G06T19/00

    摘要: This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.

    摘要翻译: 该应用程序描述了从第一个3D图形进程捕获3D几何命令并将其存储在共享内存中的系统。 第二个3D环境过程使用显示和显示硬件创建3D显示环境。 第三个进程获取3D命令并将其提供给硬件,以将3D对象放置在3D环境中。 结果是融合显示环境,其中3D对象与其他显示元素一起显示。 环境中的输入事件被分析并映射到3D图形进程或影响对应处​​理的环境。

    Integration of graphical application content into the graphical scene of another application
    4.
    发明申请
    Integration of graphical application content into the graphical scene of another application 有权
    将图形应用程序内容集成到另一个应用程序的图形场景中

    公开(公告)号:US20070211065A1

    公开(公告)日:2007-09-13

    申请号:US11368451

    申请日:2006-03-07

    IPC分类号: G06T15/00

    CPC分类号: G06T1/00 G06F3/1454 G06T19/00

    摘要: This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.

    摘要翻译: 该应用程序描述了从第一个3D图形进程捕获3D几何命令并将其存储在共享内存中的系统。 第二个3D环境过程使用显示和显示硬件创建3D显示环境。 第三个进程获取3D命令并将其提供给硬件,以将3D对象放置在3D环境中。 结果是融合显示环境,其中3D对象与其他显示元素一起显示。 环境中的输入事件被分析并映射到3D图形进程或影响对应处​​理的环境。