Display system
    1.
    发明授权
    Display system 有权
    显示系统

    公开(公告)号:US08767306B1

    公开(公告)日:2014-07-01

    申请号:US13240994

    申请日:2011-09-22

    IPC分类号: G02B27/14 G02B27/01 G02B27/09

    摘要: An optical system has an aperture through which virtual and real-world images are viewable along a viewing axis. The optical system may be incorporated into a head-mounted display (HMD). By illuminating a viewing location with an infrared light source, an eye pupil may be illuminated. Infrared light is reflected from the viewing location and is collected with a proximal beam splitter. An image former is configured to reflect at least a portion of the visible light pattern generated by the display panel to form the virtual image and transmit at least a portion of the collected infrared light. The transmitted infrared light may be imaged by a camera. The HMD may use images from the camera to provide, for example, context-sensitive virtual images to a wearer.

    摘要翻译: 一个光学系统具有一个光阑,虚拟和真实世界的图像沿观察轴可见。 光学系统可以结合到头戴式显示器(HMD)中。 通过用红外光源照射观察位置,可以照亮眼睛瞳孔。 红外光从观察位置反射并用近端分束器收集。 图像形成器被配置为反射由显示面板产生的可见光图案的至少一部分,以形成虚像,并传送所收集的红外光的至少一部分。 透射的红外光可以由相机成像。 HMD可以使用来自相机的图像来向佩戴者提供例如上下文相关的虚拟图像。

    NEAR-TO-EYE DISPLAY WITH AN INTEGRATED OUT-LOOKING CAMERA
    2.
    发明申请
    NEAR-TO-EYE DISPLAY WITH AN INTEGRATED OUT-LOOKING CAMERA 有权
    近距离显示与一体化的外观相机

    公开(公告)号:US20130235191A1

    公开(公告)日:2013-09-12

    申请号:US13415694

    申请日:2012-03-08

    IPC分类号: H04N7/18

    摘要: Embodiments of a near-to-eye display include a light guide with a proximal end, a distal end, a front surface spaced apart from a back surface, an ambient input region on the front surface and an output region on the back surface. A display and a camera are positioned at or near the proximal end. A proximal optical element is positioned in the light guide and optically coupled to the display and the camera. A distal optical element is positioned in the light guide and optically coupled to the proximal optical element, the ambient input region and the output region. The proximal optical element can direct display light toward the distal optical element and ambient light to the camera, and the distal optical element can direct display light to the output region and ambient light to the output region and to the proximal optical element.

    摘要翻译: 近视显示器的实施例包括具有近端,远端,与背面间隔开的前表面,前表面上的环境输入区域和背表面上的输出区域的光导。 显示器和相机位于近端处或附近。 近端光学元件被定位在光导中并且光耦合到显示器和照相机。 远端光学元件被定位在光导中并且光耦合到近端光学元件,环境输入区域和输出区域。 近端光学元件可以将远端光学元件的显示光和照相机的环境光引导到远端光学元件,并且远端光学元件可以将输出区域和环境光的显示光引导到输出区域和近端光学元件。

    Display system
    4.
    发明授权
    Display system 有权
    显示系统

    公开(公告)号:US08823740B1

    公开(公告)日:2014-09-02

    申请号:US13209706

    申请日:2011-08-15

    IPC分类号: G09G5/00

    摘要: A display system includes an image generator configured to generate a virtual image and a first beam splitter coupled to the image generator. The virtual image and a real-world view are viewable through the first beam splitter from a viewing location. The display system also includes a second beam splitter coupled to the first beam splitter and a camera coupled to the second beam splitter. The camera is configured to image an eye of a user located at the viewing location. Further, a controller is coupled to the image generator and the camera. The controller is configured to process the image of the eye of the user, to determine a location in at least one of the real-world view and the virtual image where the eye of the user is focused, and to control an operation of the display system in response to the determined location.

