摘要:
Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. The refreshed version of the channel can be provided to the mobile media device for playback. Thus, a channel associated with a particular genre of media content can provide a user with a dynamic user experience without requiring the user to manipulate specific media content files.
摘要:
Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. The refreshed version of the channel can be provided to the mobile media device for playback. Thus, a channel associated with a particular genre of media content can provide a user with a dynamic user experience without requiring the user to manipulate specific media content files.
摘要:
Various embodiments enable a user of a mobile media device to select one or more channels to load onto the device. Each channel comprises a collection of media content files, such as video content, audio content, and so on. Each collection of media content files can be associated with a particular genre (or genres) of media content. A channel can be managed such that its collection of media content can be rearranged, augmented, and/or otherwise edited to produce a refreshed version of the channel. A user's interaction with content within a channel can be monitored to produce behavior data about the user. The behavior data can be used to customize the playback of a particular channel to reflect user preferences. The behavior data can also be used to produce channels that are custom tuned for the user and can be used to produce a customized version of a mobile media device.
摘要:
A content aggregation and distribution service, which can execute in a cloud computing environment, provides content based on a broadcast user's topics of interest to a subscriber user based on the context of the subscriber. An example of a broadcast user is a celebrity. Content is automatically gathered about the broadcast user's designated topics of interest from online resources, and filtered and distributed based on a context of the subscriber. Some examples of online resources are websites, social networking sites, and purchase transaction systems. An example of broadcast content is a recommendation which may have been entered directly to the service or posted by the celebrity in his or her social networking account. Both the broadcast user and the subscriber can control respectively the distribution and reception of content with subscription settings. For examples, the settings may set limitations with respect to topics, contexts, and subscriber profile data.
摘要:
The technology provides content about a user to a currently executing instance of an application which uses the provided content to personalize and make its processing contextually relevant for a user. When the application instance is launched, a message requesting data related to categories for a user is sent to a context relevant, content aggregation and distribution system. The service executes within a cloud computing system, and provides the application instance with content derived from sources like other applications and data stored on devices the application instance is not or cannot communicate with. The service gathers content from many different types of online resources such as e-mail, social networking sites, websites, and other data accessible over communication networks with different communication protocols.