摘要:
An optical system has an aperture through which virtual and real-world images are viewable along a viewing axis. The optical system may be incorporated into a head-mounted display (HMD). By illuminating a viewing location with an infrared light source, an eye pupil may be illuminated. Infrared light is reflected from the viewing location and is collected with a proximal beam splitter. An image former is configured to reflect at least a portion of the visible light pattern generated by the display panel to form the virtual image and transmit at least a portion of the collected infrared light. The transmitted infrared light may be imaged by a camera. The HMD may use images from the camera to provide, for example, context-sensitive virtual images to a wearer.
摘要:
Embodiments of a near-to-eye display include a light guide with a proximal end, a distal end, a front surface spaced apart from a back surface, an ambient input region on the front surface and an output region on the back surface. A display and a camera are positioned at or near the proximal end. A proximal optical element is positioned in the light guide and optically coupled to the display and the camera. A distal optical element is positioned in the light guide and optically coupled to the proximal optical element, the ambient input region and the output region. The proximal optical element can direct display light toward the distal optical element and ambient light to the camera, and the distal optical element can direct display light to the output region and ambient light to the output region and to the proximal optical element.
摘要:
An optical system includes a display panel, an image former, a viewing window, a proximal beam splitter, and a distal beam splitter. The display panel is configured to generate a light pattern. The image former is configured to form a virtual image from the light pattern generated by the display panel. The viewing window is configured to allow outside light in from outside of the optical system. The virtual image and the outside light are viewable along a viewing axis extending through the proximal beam splitter. The distal beam splitter is optically coupled to the display panel and the proximal beam splitter and has a beam-splitting interface in a plane that is parallel to the viewing axis. A camera may also be optically coupled to the distal beam splitter so as to be able to receive a portion of the outside light that is viewable along the viewing axis.
摘要:
A display system includes an image generator configured to generate a virtual image and a first beam splitter coupled to the image generator. The virtual image and a real-world view are viewable through the first beam splitter from a viewing location. The display system also includes a second beam splitter coupled to the first beam splitter and a camera coupled to the second beam splitter. The camera is configured to image an eye of a user located at the viewing location. Further, a controller is coupled to the image generator and the camera. The controller is configured to process the image of the eye of the user, to determine a location in at least one of the real-world view and the virtual image where the eye of the user is focused, and to control an operation of the display system in response to the determined location.
摘要:
A method includes generating a light pattern using a display panel and forming a virtual image from the light pattern utilizing one or more optical components. The virtual image is viewable from a viewing location. The method also includes receiving external light from a real-world environment incident on an optical sensor. The real-world environment is viewable from the viewing location. Further, the method includes obtaining an image of the real-world environment from the received external light, identifying a background feature in the image of the real-world environment over which the virtual image is overlaid, and extracting one or more visual characteristics of the background feature. Additionally, the method includes comparing the one or more visual characteristics to an upper threshold value and a lower threshold value and controlling the generation of the light pattern based on the comparison.
摘要:
Embodiments of a near-to-eye display include a light guide with a proximal end, a distal end, a front surface spaced apart from a back surface, an ambient input region on the front surface and an output region on the back surface. A display and a camera are positioned at or near the proximal end. A proximal optical element is positioned in the light guide and optically coupled to the display and the camera. A distal optical element is positioned in the light guide and optically coupled to the proximal optical element, the ambient input region and the output region. The proximal optical element can direct display light toward the distal optical element and ambient light to the camera, and the distal optical element can direct display light to the output region and ambient light to the output region and to the proximal optical element.
摘要:
A method includes generating a light pattern using a display panel and forming a virtual image from the light pattern utilizing one or more optical components. The virtual image is viewable from a viewing location. The method also includes receiving external light from a real-world environment incident on an optical sensor. The real-world environment is viewable from the viewing location. Further, the method includes obtaining an image of the real-world environment from the received external light, identifying a background feature in the image of the real-world environment over which the virtual image is overlaid, and extracting one or more visual characteristics of the background feature. Additionally, the method includes comparing the one or more visual characteristics to an upper threshold value and a lower threshold value and controlling the generation of the light pattern based on the comparison.
摘要:
An optical system includes a display panel, an image former, a viewing window, a proximal beam splitter, and a distal beam splitter. The display panel is configured to generate a light pattern. The image former is configured to form a virtual image from the light pattern generated by the display panel. The viewing window is configured to allow outside light in from outside of the optical system. The virtual image and the outside light are viewable along a viewing axis extending through the proximal beam splitter. The distal beam splitter is optically coupled to the display panel and the proximal beam splitter and has a beam-splitting interface in a plane that is parallel to the viewing axis. A camera may also be optically coupled to the distal beam splitter so as to be able to receive a portion of the outside light that is viewable along the viewing axis.
摘要:
An optical system has an aperture through which virtual and real-world images are viewable along a viewing axis. The optical system may be incorporated into a head-mounted display (HMD). By modulating the length of the optical path along an optical axis within the optical system, the virtual image may appear to be at different distances away from the HMD wearer. The wearable computer of the HMD may be used to control the length of the optical path. The length of the optical path may be modulated using, for example, a piezoelectric actuator or stepper motor. By determining the distance to an object with respect to the HMD using a range-finder or autofocus camera, the virtual images may be controlled to appear at various distances and locations in relation to the target object and/or HMD wearer.
摘要:
Disclosed are methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display are disclosed. In one embodiment, the method includes displaying a user-interface on a substantially transparent display of a wearable computing device. The method further includes displaying a virtual object in the view region at a focal length along a first line of sight and detecting a physical object at a physical distance along a second line of sight. The method still further includes determining that a relationship between the focal length and the physical distance is such that the virtual object and the physical object appear substantially co-located in a user-view through the view region and, responsive to the determination, initiating a collision action between the virtual object and the physical object.