    摘要翻译: 显示系统包括被配置为生成虚拟图像的图像发生器和耦合到图像发生器的第一分束器。 虚拟图像和真实世界视图通过来自观察位置的第一分束器可见。 显示系统还包括耦合到第一分束器的第二分束器和耦合到第二分束器的照相机。 相机被配置成对位于观看位置的用户的眼睛进行成像。 此外,控制器耦合到图像发生器和相机。 控制器被配置为处理用户的眼睛的图像,以确定在用户的眼睛聚焦的真实世界视图和虚拟图像中的至少一个中的位置,并且控制显示器的操作 系统响应确定的位置。

    Optical display system and method with virtual image contrast control
    5.
    发明授权
    Optical display system and method with virtual image contrast control 有权
    光学显示系统和虚拟图像对比度控制方法

    公开(公告)号:US08670000B2

    公开(公告)日:2014-03-11

    申请号:US13230276

    申请日:2011-09-12

    IPC分类号: G09G5/00

    摘要: A method includes generating a light pattern using a display panel and forming a virtual image from the light pattern utilizing one or more optical components. The virtual image is viewable from a viewing location. The method also includes receiving external light from a real-world environment incident on an optical sensor. The real-world environment is viewable from the viewing location. Further, the method includes obtaining an image of the real-world environment from the received external light, identifying a background feature in the image of the real-world environment over which the virtual image is overlaid, and extracting one or more visual characteristics of the background feature. Additionally, the method includes comparing the one or more visual characteristics to an upper threshold value and a lower threshold value and controlling the generation of the light pattern based on the comparison.

    摘要翻译: 一种方法包括使用显示面板产生光图案,并使用一个或多个光学部件从光图案形成虚拟图像。 可以从观看位置查看虚拟图像。 该方法还包括从入射在光学传感器上的真实环境中接收外部光。 从观看位置可以看到真实世界的环境。 此外,该方法包括从接收到的外部光中获取真实环境的图像,识别虚拟图像被重叠的真实环境的图像中的背景特征,以及提取一个或多个视觉特征 背景特征。 此外,该方法包括将一个或多个视觉特征与上阈值和下阈值进行比较,并且基于比较来控制光图案的生成。

    Near-to-eye display with an integrated out-looking camera
    6.
    发明授权
    Near-to-eye display with an integrated out-looking camera 有权
    具有集成外观相机的近距离显示

    公开(公告)号:US09239415B2

    公开(公告)日:2016-01-19

    申请号:US13415694

    申请日:2012-03-08

    IPC分类号: G02B5/30 G02B27/01

    摘要: Embodiments of a near-to-eye display include a light guide with a proximal end, a distal end, a front surface spaced apart from a back surface, an ambient input region on the front surface and an output region on the back surface. A display and a camera are positioned at or near the proximal end. A proximal optical element is positioned in the light guide and optically coupled to the display and the camera. A distal optical element is positioned in the light guide and optically coupled to the proximal optical element, the ambient input region and the output region. The proximal optical element can direct display light toward the distal optical element and ambient light to the camera, and the distal optical element can direct display light to the output region and ambient light to the output region and to the proximal optical element.

    摘要翻译: 近视显示器的实施例包括具有近端,远端,与背面间隔开的前表面,前表面上的环境输入区域和背表面上的输出区域的光导。 显示器和相机位于近端处或附近。 近端光学元件被定位在光导中并且光耦合到显示器和照相机。 远端光学元件被定位在光导中并且光耦合到近端光学元件,环境输入区域和输出区域。 近端光学元件可以将远端光学元件的显示光和照相机的环境光引导到远端光学元件,并且远端光学元件可以将输出区域和环境光的显示光引导到输出区域和近端光学元件。

    Optical Display System and Method with Virtual Image Contrast Control
    7.
    发明申请
    Optical Display System and Method with Virtual Image Contrast Control 有权
    光学显示系统和虚拟图像对比度控制方法

    公开(公告)号:US20130063486A1

    公开(公告)日:2013-03-14

    申请号:US13230276

    申请日:2011-09-12

    IPC分类号: G09G5/00

    摘要: A method includes generating a light pattern using a display panel and forming a virtual image from the light pattern utilizing one or more optical components. The virtual image is viewable from a viewing location. The method also includes receiving external light from a real-world environment incident on an optical sensor. The real-world environment is viewable from the viewing location. Further, the method includes obtaining an image of the real-world environment from the received external light, identifying a background feature in the image of the real-world environment over which the virtual image is overlaid, and extracting one or more visual characteristics of the background feature. Additionally, the method includes comparing the one or more visual characteristics to an upper threshold value and a lower threshold value and controlling the generation of the light pattern based on the comparison.

