摘要:
This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.
摘要:
This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.
摘要:
This application describes a system that captures 3D geometry commands from a first 3D graphics process and stores them in a shared memory. A second 3D environment process creates a 3D display environment using a display and display hardware. A third process obtains the 3D commands and supplies them to the hardware to place 3D objects in the 3D environment. The result is a fused display environment where 3D objects are displayed along with other display elements. Input events in the environment are analyzed and mapped to the 3D graphics process or the environment where they affect corresponding processing.
摘要:
A system and method for managing graphics applications include the capability to manage the conveyance of graphics data from an aware graphics application to a plurality of graphics pipes and to manage the conveyance of graphics data from an unaware graphics application to a plurality of graphics pipes. The system and method also include the capability to coherently manage the windows for aware and unaware applications.
摘要:
A method is provided that receives an image that includes graphical metadata for specifying alignment information. The method renders the image by using the alignment information. Rendering the image by using the alignment information includes positioning text on the image, aligning the image with another image, and identifying visual boundaries of the rendered image. The graphical metadata includes a geometric shape that specifies a region on the image where the text is to be rendered. The alignment metadata also specifies a maximum size for text rendered on the image. In some embodiments, the image is a multi-layer image that includes a first layer for the image and a second layer for the graphical metadata. In some embodiments, the layer that includes the graphical metadata is designated to include graphical metadata. The graphical metadata is not rendered on a graphical user interface where the image is rendered.
摘要:
A method is provided that receives an image that includes graphical metadata for specifying alignment information. The method renders the image by using the alignment information. Rendering the image by using the alignment information includes positioning text on the image, aligning the image with another image, and identifying visual boundaries of the rendered image. The graphical metadata includes a geometric shape that specifies a region on the image where the text is to be rendered. The alignment metadata also specifies a maximum size for text rendered on the image. In some embodiments, the image is a multi-layer image that includes a first layer for the image and a second layer for the graphical metadata. In some embodiments, the layer that includes the graphical metadata is designated to include graphical metadata. The graphical metadata is not rendered on a graphical user interface where the image is rendered.