Universal operating system to hardware platform interface for gaming machines
    1.
    发明授权
    Universal operating system to hardware platform interface for gaming machines 有权
    通用操作系统到游戏机的硬件平台界面

    公开(公告)号:US08549276B2

    公开(公告)日:2013-10-01

    申请号:US13595150

    申请日:2012-08-27

    IPC分类号: G06F9/00

    摘要: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.

    摘要翻译: 公开了具有将游戏平台连接到硬件平台的通用接口层的游戏机和系统。 特别地,通用接口层被配置为使得游戏平台独立于硬件平台,使得硬件平台独立于游戏平台。 平台独立性可以促进一个平台的互换性,而不需要修改其他平台。 游戏平台可以包括各种游戏模块和操作系统,而通用接口层可以包括固件,各种附加游戏模块,硬件特定驱动器和各种API,以便于游戏平台与其他通用接口层组件之间的通信。 可以包括安全存储管理器以利用非易失性存储组件来存储关于游戏机状态的数据,该状态在机器实质性中断之后可恢复。

    Universal operating system to hardware platform interface for gaming machines
    2.
    发明授权
    Universal operating system to hardware platform interface for gaming machines 失效
    通用操作系统到游戏机的硬件平台界面

    公开(公告)号:US08281118B2

    公开(公告)日:2012-10-02

    申请号:US13049506

    申请日:2011-03-16

    IPC分类号: G06F9/00 A63F13/00

    摘要: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.

    摘要翻译: 公开了具有将游戏平台连接到硬件平台的通用接口层的游戏机和系统。 特别地,通用接口层被配置为使得游戏平台独立于硬件平台,使得硬件平台独立于游戏平台。 平台独立性可以促进一个平台的互换性,而不需要修改其他平台。 游戏平台可以包括各种游戏模块和操作系统,而通用接口层可以包括固件,各种附加游戏模块,硬件特定驱动器和各种API,以便于游戏平台与其他通用接口层组件之间的通信。 可以包括安全存储管理器以利用非易失性存储组件来存储关于游戏机状态的数据,该状态在机器实质性中断之后可恢复。

    UNIVERSAL OPERATING SYSTEM TO HARDWARE PLATFORM INTERFACE FOR GAMING MACHINES
    3.
    发明申请
    UNIVERSAL OPERATING SYSTEM TO HARDWARE PLATFORM INTERFACE FOR GAMING MACHINES 失效
    通用操作系统,用于硬件机器平台界面

    公开(公告)号:US20110165937A1

    公开(公告)日:2011-07-07

    申请号:US13049506

    申请日:2011-03-16

    IPC分类号: A63F9/24

    摘要: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.

    摘要翻译: 公开了具有将游戏平台连接到硬件平台的通用接口层的游戏机和系统。 特别地,通用接口层被配置为使得游戏平台独立于硬件平台,使得硬件平台独立于游戏平台。 平台独立性可以促进一个平台的互换性,而不需要修改其他平台。 游戏平台可以包括各种游戏模块和操作系统,而通用接口层可以包括固件,各种附加游戏模块,硬件特定驱动器和各种API,以便于游戏平台与其他通用接口层组件之间的通信。 可以包括安全存储管理器以利用非易失性存储组件来存储关于游戏机状态的数据,该状态在机器实质性中断之后可恢复。

    Universal operating system to hardware platform interface for gaming machines
    4.
    发明授权
    Universal operating system to hardware platform interface for gaming machines 有权
    通用操作系统到游戏机的硬件平台界面

    公开(公告)号:US07966485B2

    公开(公告)日:2011-06-21

    申请号:US11002485

    申请日:2004-12-01

    IPC分类号: G06F9/00 A63F13/00

    摘要: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.

    摘要翻译: 公开了具有将游戏平台连接到硬件平台的通用接口层的游戏机和系统。 特别地,通用接口层被配置为使得游戏平台独立于硬件平台,使得硬件平台独立于游戏平台。 平台独立性可以促进一个平台的互换性,而不需要修改其他平台。 游戏平台可以包括各种游戏模块和操作系统,而通用接口层可以包括固件,各种附加游戏模块,硬件特定驱动器和各种API,以便于游戏平台与其他通用接口层组件之间的通信。 可以包括安全存储管理器以利用非易失性存储组件来存储关于游戏机状态的数据,该状态在机器实质性中断之后可恢复。

    UNIVERSAL OPERATING SYSTEM TO HARDWARE PLATFORM INTERFACE FOR GAMING MACHINES
    5.
    发明申请
    UNIVERSAL OPERATING SYSTEM TO HARDWARE PLATFORM INTERFACE FOR GAMING MACHINES 有权
    通用操作系统,用于硬件机器平台界面

    公开(公告)号:US20120324211A1

    公开(公告)日:2012-12-20

    申请号:US13595150

    申请日:2012-08-27

    IPC分类号: G06F9/00 A63F13/00

    摘要: Gaming machines and systems having a universal interface layer linking a gaming platform to a hardware platform are disclosed. In particular, the universal interface layer is configured such that the gaming platform is hardware platform independent and such that the hardware platform is gaming platform independent. Platform independence can facilitate the interchangeability of one platform without a corresponding need to modify the other platform. The gaming platform can include various gaming modules and an operating system, while the universal interface layer can include firmware, various additional gaming modules, hardware specific drivers and various APIs to facilitate communication between the gaming platform and other universal interface layer components. A safe storage manager can be included to utilize a non-volatile storage component to store data regarding a gaming machine state, with the state being recoverable after a substantial interruption to the machine.

    摘要翻译: 公开了具有将游戏平台连接到硬件平台的通用接口层的游戏机和系统。 特别地,通用接口层被配置为使得游戏平台独立于硬件平台,使得硬件平台独立于游戏平台。 平台独立性可以促进一个平台的互换性,而不需要修改其他平台。 游戏平台可以包括各种游戏模块和操作系统,而通用接口层可以包括固件,各种附加游戏模块,硬件特定驱动器和各种API,以便于游戏平台与其他通用接口层组件之间的通信。 可以包括安全存储管理器以利用非易失性存储组件来存储关于游戏机状态的数据,该状态在机器实质性中断之后可恢复。

    Game removal with game history
    10.
    发明授权
    Game removal with game history 有权
    游戏删除与游戏历史

    公开(公告)号:US08550922B2

    公开(公告)日:2013-10-08

    申请号:US11367497

    申请日:2006-03-03

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3234

    摘要: Games may be divided into different portions having differing preservation needs. These different portions may be saved to set locations for set periods of time when a downloaded game that was available on a given gaming terminal must be disabled, removed or otherwise made unavailable on the gaming terminal. The removal process may be automated or controlled remotely, although this is not strictly required. Further, preservation of games may be implemented using directories of the various game components for multiple downloaded games available to a gaming terminal.

    摘要翻译: 游戏可以分为具有不同保存需要的不同部分。 当给定游戏终端上可用的下载游戏必须被禁用,移除或以其它方式在游戏终端上不可用时,可以将这些不同的部分保存到设定的时间段。 移除过程可以自动化或远程控制,尽管这不是严格要求的。 此外,可以使用可用于游戏终端的多个下载的游戏的各种游戏组件的目录来实现游戏的保存。