    摘要翻译: 一种方法包括使用显示面板产生光图案,并使用一个或多个光学部件从光图案形成虚拟图像。 可以从观看位置查看虚拟图像。 该方法还包括从入射在光学传感器上的真实环境中接收外部光。 从观看位置可以看到真实世界的环境。 此外,该方法包括从接收到的外部光中获取真实环境的图像,识别虚拟图像被重叠的真实环境的图像中的背景特征,以及提取一个或多个视觉特征 背景特征。 此外,该方法包括将一个或多个视觉特征与上阈值和下阈值进行比较,并且基于比较来控制光图案的生成。

    Adjustment of Location of Superimposed Image
    9.
    发明申请
    Adjustment of Location of Superimposed Image 审中-公开
    调整叠加图像的位置

    公开(公告)号:US20150153572A1

    公开(公告)日:2015-06-04

    申请号:US13253341

    申请日:2011-10-05

    IPC分类号: G09G5/00 G02B27/01

    摘要: An optical system has an aperture through which virtual and real-world images are viewable along a viewing axis. The optical system may be incorporated into a head-mounted display (HMD). By modulating the length of the optical path along an optical axis within the optical system, the virtual image may appear to be at different distances away from the HMD wearer. The wearable computer of the HMD may be used to control the length of the optical path. The length of the optical path may be modulated using, for example, a piezoelectric actuator or stepper motor. By determining the distance to an object with respect to the HMD using a range-finder or autofocus camera, the virtual images may be controlled to appear at various distances and locations in relation to the target object and/or HMD wearer.

    摘要翻译: 一个光学系统具有一个光阑,虚拟和真实世界的图像沿观察轴可见。 光学系统可以结合到头戴式显示器(HMD)中。 通过在光学系统内沿着光轴调节光路的长度,虚拟图像可能看起来与HMD佩戴者不同的距离。 可以使用HMD的可佩戴计算机来控制光路的长度。 可以使用例如压电致动器或步进电机来调制光路的长度。 通过使用测距仪或自动对焦摄像机确定与HMD相对于物体的距离,可以将虚拟图像控制为出现在与目标物体和/或HMD佩戴者相关的各种距离和位置处。

    Methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display
    10.
    发明授权
    Methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display 有权
    用于在基本上透明的显示器上呈现虚拟和物理对象之间的交互的方法和设备

    公开(公告)号:US08990682B1

    公开(公告)日:2015-03-24

    申请号:US13253695

    申请日:2011-10-05

    IPC分类号: G09G5/00 G02B27/01

    摘要: Disclosed are methods and devices for rendering interactions between virtual and physical objects on a substantially transparent display are disclosed. In one embodiment, the method includes displaying a user-interface on a substantially transparent display of a wearable computing device. The method further includes displaying a virtual object in the view region at a focal length along a first line of sight and detecting a physical object at a physical distance along a second line of sight. The method still further includes determining that a relationship between the focal length and the physical distance is such that the virtual object and the physical object appear substantially co-located in a user-view through the view region and, responsive to the determination, initiating a collision action between the virtual object and the physical object.

    摘要翻译: 公开了用于在基本上透明的显示器上呈现虚拟和物理对象之间的交互的方法和装置。 在一个实施例中,该方法包括在可穿戴计算设备的基本上透明的显示器上显示用户界面。 该方法还包括在沿着第一视线的焦点处在视野区域中显示虚拟对象,并沿着第二视线检测物理距离处的物理对象。 该方法还包括确定焦距和物理距离之间的关系使得虚拟对象和物理对象通过视图区域显现为基本上位于用户视图中,并且响应于该确定,启动一个 虚拟对象与物理对象之间的碰撞动作。